Player Matchup

Apollo
Apollo
AbducTz
Apollo
Level 146
God Stats
4W - 2L
1,604 SR
Queue Stats
110W - 102L
1,706 Elo+
Party 1
Amaterasu
Amaterasu
Jaybo115
Amaterasu
Level 149
God Stats
20W - 10L
1,915 SR
Queue Stats
222W - 175L
1,718 Elo+
Party 1
Kukulkan
Kukulkan
NikHaro
Kukulkan
Level 160
God Stats
2W - 0L
1,298 SR
Queue Stats
82W - 44L
1,855 Elo+
Party 1
Odin
Odin
Pqhw
Odin
Level 156
God Stats
3W - 2L
1,785 SR
Queue Stats
137W - 90L
1,781 Elo+
Party 1
Neith
Neith
Revify
Neith
Level 147
God Stats
7W - 1L
1,696 SR
Queue Stats
102W - 78L
1,878 Elo+
Party 1
Team Averages
Level 152
1,660 SR
1,788 Elo+

VS

Team Averages
Level 127
1,551 SR
1,604 Elo+
Nu Wa
Nu Wa
CaptainAS7
Nu Wa
Level 115
God Stats
6W - 3L
1,754 SR
Queue Stats
31W - 30L
1,618 Elo+
Solo
Kali
Kali
Heypeterman14
Kali
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 198L
1,739 Elo+
Solo
Cerberus
Cerberus
Ikmahoz
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KurumiNonaka
Heimdallr
Level 104
God Stats
2W - 9L
1,500 SR
Queue Stats
405W - 379L
1,665 Elo+
Solo
Yemoja
Yemoja
Randharmonicon
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AbducTz
Apollo
13
4 / 2 / 4
7,642
637
5,641
5,850
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Jaybo115
Amaterasu
13
1 / 0 / 1
7,264
605
3,794
10,484
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
NikHaro
Kukulkan
13
8 / 2 / 5
8,426
702
8,028
5,734
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Pqhw
Odin
11
4 / 3 / 6
6,655
555
6,391
7,655
2,786
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Revify
Neith
14
4 / 1 / 5
8,438
703
6,165
6,979
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
3 / 6 / 3
6,707
559
4,738
7,133
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 3
6,249
521
2,455
9,704
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Ikmahoz
Cerberus
12
1 / 2 / 1
6,478
540
5,305
9,887
6,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
KurumiNonaka
Heimdallr
10
1 / 3 / 2
6,104
509
4,121
6,292
2,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 5
6,331
528
3,026
8,773
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
21
Kills
8
8
Deaths
21
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
AbducTz
Apollo
4
2
4
3
L
Nu Wa
3
6
3
0.75
L
1
6
3
0.42
L
Cerberus
Ikmahoz
Cerberus
1
2
1
0.75
W
Amaterasu
Jaybo115
Amaterasu
1
0
1
1.5
L
Heimdallr
KurumiNonaka
Heimdallr
1
3
2
0.67
W
Kukulkan
NikHaro
Kukulkan
8
2
5
5.25
W
Odin
Pqhw
Odin
4
3
6
2.33
L
2
4
5
1.13
W
Neith
Revify
Neith
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,019
Damage
19,645
36,702
Taken
41,789
15,335
Mitigated
17,920
11,672
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AbducTz
Apollo
5,641
4,162
0
592
5,850
1,619
0
2,094
3,618
0
50,111
L
Nu Wa
4,738
650
0
749
7,133
1,918
0
2,091
4,928
23,323
0
L
2,455
599
0
2,909
9,704
3,144
0
2,235
7,293
0
25,056
L
Cerberus
Ikmahoz
Cerberus
5,305
510
0
4,296
9,887
6,826
0
1,391
8,420
33,909
0
W
Amaterasu
Jaybo115
Amaterasu
3,794
1,840
0
6,475
10,484
6,740
0
3,693
6,714
0
49,251
L
Heimdallr
KurumiNonaka
Heimdallr
4,121
2,190
0
1,184
6,292
2,136
0
644
5,634
0
27,296
W
Kukulkan
NikHaro
Kukulkan
8,028
1,015
0
500
5,734
2,027
240
2,704
2,822
48,380
0
W
Odin
Pqhw
Odin
6,391
1,254
241
2,105
7,655
2,786
0
2,445
5,066
0
26,363
L
3,026
1,474
756
1,817
8,773
3,896
0
1,239
7,486
12,699
0
W
Neith
Revify
Neith
6,165
3,004
0
1,759
6,979
2,163
624
1,404
5,413
0
56,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
31,869
428
Minions Killed
269
0
Camps Cleared
0
1,282,730
Distance Traveled
1,138,684
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,642
637
102
9
0
259,180
2
L
Nu Wa
6,707
559
50
4
0
198,179
3
L
Kali
6,249
521
52
4
0
250,339
5
L
Cerberus
6,478
540
98
8
0
234,625
6
W
Amaterasu
7,264
605
83
7
0
266,931
4
L
Heimdallr
6,104
509
52
4
0
231,647
1
W
Kukulkan
8,426
702
95
8
0
237,817
3
W
Odin
6,655
555
27
2
0
274,976
4
L
Yemoja
6,331
528
17
1
0
223,894
3
W
Neith
8,438
703
121
10
0
243,826
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role