Player Matchup

Neith
Neith
Lion Queen4090
Neith
Level 26
God Stats
28W - 32L
1,463 SR
Queue Stats
174W - 220L
1,420 Elo+
Solo
Freya
Freya
Richie SeXson
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
936 Elo+
Solo
Sun Wukong
Sun Wukong
Rwolf88MaRT
Sun Wukong
Level 25
God Stats
1W - 2L
1,190 SR
Queue Stats
61W - 66L
1,373 Elo+
Party 1
Kali
Kali
mr-zzed
Kali
Level 14
God Stats
6W - 1L
1,715 SR
Queue Stats
8W - 7L
1,417 Elo+
Solo
Danzaburou
Danzaburou
soulstealpowwaaa
Danzaburou
Level 28
God Stats
12W - 11L
1,597 SR
Queue Stats
57W - 59L
1,399 Elo+
Party 1
Team Averages
Level 22
1,493 SR
1,309 Elo+

VS

Team Averages
Level 16
1,465 SR
1,339 Elo+
Rama
Rama
DayG1474
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,267 Elo+
Solo
Cthulhu
Cthulhu
GameyMercury708
Cthulhu
Level 7
God Stats
3W - 7L
1,386 SR
Queue Stats
3W - 9L
1,244 Elo+
Solo
Bellona
Bellona
MaculousLadyBug
Bellona
Level 25
God Stats
13W - 19L
1,437 SR
Queue Stats
34W - 42L
1,309 Elo+
Solo
Guan Yu
Guan Yu
monsterbot772
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
xxDRAUGARxx
Vulcan
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
118W - 106L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
14,640
915
12,253
16,916
6,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 4 / 12
13,821
864
6,207
10,662
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Rwolf88MaRT
Sun Wukong
20
7 / 5 / 15
16,041
1,003
20,161
35,896
40,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
mr-zzed
Kali
20
4 / 4 / 12
14,367
898
13,600
19,796
8,750
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
soulstealpowwaaa
Danzaburou
20
8 / 5 / 13
15,769
986
18,083
26,194
10,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
17 / 7 / 4
18,685
1,168
51,766
24,901
9,042
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 0 / 0
9,850
616
0
0
0
16
0 / 0 / 0
11,350
709
0
0
0
Guan Yu
20
3 / 18 / 12
15,086
943
14,591
40,065
47,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
20
1 / 1 / 13
16,040
1,003
31,075
11,569
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
50
26
Kills
21
21
Deaths
26
62
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Rama
17
7
4
2.71
L
0
0
0
0
W
4
3
10
3
L
0
0
0
0
W
3
4
12
2.25
W
Sun Wukong
Rwolf88MaRT
Sun Wukong
7
5
15
2.9
L
Guan Yu
3
18
12
0.5
W
Kali
mr-zzed
Kali
4
4
12
2.5
W
Danzaburou
soulstealpowwaaa
Danzaburou
8
5
13
2.9
L
Vulcan
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,304
Damage
97,432
109,464
Taken
76,535
71,423
Mitigated
61,215
22,109
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
51,766
47,886
0
4,249
24,901
9,042
0
2,330
22,321
0
80,662
L
0
0
0
0
0
0
0
0
0
0
0
W
12,253
6,847
0
3,677
16,916
6,984
0
4,702
11,964
0
56,277
L
0
0
0
0
0
0
0
0
0
0
0
W
6,207
3,341
0
3,497
10,662
4,164
0
3,603
6,959
18,827
0
W
Sun Wukong
Rwolf88MaRT
Sun Wukong
20,161
6,895
0
6,700
35,896
40,752
0
7,427
28,198
640
49,001
L
Guan Yu
14,591
6,546
359
2,032
40,065
47,510
0
4,155
35,510
0
21,197
W
Kali
mr-zzed
Kali
13,600
7,636
0
2,508
19,796
8,750
0
7,720
11,926
0
23,871
W
Danzaburou
soulstealpowwaaa
Danzaburou
18,083
9,580
0
5,727
26,194
10,773
0
7,623
18,421
0
53,747
L
Vulcan
31,075
13,609
0
0
11,569
4,663
0
295
11,049
104,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,638
Gold Earned
71,011
303
Minions Killed
267
5
Camps Cleared
0
1,406,768
Distance Traveled
899,248
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
18,685
1,168
57
4
0
281,954
0
L
Cthulhu
9,850
616
0
0
0
0
0
W
Neith
14,640
915
103
6
0
257,744
0
L
Bellona
11,350
709
0
0
0
0
0
W
Freya
13,821
864
33
2
0
217,570
0
W
Sun Wukong
16,041
1,003
83
5
1
362,262
0
L
Guan Yu
15,086
943
15
1
0
286,379
0
W
Kali
14,367
898
13
1
1
293,599
4
W
Danzaburou
15,769
986
71
4
3
275,593
0
L
Vulcan
16,040
1,003
195
12
0
330,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role