Player Matchup

King Arthur
King Arthur
IAmOGkingArthur
King Arthur
Level 24
God Stats
7W - 2L
1,821 SR
Queue Stats
96W - 94L
1,678 Elo+
Party 1
Sol
Sol
IMainCupidImCool
Sol
Level 27
God Stats
7W - 8L
1,509 SR
Queue Stats
124W - 111L
1,621 Elo+
Party 1
Pele
Pele
KermitSS
Pele
Level 16
God Stats
33W - 25L
1,648 SR
Queue Stats
172W - 175L
1,575 Elo+
Party 1
Vamana
Vamana
iikigai
Vamana
Level 27
God Stats
4W - 2L
1,693 SR
Queue Stats
37W - 21L
1,730 Elo+
Solo
Kukulkan
Kukulkan
pakizzle
Kukulkan
Level 29
God Stats
6W - 4L
1,685 SR
Queue Stats
31W - 42L
1,598 Elo+
Solo
Team Averages
Level 25
1,672 SR
1,640 Elo+

VS

Team Averages
Level 22
1,502 SR
1,554 Elo+
Scylla
Scylla
ItsXim
Scylla
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
140W - 132L
1,522 Elo+
Solo
Nemesis
Nemesis
MALAGUIAS
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,581 Elo+
Solo
Da Ji
Da Ji
Zyousxur
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,711 Elo+
Solo
Erlang Shen
Erlang Shen
juancito1598
Erlang Shen
Level 26
God Stats
5W - 6L
1,510 SR
Queue Stats
150W - 160L
1,628 Elo+
Solo
Apollo
Apollo
mcwrecka
Apollo
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 41L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IAmOGkingArthur
King Arthur
16
2 / 2 / 4
10,610
505
9,848
16,553
13,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 4 / 3
11,041
526
9,215
13,218
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
19
7 / 4 / 7
13,134
625
12,587
13,276
7,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
iikigai
Vamana
20
8 / 4 / 4
13,792
657
20,102
23,529
15,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
pakizzle
Kukulkan
18
3 / 9 / 1
11,466
546
5,925
11,858
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ItsXim
Scylla
17
11 / 6 / 5
11,713
558
12,090
12,471
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MALAGUIAS
Nemesis
12
0 / 9 / 5
8,359
398
3,213
14,808
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
Zyousxur
Da Ji
16
7 / 3 / 8
10,803
514
11,984
16,011
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
juancito1598
Erlang Shen
16
0 / 5 / 6
10,341
492
9,162
19,090
18,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
mcwrecka
Apollo
16
4 / 6 / 5
10,847
517
11,178
19,485
6,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
51
28
Kills
22
23
Deaths
29
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
IAmOGkingArthur
King Arthur
2
2
4
2
W
8
4
3
2.38
L
Scylla
ItsXim
Scylla
11
6
5
2.25
W
Pele
7
4
7
2.63
L
Nemesis
MALAGUIAS
Nemesis
0
9
5
0.28
L
Da Ji
Zyousxur
Da Ji
7
3
8
3.67
W
Vamana
iikigai
Vamana
8
4
4
2.5
L
Erlang Shen
juancito1598
Erlang Shen
0
5
6
0.6
L
Apollo
mcwrecka
Apollo
4
6
5
1.08
W
Kukulkan
pakizzle
Kukulkan
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,677
Damage
47,627
78,434
Taken
81,865
44,543
Mitigated
42,437
26,993
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
IAmOGkingArthur
King Arthur
9,848
446
0
7,490
16,553
13,097
1,444
928
15,567
0
61,551
W
9,215
3,341
0
6,796
13,218
3,979
0
993
12,165
55,918
0
L
Scylla
ItsXim
Scylla
12,090
2,032
0
914
12,471
4,509
61
3,364
8,955
66,252
0
W
Pele
12,587
2,376
0
3,092
13,276
7,487
119
1,883
11,333
0
74,980
L
Nemesis
MALAGUIAS
Nemesis
3,213
906
0
2,408
14,808
5,078
215
3,050
11,561
0
31,715
L
Da Ji
Zyousxur
Da Ji
11,984
2,793
0
4,178
16,011
7,280
0
2,006
13,931
0
69,318
W
Vamana
iikigai
Vamana
20,102
13,295
0
9,311
23,529
15,348
4,868
2,070
21,357
0
101,063
L
Erlang Shen
juancito1598
Erlang Shen
9,162
4,141
0
6,087
19,090
18,929
692
1,957
17,030
0
69,480
L
Apollo
mcwrecka
Apollo
11,178
9,288
0
5,034
19,485
6,641
1,288
4,438
14,260
0
52,732
W
Kukulkan
pakizzle
Kukulkan
5,925
653
0
304
11,858
4,632
566
5,640
5,922
72,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,043
Gold Earned
52,063
616
Minions Killed
482
0
Camps Cleared
0
1,830,671
Distance Traveled
1,825,544
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,610
505
102
5
0
373,824
4
W
Sol
11,041
526
75
4
0
335,157
1
L
Scylla
11,713
558
106
5
0
340,453
4
W
Pele
13,134
625
113
5
0
413,776
0
L
Nemesis
8,359
398
54
3
0
365,038
1
L
Da Ji
10,803
514
106
5
0
364,273
1
W
Vamana
13,792
657
177
8
0
388,720
6
L
Erlang Shen
10,341
492
126
6
0
364,224
0
L
Apollo
10,847
517
90
4
0
391,556
4
W
Kukulkan
11,466
546
149
7
0
319,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role