Player Matchup

Scylla
Scylla
SQUARE_FREE
Scylla
Level 108
God Stats
5W - 8L
1,537 SR
Queue Stats
88W - 128L
1,406 Elo+
Solo
Medusa
Medusa
Tronicus-
Medusa
Level 78
God Stats
122W - 123L
1,577 SR
Queue Stats
196W - 233L
1,479 Elo+
Solo
Nike
Nike
Vendetta_rAzE_D
Nike
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
133W - 146L
1,438 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,441 Elo+

VS

Team Averages
Level 43
1,401 SR
1,544 Elo+
Danzaburou
Danzaburou
Dean_janes
Danzaburou
Level 16
God Stats
8W - 12L
1,525 SR
Queue Stats
51W - 84L
1,557 Elo+
Solo
Merlin
Merlin
Ibaxsuffer
Merlin
Level 59
God Stats
15W - 11L
1,518 SR
Queue Stats
23W - 29L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IceySaden
Kumbhakarna
Level 53
God Stats
2W - 1L
1,161 SR
Queue Stats
23W - 27L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 4 / 7
13,894
604
12,231
14,490
4,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Tronicus-
Medusa
20
7 / 3 / 5
15,603
678
22,922
23,568
9,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 6 / 6
14,666
638
11,883
22,811
16,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dean_janes
Danzaburou
17
5 / 8 / 5
13,835
602
15,371
20,732
11,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Ibaxsuffer
Merlin
18
6 / 3 / 6
13,882
604
19,544
13,836
6,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
IceySaden
Kumbhakarna
16
2 / 3 / 9
12,868
559
10,397
21,551
27,461
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
14
Kills
13
13
Deaths
14
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dean_janes
Danzaburou
5
8
5
0.94
L
Merlin
Ibaxsuffer
Merlin
6
3
6
3
L
Kumbhakarna
IceySaden
Kumbhakarna
2
3
9
2.17
W
Scylla
2
4
7
1.38
W
Medusa
Tronicus-
Medusa
7
3
5
3.17
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,036
Damage
45,312
60,869
Taken
56,119
31,228
Mitigated
45,415
17,084
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dean_janes
Danzaburou
15,371
5,913
0
2,874
20,732
11,154
888
5,157
15,575
0
70,111
L
Merlin
Ibaxsuffer
Merlin
19,544
463
0
635
13,836
6,800
0
1,911
11,925
103,096
0
L
Kumbhakarna
IceySaden
Kumbhakarna
10,397
718
0
359
21,551
27,461
158
5,789
15,762
23,748
0
W
Scylla
12,231
1,065
3,099
2,740
14,490
4,987
788
7,895
6,595
61,133
0
W
Medusa
Tronicus-
Medusa
22,922
9,136
0
7,600
23,568
9,485
2,471
12,977
10,591
0
97,049
W
11,883
1,798
1,972
1,673
22,811
16,756
255
9,242
13,569
556
61,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,163
Gold Earned
40,585
258
Minions Killed
239
0
Camps Cleared
0
1,194,967
Distance Traveled
1,136,661
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,835
602
85
4
0
345,937
1
L
Merlin
13,882
604
127
6
0
403,527
3
L
Kumbhakarna
12,868
559
27
1
0
387,197
1
W
Scylla
13,894
604
84
4
0
400,686
3
W
Medusa
15,603
678
94
4
0
403,597
13
W
Nike
14,666
638
80
3
0
390,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role