Player Matchup

Loki
Loki
AnorakTheBlack
Loki
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Bellona
Bellona
KillerTuti71017
Bellona
Level 27
God Stats
8W - 1L
1,969 SR
Queue Stats
123W - 79L
1,538 Elo+
Solo
Cupid
Cupid
Ludo_Stark
Cupid
Level 25
God Stats
1W - 2L
1,375 SR
Queue Stats
11W - 12L
1,179 Elo+
Solo
Ra
Ra
SisterEncarnacio
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,360 Elo+
Solo
Bacchus
Bacchus
theyounggargamel
Bacchus
Level 29
God Stats
1W - 2L
1,304 SR
Queue Stats
366W - 393L
1,457 Elo+
Solo
Team Averages
Level 27
1,530 SR
1,406 Elo+

VS

Team Averages
Level 28
1,458 SR
1,334 Elo+
Da Ji
Da Ji
AcezWild206
Da Ji
Level 87
God Stats
27W - 47L
1,327 SR
Queue Stats
584W - 688L
1,361 Elo+
Party 1
Achilles
Achilles
CRAZY_DOGS_Dogo
Achilles
Level 15
God Stats
1W - 3L
1,764 SR
Queue Stats
33W - 41L
1,274 Elo+
Solo
Cernunnos
Cernunnos
Da1NOnlyPotato
Cernunnos
Level 6
God Stats
2W - 5L
1,247 SR
Queue Stats
5W - 10L
1,082 Elo+
Solo
Ra
Ra
Mitsu_LA16
Ra
Level 8
God Stats
1W - 6L
1,313 SR
Queue Stats
7W - 12L
1,311 Elo+
Party 1
Neith
Neith
minusone07
Neith
Level 24
God Stats
3W - 4L
1,638 SR
Queue Stats
6W - 4L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 2
10,575
622
9,239
9,551
3,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 2 / 0
11,507
677
8,203
12,411
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
16
15 / 2 / 8
11,044
650
13,908
14,298
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 2 / 5
9,894
582
9,000
7,196
2,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 13
10,655
627
8,664
10,821
13,651
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 4
6,664
392
2,862
17,224
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
10
1 / 13 / 1
6,497
382
2,622
16,036
9,610
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Da1NOnlyPotato
Cernunnos
12
3 / 13 / 0
7,600
447
9,666
18,758
5,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 0
6,753
397
4,679
6,918
2,476
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
3 / 4 / 1
8,443
497
8,560
9,035
3,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
45
Kills
9
11
Deaths
46
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
W
10
3
2
3.67
L
Achilles
1
13
1
0.12
L
Cernunnos
Da1NOnlyPotato
Cernunnos
3
13
0
0.23
W
8
2
0
4
W
Cupid
15
2
8
9.5
L
2
4
0
0.5
W
5
2
5
3.75
L
Neith
3
4
1
0.88
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,014
Damage
28,389
54,277
Taken
67,971
36,117
Mitigated
26,274
18,450
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,862
671
282
1,801
17,224
5,643
0
5,839
11,285
0
18,614
W
9,239
3,834
0
2,696
9,551
3,373
3,790
680
8,871
0
57,813
L
Achilles
2,622
1,192
430
826
16,036
9,610
318
4,677
11,359
0
19,900
L
Cernunnos
Da1NOnlyPotato
Cernunnos
9,666
5,245
0
3,458
18,758
5,456
26
4,199
14,559
0
32,821
W
8,203
1,922
0
4,623
12,411
11,012
4,046
823
11,417
0
64,820
W
Cupid
13,908
7,250
184
8,264
14,298
5,576
4,151
687
13,611
0
59,058
L
4,679
753
17
1,036
6,918
2,476
364
1,374
5,469
32,419
0
W
9,000
2,369
244
1,423
7,196
2,505
2,637
1,994
5,202
51,968
0
L
Neith
8,560
3,425
0
2,383
9,035
3,089
833
1,575
7,235
0
38,973
W
8,664
1,504
0
1,016
10,821
13,651
1,277
495
10,326
17,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,675
Gold Earned
35,957
426
Minions Killed
234
0
Camps Cleared
0
1,546,322
Distance Traveled
1,137,690
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,664
392
45
3
0
244,067
0
W
Loki
10,575
622
96
6
0
301,685
0
L
Achilles
6,497
382
30
2
0
218,471
1
L
Cernunnos
7,600
447
41
2
0
230,519
2
W
Bellona
11,507
677
149
9
0
287,249
2
W
Cupid
11,044
650
76
4
0
299,806
4
L
Ra
6,753
397
52
3
0
201,092
1
W
Ra
9,894
582
93
5
0
304,137
2
L
Neith
8,443
497
66
4
0
243,541
3
W
Bacchus
10,655
627
12
1
0
353,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role