Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EinsteinMD
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Hazethemadman
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Luke is LAWL
Ares
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
328W - 285L
1,484 Elo+
Party 3
Loki
Loki
ya its me jesse
Loki
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
336W - 293L
1,480 Elo+
Party 3
Team Averages
Level 107
1,500 SR
1,493 Elo+

VS

Team Averages
Level 138
1,500 SR
1,565 Elo+
Yemoja
Yemoja
Du2Rio
Yemoja
Level 155
God Stats
5W - 5L
1,500 SR
Queue Stats
674W - 677L
1,536 Elo+
Party 1
Anhur
Anhur
GDprepious
Anhur
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 139L
1,666 Elo+
Party 1
Skadi
Skadi
GodsIayers
Skadi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 42L
1,590 Elo+
Solo
Sol
Sol
OG Randa
Sol
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 119L
1,547 Elo+
Solo
Susano
Susano
Soulbender1025
Susano
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
684W - 678L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 4 / 10
9,956
553
8,855
24,653
35,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
EinsteinMD
Yemoja
20
3 / 2 / 11
11,541
641
14,924
17,755
18,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 5 / 9
10,425
579
13,328
18,515
11,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 8
11,043
614
11,773
19,898
25,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 4 / 8
12,275
682
20,246
16,252
9,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Du2Rio
Yemoja
18
2 / 2 / 10
11,816
656
4,063
13,084
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
19
2 / 3 / 13
11,610
645
16,959
15,912
7,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
20
9 / 2 / 6
13,230
735
17,160
16,618
8,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 1 / 9
12,123
674
27,555
16,994
8,091
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 7 / 5
10,291
572
12,545
15,843
7,599
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
61
15
Kills
18
18
Deaths
15
46
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
10
1.25
W
Yemoja
Du2Rio
Yemoja
2
2
10
3.5
L
Yemoja
EinsteinMD
Yemoja
3
2
11
4.25
W
Anhur
2
3
13
2.83
W
Skadi
9
2
6
6
L
2
5
9
1.3
L
4
3
8
2.67
W
4
1
9
8.5
W
1
7
5
0.5
L
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,126
Damage
78,282
97,073
Taken
78,451
100,524
Mitigated
44,249
32,534
Healing
46,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,855
2,563
3,178
3,489
24,653
35,778
343
6,412
18,241
17,618
0
W
Yemoja
Du2Rio
Yemoja
4,063
913
21,235
4,997
13,084
12,461
184
10,257
2,652
10,211
0
L
Yemoja
EinsteinMD
Yemoja
14,924
2,452
7,474
1,626
17,755
18,728
743
7,546
10,209
35,682
0
W
Anhur
16,959
6,797
2,263
1,508
15,912
7,878
1,071
9,584
6,178
0
32,100
W
Skadi
17,160
10,036
2,205
3,568
16,618
8,220
2,086
8,937
7,606
0
47,704
L
13,328
5,718
3,457
3,648
18,515
11,092
207
6,949
11,566
24,246
0
L
11,773
111
2,122
2,224
19,898
25,420
104
5,304
14,594
17,408
0
W
27,555
4,571
860
5,596
16,994
8,091
1,680
9,974
6,845
60,561
0
W
12,545
588
2,854
1,112
15,843
7,599
903
9,353
6,290
0
25,414
L
20,246
1,742
3,114
2,202
16,252
9,506
0
5,407
10,845
0
50,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,240
Gold Earned
59,070
172
Minions Killed
194
0
Camps Cleared
0
1,448,640
Distance Traveled
1,412,131
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,956
553
17
1
0
265,985
3
W
Yemoja
11,816
656
9
1
0
263,349
1
L
Yemoja
11,541
641
54
3
0
297,229
3
W
Anhur
11,610
645
33
2
0
266,341
0
W
Skadi
13,230
735
59
3
0
278,203
0
L
Olorun
10,425
579
26
1
0
266,758
0
L
Ares
11,043
614
13
1
0
293,034
3
W
Sol
12,123
674
62
3
0
328,924
0
W
Susano
10,291
572
31
2
0
275,314
1
L
Loki
12,275
682
62
3
0
325,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role