Player Matchup

Ymir
Ymir
Frost5638
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
McCringl3
Chaac
Level 27
God Stats
8W - 9L
1,730 SR
Queue Stats
129W - 110L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
droman21
Hou Yi
Level 25
God Stats
5W - 11L
1,374 SR
Queue Stats
26W - 25L
1,470 Elo+
Solo
Anubis
Anubis
lilred254
Anubis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
luka_tv2007
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,521 SR
1,507 Elo+

VS

Team Averages
Level 18
1,513 SR
1,375 Elo+
Vamana
Vamana
IFN x Sky
Vamana
Level 17
God Stats
28W - 25L
1,381 SR
Queue Stats
122W - 153L
1,320 Elo+
Solo
Bakasura
Bakasura
RUST3D449260
Bakasura
Level 29
God Stats
5W - 7L
1,603 SR
Queue Stats
345W - 325L
1,492 Elo+
Solo
Thanatos
Thanatos
Scotty_of_4500
Thanatos
Level 28
God Stats
22W - 36L
1,579 SR
Queue Stats
76W - 126L
1,417 Elo+
Solo
Cabrakan
Cabrakan
TheAngryGerman10
Cabrakan
Level 10
God Stats
4W - 6L
1,500 SR
Queue Stats
10W - 20L
1,277 Elo+
Solo
Artemis
Artemis
XxElTitooxX
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
0 / 6 / 0
3,692
369
236
4,899
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
McCringl3
Chaac
9
2 / 5 / 0
5,207
521
3,989
6,963
4,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
droman21
Hou Yi
9
7 / 2 / 0
5,846
585
5,561
6,469
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
lilred254
Anubis
6
0 / 7 / 0
4,209
421
998
5,552
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
luka_tv2007
Nemesis
4
0 / 7 / 1
3,818
382
799
5,027
857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IFN x Sky
Vamana
10
4 / 2 / 2
6,020
602
5,606
5,819
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
RUST3D449260
Bakasura
12
5 / 0 / 3
6,761
676
2,444
6,188
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
11
14 / 0 / 1
7,118
712
6,139
4,314
1,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 4 / 2
5,048
505
2,036
6,105
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
XxElTitooxX
Artemis
8
1 / 3 / 2
4,863
486
2,211
5,033
1,178
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
9
Kills
25
27
Deaths
9
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
0
0
W
Vamana
IFN x Sky
Vamana
4
2
2
2.5
L
Chaac
McCringl3
Chaac
2
5
0
0.4
W
Bakasura
RUST3D449260
Bakasura
5
0
3
6.5
W
Thanatos
14
0
1
14.5
W
1
4
2
0.5
W
Artemis
XxElTitooxX
Artemis
1
3
2
0.67
L
Hou Yi
droman21
Hou Yi
7
2
0
3.5
L
Anubis
lilred254
Anubis
0
7
0
0
L
Nemesis
luka_tv2007
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,583
Damage
18,436
28,910
Taken
27,459
10,104
Mitigated
12,149
4,232
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
236
167
0
36
4,899
1,614
0
601
4,298
964
0
W
Vamana
IFN x Sky
Vamana
5,606
4,374
0
1,601
5,819
3,966
498
0
5,592
0
23,344
L
Chaac
McCringl3
Chaac
3,989
1,353
0
1,343
6,963
4,661
0
0
6,883
0
21,606
W
Bakasura
RUST3D449260
Bakasura
2,444
1,997
0
4,968
6,188
1,997
123
165
6,023
0
36,299
W
Thanatos
6,139
2,458
0
4,146
4,314
1,141
0
940
3,374
0
21,733
W
2,036
222
0
586
6,105
3,867
0
129
5,976
16,187
0
W
Artemis
XxElTitooxX
Artemis
2,211
1,616
0
1,328
5,033
1,178
0
0
5,033
0
16,813
L
Hou Yi
droman21
Hou Yi
5,561
2,962
0
2,712
6,469
1,529
0
1,435
5,034
0
23,519
L
Anubis
lilred254
Anubis
998
310
0
141
5,552
1,443
0
0
5,482
10,513
0
L
Nemesis
luka_tv2007
Nemesis
799
550
0
0
5,027
857
0
0
5,027
0
3,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,772
Gold Earned
29,810
108
Minions Killed
251
0
Camps Cleared
0
778,235
Distance Traveled
911,522
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,692
369
2
0
0
175,383
0
W
Vamana
6,020
602
44
4
0
185,632
4
L
Chaac
5,207
521
42
4
0
175,449
1
W
Bakasura
6,761
676
109
11
0
214,227
0
W
Thanatos
7,118
712
37
4
0
190,628
0
W
Cabrakan
5,048
505
32
3
0
176,503
1
W
Artemis
4,863
486
29
3
0
144,532
2
L
Hou Yi
5,846
585
39
4
0
159,422
0
L
Anubis
4,209
421
24
2
0
125,556
0
L
Nemesis
3,818
382
1
0
0
142,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role