Player Matchup

Ares
Ares
 
Ares
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Pajopie
Zhong Kui
Level 45
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
SiMSA_TTV
Skadi
Level 15
God Stats
0W - 2L
1,760 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
TheSamurai_Fong
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
tasso_arrogante
Hera
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 29L
1,500 Elo+
Solo
Team Averages
Level 34
1,502 SR
1,500 Elo+

VS

Team Averages
Level 22
1,484 SR
1,517 Elo+
Sylvanus
Sylvanus
Chris_K_792
Sylvanus
Level 28
God Stats
1W - 5L
1,258 SR
Queue Stats
64W - 96L
1,369 Elo+
Solo
Ao Kuang
Ao Kuang
Ethirium_Dragon
Ao Kuang
Level 7
God Stats
2W - 1L
1,577 SR
Queue Stats
7W - 4L
1,632 Elo+
Solo
Anubis
Anubis
Lord_Kurayami
Anubis
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
236W - 197L
1,471 Elo+
Solo
Scylla
Scylla
ll KIYOKO ll
Scylla
Level 21
God Stats
8W - 3L
1,584 SR
Queue Stats
88W - 116L
1,485 Elo+
Solo
Jing Wei
Jing Wei
zplixX
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 79L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 6 / 2
6,499
464
6,822
10,647
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Pajopie
Zhong Kui
10
2 / 5 / 0
6,706
479
6,879
7,591
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
SiMSA_TTV
Skadi
9
2 / 7 / 1
6,521
466
5,304
9,518
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 9 / 2
6,474
462
2,378
10,257
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 5 / 0
6,643
475
2,500
6,135
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chris_K_792
Sylvanus
12
1 / 1 / 7
7,475
534
5,106
5,913
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
13
13 / 0 / 4
8,862
633
8,629
9,927
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
8 / 1 / 3
7,951
568
7,089
7,330
3,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
14
6 / 2 / 3
8,740
624
8,088
6,605
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
zplixX
Jing Wei
14
4 / 1 / 10
7,916
565
7,087
10,779
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
32
32
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
2
0.33
W
Sylvanus
Chris_K_792
Sylvanus
1
1
7
4.5
W
Ao Kuang
13
0
4
15
W
8
1
3
9.5
L
Zhong Kui
Pajopie
Zhong Kui
2
5
0
0.4
L
Skadi
SiMSA_TTV
Skadi
2
7
1
0.36
L
0
9
2
0.11
W
Scylla
6
2
3
3.75
L
0
5
0
0
W
Jing Wei
zplixX
Jing Wei
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
35,999
44,148
Taken
40,554
16,183
Mitigated
17,300
4,476
Healing
19,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,822
68
282
1,022
10,647
4,766
0
5,379
5,268
16,102
0
W
Sylvanus
Chris_K_792
Sylvanus
5,106
2,317
1,446
2,648
5,913
2,758
1,030
1,849
4,054
26,080
0
W
Ao Kuang
8,629
2,062
0
3,331
9,927
5,424
0
3,102
6,701
39,139
9,165
W
7,089
288
0
3,634
7,330
3,369
156
4,586
2,618
27,761
0
L
Zhong Kui
Pajopie
Zhong Kui
6,879
573
0
1,415
7,591
3,917
496
5,864
1,539
23,968
0
L
Skadi
SiMSA_TTV
Skadi
5,304
2,029
0
807
9,518
2,198
10
4,954
4,564
0
24,684
L
2,378
416
0
950
10,257
3,538
326
6,314
3,521
0
20,738
W
Scylla
8,088
1,508
0
1,702
6,605
2,017
906
1,985
4,422
44,418
0
L
2,500
994
0
0
6,135
1,764
1,452
5,536
599
30,789
0
W
Jing Wei
zplixX
Jing Wei
7,087
5,214
0
6,627
10,779
3,732
1,372
4,171
6,558
0
49,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
40,944
218
Minions Killed
338
0
Camps Cleared
0
1,285,610
Distance Traveled
1,188,962
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,499
464
22
2
0
275,268
5
W
Sylvanus
7,475
534
53
4
0
185,325
0
W
Ao Kuang
8,862
633
75
5
0
244,855
1
W
Anubis
7,951
568
48
3
0
239,827
2
L
Zhong Kui
6,706
479
55
4
0
267,908
0
L
Skadi
6,521
466
45
3
0
242,505
0
L
Chaac
6,474
462
41
3
0
291,660
0
W
Scylla
8,740
624
93
7
0
259,941
4
L
Hera
6,643
475
55
4
0
208,269
1
W
Jing Wei
7,916
565
69
5
0
259,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role