Player Matchup

Chiron
Chiron
Barbamath
Chiron
Level 124
God Stats
11W - 17L
1,457 SR
Queue Stats
127W - 132L
1,528 Elo+
Party 2
Ares
Ares
Glordfyndel
Ares
Level 125
God Stats
5W - 5L
1,799 SR
Queue Stats
208W - 212L
1,505 Elo+
Party 2
Anubis
Anubis
Rilcaz
Anubis
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,617 Elo+
Solo
Bakasura
Bakasura
SergeiAliasBlyat
Bakasura
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 65L
1,158 Elo+
Solo
Tyr
Tyr
Workforce
Tyr
Level 104
God Stats
25W - 18L
1,500 SR
Queue Stats
460W - 483L
1,625 Elo+
Solo
Team Averages
Level 127
1,551 SR
1,487 Elo+

VS

Team Averages
Level 137
1,484 SR
1,550 Elo+
Mercury
Mercury
CupcakeLaggaman
Mercury
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 41L
1,565 Elo+
Party 1
Ymir
Ymir
MatCarn
Ymir
Level 126
God Stats
46W - 49L
1,676 SR
Queue Stats
133W - 143L
1,662 Elo+
Solo
Nike
Nike
SaintR1D3R
Nike
Level 150
God Stats
1W - 3L
1,338 SR
Queue Stats
239W - 230L
1,499 Elo+
Solo
Rama
Rama
YoungWhitey
Rama
Level 154
God Stats
4W - 6L
1,405 SR
Queue Stats
568W - 353L
1,526 Elo+
Party 1
Chang'e
Chang'e
alfiezeroone
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Barbamath
Chiron
19
7 / 2 / 5
12,561
571
17,115
15,650
6,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 10
12,124
551
8,755
18,275
17,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
Rilcaz
Anubis
19
7 / 5 / 9
13,039
593
21,362
16,002
10,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 2 / 9
12,995
591
10,764
16,231
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 1 / 9
13,496
613
9,970
26,831
24,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
8,727
397
5,160
14,905
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
MatCarn
Ymir
14
2 / 5 / 4
8,364
380
6,255
21,528
13,679
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 4 / 1
9,846
448
10,278
17,175
12,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 7 / 3
11,208
509
16,039
20,382
6,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
alfiezeroone
Chang'e
16
5 / 8 / 3
10,286
468
11,733
14,472
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
29
Kills
11
11
Deaths
29
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
Barbamath
Chiron
7
2
5
4.75
L
1
5
5
0.7
W
4
1
10
9
L
Ymir
MatCarn
Ymir
2
5
4
0.8
W
Anubis
Rilcaz
Anubis
7
5
9
2.3
L
1
4
1
0.38
W
6
2
9
5.25
W
5
1
9
9.5
L
2
7
3
0.5
L
Chang'e
alfiezeroone
Chang'e
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,966
Damage
49,465
92,989
Taken
88,462
67,298
Mitigated
41,046
51,191
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Barbamath
Chiron
17,115
7,839
1,608
9,248
15,650
6,711
5,423
2,452
13,129
0
98,923
L
5,160
1,644
0
1,000
14,905
5,010
0
6,216
8,689
0
56,011
W
8,755
274
0
7,470
18,275
17,003
708
4,243
13,825
40,319
0
L
Ymir
MatCarn
Ymir
6,255
386
416
3,715
21,528
13,679
0
9,863
11,098
29,416
0
W
Anubis
Rilcaz
Anubis
21,362
1,018
0
8,049
16,002
10,183
1,353
6,501
9,181
101,121
0
L
10,278
1,471
0
5,192
17,175
12,299
0
3,564
13,401
0
66,927
W
10,764
7,419
0
9,734
16,231
8,950
2,030
4,487
11,563
0
90,345
W
9,970
1,846
0
15,082
26,831
24,451
945
2,567
23,602
402
91,938
L
16,039
13,231
0
4,632
20,382
6,424
0
5,392
14,850
0
85,043
L
Chang'e
alfiezeroone
Chang'e
11,733
407
1,498
3,203
14,472
3,634
0
5,484
8,409
54,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,215
Gold Earned
48,431
652
Minions Killed
510
0
Camps Cleared
0
2,093,603
Distance Traveled
1,865,184
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,561
571
139
6
0
388,706
6
L
Mercury
8,727
397
72
3
0
369,972
1
W
Ares
12,124
551
35
2
0
454,191
4
L
Ymir
8,364
380
33
2
0
384,105
7
W
Anubis
13,039
593
155
7
0
361,429
3
L
Nike
9,846
448
153
7
0
406,123
8
W
Bakasura
12,995
591
158
7
0
427,594
8
W
Tyr
13,496
613
165
8
0
461,683
4
L
Rama
11,208
509
140
6
0
337,848
1
L
Chang'e
10,286
468
112
5
0
367,136
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role