Player Matchup

Ymir
Ymir
Burak88
Ymir
Level 18
God Stats
3W - 0L
1,688 SR
Queue Stats
41W - 35L
1,397 Elo+
Party 2
Erlang Shen
Erlang Shen
Locosway
Erlang Shen
Level 15
God Stats
4W - 3L
1,739 SR
Queue Stats
28W - 26L
1,452 Elo+
Party 3
Zeus
Zeus
OkyNox
Zeus
Level 25
God Stats
4W - 6L
1,600 SR
Queue Stats
26W - 22L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Sha1nX
Guan Yu
Level 8
God Stats
4W - 9L
1,248 SR
Queue Stats
5W - 11L
1,240 Elo+
Party 3
Anubis
Anubis
TheBatman7
Anubis
Level 11
God Stats
3W - 2L
1,757 SR
Queue Stats
18W - 17L
1,363 Elo+
Party 2
Team Averages
Level 15
1,606 SR
1,393 Elo+

VS

Team Averages
Level 26
1,446 SR
1,543 Elo+
Chaac
Chaac
EstargonTr
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,322 Elo+
Solo
Hades
Hades
Vadim555
Hades
Level 5
God Stats
8W - 12L
1,304 SR
Queue Stats
14W - 12L
1,769 Elo+
Party 1
Olorun
Olorun
anuitceptis
Olorun
Level 16
God Stats
17W - 20L
1,465 SR
Queue Stats
18W - 21L
1,406 Elo+
Solo
Jing Wei
Jing Wei
flexuu
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 100L
1,449 Elo+
Solo
Neith
Neith
xCHICOx
Neith
Level 75
God Stats
4W - 4L
1,462 SR
Queue Stats
14W - 8L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Burak88
Ymir
18
2 / 3 / 25
11,144
1,238
9,407
12,743
11,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Locosway
Erlang Shen
18
16 / 6 / 19
13,254
1,473
20,261
16,425
8,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
OkyNox
Zeus
20
16 / 2 / 27
13,890
1,543
31,414
6,511
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Sha1nX
Guan Yu
17
8 / 4 / 21
11,246
1,250
11,916
15,145
17,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TheBatman7
Anubis
19
14 / 5 / 24
13,368
1,485
22,959
13,740
6,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 10 / 9
10,711
1,190
11,609
20,932
20,077
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
Vadim555
Hades
16
5 / 14 / 8
10,545
1,172
12,551
22,522
7,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
17
2 / 13 / 12
10,349
1,150
10,261
24,112
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
flexuu
Jing Wei
16
4 / 10 / 10
10,585
1,176
9,925
17,670
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
xCHICOx
Neith
17
5 / 9 / 9
11,435
1,271
14,180
16,852
4,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
68
56
Kills
20
20
Deaths
56
116
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
Burak88
Ymir
2
3
25
4.83
L
Chaac
4
10
9
0.85
W
Erlang Shen
Locosway
Erlang Shen
16
6
19
4.25
W
Zeus
OkyNox
Zeus
16
2
27
14.75
W
Guan Yu
Sha1nX
Guan Yu
8
4
21
4.63
W
Anubis
TheBatman7
Anubis
14
5
24
5.2
L
Hades
Vadim555
Hades
5
14
8
0.64
L
Olorun
2
13
12
0.62
L
Jing Wei
flexuu
Jing Wei
4
10
10
0.9
L
Neith
xCHICOx
Neith
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,957
Damage
58,526
64,564
Taken
102,088
47,082
Mitigated
44,304
11,907
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Burak88
Ymir
9,407
1,486
0
835
12,743
11,927
0
4,529
7,982
14,338
0
L
Chaac
11,609
4,225
0
2,765
20,932
20,077
0
13,359
7,448
0
21,409
W
Erlang Shen
Locosway
Erlang Shen
20,261
12,937
0
1,939
16,425
8,324
0
6,129
10,296
0
41,089
W
Zeus
OkyNox
Zeus
31,414
4,560
0
0
6,511
2,763
0
800
5,711
47,300
0
W
Guan Yu
Sha1nX
Guan Yu
11,916
3,703
1,270
2,239
15,145
17,755
0
4,409
10,736
0
20,948
W
Anubis
TheBatman7
Anubis
22,959
1,269
0
5,624
13,740
6,313
0
6,945
6,795
35,282
0
L
Hades
Vadim555
Hades
12,551
1,851
271
911
22,522
7,740
0
13,324
9,025
28,446
0
L
Olorun
10,261
6,423
592
5,014
24,112
6,529
0
15,486
8,551
32,609
0
L
Jing Wei
flexuu
Jing Wei
9,925
7,747
0
1,697
17,670
5,153
0
12,323
5,322
0
25,918
L
Neith
xCHICOx
Neith
14,180
8,099
147
1,895
16,852
4,805
0
9,288
7,489
0
32,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,902
Gold Earned
53,625
151
Minions Killed
153
6
Camps Cleared
5
746,254
Distance Traveled
735,437
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,144
1,238
10
1
1
150,509
0
L
Chaac
10,711
1,190
14
2
1
149,283
0
W
Erlang Shen
13,254
1,473
42
5
2
154,614
0
W
Zeus
13,890
1,543
42
5
2
154,851
0
W
Guan Yu
11,246
1,250
17
2
0
161,766
0
W
Anubis
13,368
1,485
40
4
1
124,514
0
L
Hades
10,545
1,172
37
4
1
132,518
0
L
Olorun
10,349
1,150
50
6
0
122,797
0
L
Jing Wei
10,585
1,176
19
2
2
177,639
2
L
Neith
11,435
1,271
33
4
1
153,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role