Player Matchup

Olorun
Olorun
Nexus NO CHILL
Olorun
Level 28
God Stats
37W - 41L
1,300 SR
Queue Stats
165W - 221L
1,340 Elo+
Solo
Bellona
Bellona
PedroYago8484
Bellona
Level 21
God Stats
26W - 25L
1,382 SR
Queue Stats
29W - 30L
1,324 Elo+
Solo
Serqet
Serqet
TOTxCARNAGE
Serqet
Level 19
God Stats
4W - 1L
1,647 SR
Queue Stats
59W - 58L
1,402 Elo+
Party 1
Chiron
Chiron
TOTxGALACTUS
Chiron
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 63L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
nnepuu
Danzaburou
Level 24
God Stats
53W - 52L
1,503 SR
Queue Stats
99W - 109L
1,430 Elo+
Solo
Team Averages
Level 22
1,467 SR
1,384 Elo+

VS

Team Averages
Level 19
1,461 SR
1,318 Elo+
Hou Yi
Hou Yi
ANARCHY10
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 337L
1,294 Elo+
Solo
Ra
Ra
Chkn Parm
Ra
Level 23
God Stats
10W - 7L
1,749 SR
Queue Stats
174W - 138L
1,509 Elo+
Solo
Ganesha
Ganesha
CsCaptHook
Ganesha
Level 18
God Stats
1W - 2L
1,310 SR
Queue Stats
89W - 136L
1,324 Elo+
Solo
Skadi
Skadi
Jesus real4989
Skadi
Level 7
God Stats
0W - 2L
1,260 SR
Queue Stats
4W - 14L
1,147 Elo+
Solo
Loki
Loki
pettinate
Loki
Level 18
God Stats
11W - 25L
1,487 SR
Queue Stats
536W - 597L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 16
11,237
1,022
8,732
13,985
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
18
13 / 1 / 11
13,324
1,211
21,364
11,728
7,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
17
5 / 3 / 17
10,961
996
8,591
9,291
3,704
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chiron
17
4 / 0 / 21
11,462
1,042
8,141
2,939
923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Danzaburou
nnepuu
Danzaburou
17
6 / 3 / 16
11,534
1,049
14,873
13,542
4,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

259

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ANARCHY10
Hou Yi
14
0 / 7 / 2
8,817
802
2,135
8,432
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 2 / 6
11,956
1,087
19,384
11,328
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
CsCaptHook
Ganesha
18
0 / 5 / 8
11,466
1,042
8,834
20,438
20,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 11 / 4
10,194
927
8,375
15,693
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
16
5 / 7 / 3
11,270
1,025
7,407
12,978
3,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
32
Kills
10
10
Deaths
32
81
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ANARCHY10
Hou Yi
0
7
2
0.14
L
4
2
6
3.5
L
Ganesha
CsCaptHook
Ganesha
0
5
8
0.8
L
1
11
4
0.27
W
4
3
16
4
W
Bellona
13
1
11
18.5
W
Serqet
5
3
17
4.5
W
Chiron
4
0
21
14.5
W
Danzaburou
nnepuu
Danzaburou
6
3
16
4.67
L
Loki
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,701
Damage
46,135
51,485
Taken
68,869
22,171
Mitigated
35,203
15,739
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ANARCHY10
Hou Yi
2,135
485
0
270
8,432
2,306
0
1,056
7,250
0
7,554
L
19,384
970
1,799
1,706
11,328
3,714
0
1,149
9,651
50,565
0
L
Ganesha
CsCaptHook
Ganesha
8,834
1,373
354
1,972
20,438
20,989
0
3,624
16,814
24,629
0
L
8,375
5,615
0
500
15,693
4,409
0
2,000
13,693
0
18,091
W
8,732
4,912
460
5,345
13,985
4,958
0
8,921
5,064
30,902
0
W
Bellona
21,364
11,157
793
5,384
11,728
7,818
0
3,796
7,932
0
39,038
W
Serqet
8,591
2,602
156
255
9,291
3,704
0
5,734
3,557
0
14,788
W
Chiron
8,141
3,525
1,059
1,251
2,939
923
0
1,380
1,559
0
21,156
W
Danzaburou
nnepuu
Danzaburou
14,873
6,271
0
1,036
13,542
4,768
0
8,387
5,155
0
33,697
L
Loki
7,407
2,510
0
719
12,978
3,785
0
903
12,032
0
15,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,518
Gold Earned
53,703
177
Minions Killed
153
4
Camps Cleared
4
961,535
Distance Traveled
919,895
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,817
802
9
1
0
99,211
1
L
Ra
11,956
1,087
103
9
3
225,507
0
L
Ganesha
11,466
1,042
1
0
0
186,298
1
L
Skadi
10,194
927
17
2
0
179,808
1
W
Olorun
11,237
1,022
47
4
0
177,752
1
W
Bellona
13,324
1,211
35
3
4
232,183
3
W
Serqet
10,961
996
14
1
0
173,334
1
W
Chiron
11,462
1,042
36
3
0
204,187
0
W
Danzaburou
11,534
1,049
45
4
0
174,079
1
L
Loki
11,270
1,025
23
2
1
229,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role