Player Matchup

Merlin
Merlin
Lucal02
Merlin
Level 129
God Stats
3W - 4L
1,935 SR
Queue Stats
121W - 132L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Simpanzee
Cthulhu
Level 160
God Stats
3W - 5L
1,313 SR
Queue Stats
81W - 82L
1,561 Elo+
Party 1
Hachiman
Hachiman
naluM
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,745 Elo+
Party 1
Team Averages
Level 126
1,583 SR
1,625 Elo+

VS

Team Averages
Level 79
1,420 SR
1,672 Elo+
King Arthur
King Arthur
Ozzysaurus
King Arthur
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 90L
1,689 Elo+
Party 2
Olorun
Olorun
TheNumberTrent
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
1,775 Elo+
Party 2
Serqet
Serqet
heyitspuma
Serqet
Level 63
God Stats
2W - 5L
1,259 SR
Queue Stats
60W - 40L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lucal02
Merlin
19
6 / 4 / 4
15,520
621
27,533
17,468
7,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Simpanzee
Cthulhu
16
1 / 6 / 5
14,393
576
17,455
27,729
29,759
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
naluM
Hachiman
18
3 / 8 / 4
14,578
583
21,289
22,729
8,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ozzysaurus
King Arthur
18
3 / 2 / 13
15,363
615
19,518
33,325
28,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 5 / 9
16,360
654
25,694
24,222
9,674
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
heyitspuma
Serqet
20
6 / 3 / 10
15,670
627
12,884
22,697
13,971
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
18
18
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Lucal02
Merlin
6
4
4
2
W
King Arthur
Ozzysaurus
King Arthur
3
2
13
4.75
L
Cthulhu
Simpanzee
Cthulhu
1
6
5
0.58
W
9
5
9
2.7
W
Serqet
heyitspuma
Serqet
6
3
10
3.67
L
Hachiman
naluM
Hachiman
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,277
Damage
58,096
67,926
Taken
80,244
45,786
Mitigated
52,240
18,016
Healing
27,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Lucal02
Merlin
27,533
635
0
1,577
17,468
7,519
0
6,498
10,248
92,959
0
W
King Arthur
Ozzysaurus
King Arthur
19,518
4,211
0
10,536
33,325
28,595
76
17,224
15,434
0
102,489
L
Cthulhu
Simpanzee
Cthulhu
17,455
1,229
982
7,162
27,729
29,759
0
12,811
13,914
36,888
0
W
25,694
12,949
3,147
13,554
24,222
9,674
3,176
14,711
9,117
87,863
0
W
Serqet
heyitspuma
Serqet
12,884
2,884
0
712
22,697
13,971
600
11,880
10,269
0
55,711
L
Hachiman
naluM
Hachiman
21,289
12,660
0
8,295
22,729
8,508
622
6,776
13,795
0
107,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,491
Gold Earned
47,393
279
Minions Killed
267
0
Camps Cleared
0
1,236,574
Distance Traveled
1,372,259
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,520
621
106
4
0
390,898
3
W
King Arthur
15,363
615
94
4
0
485,797
8
L
Cthulhu
14,393
576
32
1
0
459,635
12
W
Olorun
16,360
654
111
4
0
395,062
0
W
Serqet
15,670
627
62
2
0
491,400
1
L
Hachiman
14,578
583
141
6
0
386,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role