Player Matchup

Thor
Thor
ICY_Sn1pz
Thor
Level 6
God Stats
2W - 0L
1,708 SR
Queue Stats
4W - 2L
1,467 Elo+
Solo
Janus
Janus
Poodaaaa
Janus
Level 17
God Stats
3W - 7L
1,258 SR
Queue Stats
198W - 185L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
Soul_Vanisher
Sun Wukong
Level 16
God Stats
1W - 0L
1,738 SR
Queue Stats
5W - 4L
1,520 Elo+
Solo
Medusa
Medusa
ZakM23
Medusa
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
112W - 108L
1,611 Elo+
Party 2
Fafnir
Fafnir
dirtbikerider87
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 96L
1,629 Elo+
Party 2
Team Averages
Level 18
1,541 SR
1,564 Elo+

VS

Team Averages
Level 21
1,383 SR
1,474 Elo+
Thor
Thor
Nii_kwadwo
Thor
Level 7
God Stats
1W - 2L
1,541 SR
Queue Stats
5W - 11L
1,638 Elo+
Solo
Zeus
Zeus
SmG Gemini
Zeus
Level 13
God Stats
0W - 3L
1,083 SR
Queue Stats
63W - 134L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
SmG babaYaga872
Heimdallr
Level 29
God Stats
5W - 13L
1,492 SR
Queue Stats
112W - 279L
1,334 Elo+
Party 1
Thanatos
Thanatos
Wasahhbi
Thanatos
Level 27
God Stats
4W - 7L
1,512 SR
Queue Stats
120W - 116L
1,556 Elo+
Solo
Cerberus
Cerberus
winstonblu94
Cerberus
Level 29
God Stats
5W - 13L
1,286 SR
Queue Stats
32W - 61L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 14 / 12
13,282
402
8,217
20,007
5,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Poodaaaa
Janus
9
2 / 4 / 0
10,941
332
2,027
3,725
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Soul_Vanisher
Sun Wukong
20
8 / 6 / 14
16,372
496
19,949
24,450
24,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
ZakM23
Medusa
20
29 / 7 / 7
21,574
654
55,966
33,720
14,647
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 6 / 19
17,888
542
10,847
29,138
36,921
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 0
10,049
305
445
17,001
6,059
20
3 / 8 / 2
13,833
419
9,098
21,884
8,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
SmG babaYaga872
Heimdallr
20
6 / 12 / 5
14,291
433
18,566
25,042
12,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Wasahhbi
Thanatos
20
23 / 5 / 2
18,443
559
31,661
33,142
17,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
winstonblu94
Cerberus
18
3 / 11 / 13
14,153
429
15,333
42,588
22,812
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
57
47
Kills
35
37
Deaths
50
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
2
14
12
0.57
L
0
14
0
0
W
Janus
Poodaaaa
Janus
2
4
0
0.5
L
3
8
2
0.5
L
Heimdallr
SmG babaYaga872
Heimdallr
6
12
5
0.71
W
Sun Wukong
Soul_Vanisher
Sun Wukong
8
6
14
2.5
L
Thanatos
Wasahhbi
Thanatos
23
5
2
4.8
W
Medusa
ZakM23
Medusa
29
7
7
4.64
W
6
6
19
2.58
L
Cerberus
winstonblu94
Cerberus
3
11
13
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,006
Damage
75,103
111,040
Taken
139,657
82,888
Mitigated
66,707
33,528
Healing
44,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,217
1,890
0
434
20,007
5,813
506
5,602
14,325
0
40,929
L
445
247
0
0
17,001
6,059
0
678
16,265
0
5,432
W
Janus
Poodaaaa
Janus
2,027
489
0
240
3,725
584
0
755
2,970
9,306
0
L
9,098
787
0
2,321
21,884
8,729
3,255
3,215
18,530
99,452
0
L
Heimdallr
SmG babaYaga872
Heimdallr
18,566
12,487
0
0
25,042
12,081
3,277
2,849
21,810
0
89,225
W
Sun Wukong
Soul_Vanisher
Sun Wukong
19,949
3,563
0
5,106
24,450
24,923
2,403
6,822
17,628
0
73,936
L
Thanatos
Wasahhbi
Thanatos
31,661
8,551
0
27,689
33,142
17,026
199
3,127
29,993
0
149,421
W
Medusa
ZakM23
Medusa
55,966
40,472
0
18,304
33,720
14,647
10,072
7,808
25,832
0
180,859
W
10,847
4,404
0
9,444
29,138
36,921
2,042
6,933
22,125
50,682
0
L
Cerberus
winstonblu94
Cerberus
15,333
519
740
13,346
42,588
22,812
60
2,786
39,378
56,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,057
Gold Earned
70,769
397
Minions Killed
613
0
Camps Cleared
0
2,295,429
Distance Traveled
2,527,051
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,282
402
50
2
0
489,373
1
L
Thor
10,049
305
10
0
0
400,211
0
W
Janus
10,941
332
20
1
0
101,883
1
L
Zeus
13,833
419
182
6
0
435,354
0
L
Heimdallr
14,291
433
135
4
0
448,971
0
W
Sun Wukong
16,372
496
92
3
0
594,929
2
L
Thanatos
18,443
559
168
5
0
668,079
0
W
Medusa
21,574
654
180
5
0
546,308
2
W
Fafnir
17,888
542
55
2
0
562,936
3
L
Cerberus
14,153
429
118
4
0
574,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role