Player Matchup

Neith
Neith
Itz_not_k4uanzin
Neith
Level 20
God Stats
8W - 3L
1,700 SR
Queue Stats
54W - 48L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
Moacir-cu-dTelha
Nu Wa
Level 29
God Stats
7W - 4L
1,845 SR
Queue Stats
28W - 34L
1,428 Elo+
Party 1
Ares
Ares
Reset_Deadpool
Ares
Level 6
God Stats
5W - 9L
1,544 SR
Queue Stats
6W - 9L
1,214 Elo+
Party 3
Chaac
Chaac
Reset_Death
Chaac
Level 54
God Stats
5W - 3L
1,658 SR
Queue Stats
219W - 205L
1,276 Elo+
Party 3
Tsukuyomi
Tsukuyomi
thejlas1
Tsukuyomi
Level 27
God Stats
42W - 38L
1,441 SR
Queue Stats
408W - 421L
1,480 Elo+
Solo
Team Averages
Level 27
1,638 SR
1,370 Elo+

VS

Team Averages
Level 19
1,375 SR
1,363 Elo+
Janus
Janus
AI Yoshi420
Janus
Level 27
God Stats
5W - 8L
1,461 SR
Queue Stats
554W - 633L
1,362 Elo+
Solo
Chang'e
Chang'e
DixsonLau
Chang'e
Level 26
God Stats
6W - 6L
1,454 SR
Queue Stats
20W - 26L
1,428 Elo+
Party 2
Loki
Loki
Itsyourboi10120
Loki
Level 8
God Stats
21W - 17L
1,292 SR
Queue Stats
66W - 50L
1,256 Elo+
Party 4
Fenrir
Fenrir
hkdochan
Fenrir
Level 26
God Stats
3W - 7L
1,251 SR
Queue Stats
23W - 30L
1,436 Elo+
Party 2
Neith
Neith
itsyourboi14721
Neith
Level 8
God Stats
27W - 34L
1,420 SR
Queue Stats
81W - 64L
1,333 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
11,447
572
10,237
13,137
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 1 / 8
12,840
642
14,800
8,181
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 5
9,161
458
2,336
15,283
11,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 3 / 4
12,011
601
11,181
15,470
13,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
thejlas1
Tsukuyomi
18
9 / 3 / 4
12,224
611
12,337
15,141
7,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,489
374
3,804
7,342
1,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
DixsonLau
Chang'e
13
2 / 7 / 2
8,053
403
5,744
15,815
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 9 / 2
8,871
444
4,368
13,444
3,633
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
hkdochan
Fenrir
15
4 / 4 / 1
10,116
506
6,285
13,881
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 10 / 1
8,413
421
7,206
16,087
5,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
33
Kills
9
11
Deaths
34
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Chang'e
DixsonLau
Chang'e
2
7
2
0.43
L
2
9
2
0.33
W
4
1
7
7.5
W
10
1
8
14
W
3
3
5
1.83
W
7
3
4
3
L
Fenrir
hkdochan
Fenrir
4
4
1
1.13
L
1
10
1
0.15
W
Tsukuyomi
thejlas1
Tsukuyomi
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,891
Damage
27,407
67,212
Taken
66,569
40,681
Mitigated
22,133
21,477
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,804
89
0
420
7,342
1,849
0
2,936
4,107
33,941
0
L
Chang'e
DixsonLau
Chang'e
5,744
185
1,384
3,779
15,815
5,878
296
3,494
12,146
24,968
0
L
4,368
1,110
0
0
13,444
3,633
0
3,907
9,075
0
27,332
W
10,237
5,368
0
7,132
13,137
5,506
7,020
2,005
11,132
0
79,490
W
14,800
2,720
0
2,119
8,181
3,146
4,940
1,686
6,495
76,379
0
W
2,336
217
383
363
15,283
11,340
718
2,305
12,978
15,439
0
W
11,181
1,921
0
6,687
15,470
13,050
2,214
727
14,431
0
75,391
L
Fenrir
hkdochan
Fenrir
6,285
737
0
3,110
13,881
5,552
0
3,048
10,515
0
36,622
L
7,206
4,301
0
3,383
16,087
5,221
497
2,585
13,190
0
47,470
W
Tsukuyomi
thejlas1
Tsukuyomi
12,337
3,322
0
4,793
15,141
7,639
1,155
2,825
12,316
0
80,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,683
Gold Earned
42,942
535
Minions Killed
291
0
Camps Cleared
0
1,790,550
Distance Traveled
1,649,812
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,489
374
59
3
0
308,163
4
L
Chang'e
8,053
403
45
2
0
354,434
0
L
Loki
8,871
444
48
2
0
333,791
0
W
Neith
11,447
572
127
6
0
345,969
3
W
Nu Wa
12,840
642
139
7
0
359,675
2
W
Ares
9,161
458
26
1
0
357,782
0
W
Chaac
12,011
601
125
6
0
335,055
4
L
Fenrir
10,116
506
56
3
0
331,767
1
L
Neith
8,413
421
83
4
0
321,657
0
W
Tsukuyomi
12,224
611
118
6
0
392,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role