Player Matchup

Amaterasu
Amaterasu
Belindeye
Amaterasu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ilion_ProX
Sun Wukong
Level 136
God Stats
2W - 0L
2,020 SR
Queue Stats
86W - 87L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
Zhorix
Nu Wa
Level 25
God Stats
4W - 0L
1,680 SR
Queue Stats
8W - 6L
1,457 Elo+
Party 2
Apollo
Apollo
elpintinmonki
Apollo
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 76L
1,521 Elo+
Party 2
Ganesha
Ganesha
laprimadelbollo
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,457 Elo+
Party 2
Team Averages
Level 55
1,640 SR
1,484 Elo+

VS

Team Averages
Level 92
1,357 SR
1,495 Elo+
Aphrodite
Aphrodite
DoomGaard
Aphrodite
Level 127
God Stats
13W - 25L
1,274 SR
Queue Stats
183W - 194L
1,490 Elo+
Solo
Heimdallr
Heimdallr
Mrninjamonkey
Heimdallr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 122L
1,620 Elo+
Party 1
Geb
Geb
Spyser
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
elderflowerrr
Cthulhu
Level 25
God Stats
2W - 3L
1,168 SR
Queue Stats
75W - 79L
1,500 Elo+
Party 1
Nike
Nike
tombannister
Nike
Level 48
God Stats
0W - 2L
1,344 SR
Queue Stats
182W - 157L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Belindeye
Amaterasu
8
3 / 1 / 3
5,697
570
1,787
5,799
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Ilion_ProX
Sun Wukong
11
2 / 0 / 1
6,331
633
4,485
5,715
2,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Zhorix
Nu Wa
10
1 / 1 / 2
5,985
599
5,207
3,940
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
7 / 3 / 1
6,308
631
5,814
8,054
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 6
5,658
566
4,176
6,114
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DoomGaard
Aphrodite
10
1 / 2 / 4
5,488
549
3,588
7,749
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Mrninjamonkey
Heimdallr
8
2 / 4 / 3
5,167
517
2,959
7,094
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Geb
Spyser
Geb
8
0 / 2 / 2
4,627
463
2,718
6,765
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
7
2 / 2 / 2
4,815
482
4,400
4,853
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 2
5,176
518
2,685
6,226
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
6
8
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Belindeye
Amaterasu
3
1
3
4.5
L
Aphrodite
DoomGaard
Aphrodite
1
2
4
1.5
W
Sun Wukong
Ilion_ProX
Sun Wukong
2
0
1
2.5
L
Heimdallr
Mrninjamonkey
Heimdallr
2
4
3
0.88
L
Geb
Spyser
Geb
0
2
2
0.5
W
Nu Wa
Zhorix
Nu Wa
1
1
2
2
L
Cthulhu
2
2
2
1.5
W
7
3
1
2.5
W
0
3
6
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
16,350
29,622
Taken
32,687
10,364
Mitigated
11,514
11,316
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Belindeye
Amaterasu
1,787
758
345
2,096
5,799
1,936
0
1,273
4,526
0
16,254
L
Aphrodite
DoomGaard
Aphrodite
3,588
227
0
4,440
7,749
2,459
0
3,185
4,405
30,982
0
W
Sun Wukong
Ilion_ProX
Sun Wukong
4,485
1,718
0
2,246
5,715
2,006
423
815
4,675
0
33,198
L
Heimdallr
Mrninjamonkey
Heimdallr
2,959
1,184
0
1,765
7,094
1,692
0
2,499
4,494
0
16,425
L
Geb
Spyser
Geb
2,718
282
0
2,098
6,765
2,266
0
741
5,953
17,897
0
W
Nu Wa
Zhorix
Nu Wa
5,207
1,721
0
1,592
3,940
1,245
688
2,458
1,482
29,295
0
L
Cthulhu
4,400
393
0
276
4,853
1,994
0
1,968
2,814
12,071
0
W
5,814
4,066
0
3,945
8,054
2,592
646
2,861
5,168
0
30,503
W
4,176
674
0
1,092
6,114
2,585
358
3,299
2,815
13,356
0
L
2,685
648
0
1,250
6,226
3,103
0
549
5,638
0
22,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
25,273
254
Minions Killed
174
0
Camps Cleared
0
944,981
Distance Traveled
855,052
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,697
570
31
3
0
216,254
1
L
Aphrodite
5,488
549
45
5
0
152,459
4
W
Sun Wukong
6,331
633
73
7
0
191,939
0
L
Heimdallr
5,167
517
28
3
0
138,913
0
L
Geb
4,627
463
37
4
0
201,286
2
W
Nu Wa
5,985
599
76
8
0
149,784
1
L
Cthulhu
4,815
482
12
1
0
195,861
0
W
Apollo
6,308
631
70
7
0
191,626
0
W
Ganesha
5,658
566
4
0
0
195,378
1
L
Nike
5,176
518
52
5
0
166,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role