Player Matchup

Bastet
Bastet
Bronze III
BassteR_TF
Bastet
Bronze III
Level 144
God Stats
2W - 1L
1,495 SR
Queue Stats
3W - 2L
1,503 MMR
Party 1
Khepri
Khepri
Bronze III
ELysiumH20
Khepri
Bronze III
Level 143
God Stats
1W - 2L
1,762 SR
Queue Stats
2W - 2L
1,476 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Harlekin_39
Baron Samedi
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,476 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,586 SR
1,485 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,717 SR
1,453 MMR
Nike
Nike
Silver II
Jeteclateasec
Nike
Silver II
Level 37
God Stats
1W - 4L
1,854 SR
Queue Stats
117W - 123L
1,478 MMR
Solo
Discordia
Discordia
Bronze III
Only Likzxy
Discordia
Bronze III
Level 124
God Stats
6W - 3L
1,797 SR
Queue Stats
39W - 30L
1,481 MMR
Solo
Ganesha
Ganesha
Gold V
xManvir
Ganesha
Gold V
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BassteR_TF
Bastet
17
5 / 8 / 2
15,206
608
16,924
21,479
8,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
ELysiumH20
Khepri
18
3 / 2 / 4
15,850
634
10,867
24,653
35,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Harlekin_39
Baron Samedi
18
1 / 3 / 8
14,708
588
18,322
19,559
18,153
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
PersephoneBacchusHadesAphroditeNox

VS

Bans
SobekAwilixYmirCupidCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 4
15,955
638
15,785
29,010
29,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Only Likzxy
Discordia
19
4 / 1 / 7
15,265
611
28,698
14,077
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
xManvir
Ganesha
17
0 / 4 / 12
15,771
631
10,234
28,768
44,687
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
13
13
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
BassteR_TF
Bastet
5
8
2
0.75
L
Khepri
ELysiumH20
Khepri
3
2
4
2.5
L
Baron Samedi
Harlekin_39
Baron Samedi
1
3
8
1.67
W
9
5
4
2.2
W
Discordia
Only Likzxy
Discordia
4
1
7
7.5
W
Ganesha
xManvir
Ganesha
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,113
Damage
54,717
65,691
Taken
71,855
62,432
Mitigated
81,722
19,315
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BassteR_TF
Bastet
16,924
5,006
0
2,534
21,479
8,620
802
10,002
10,692
0
67,472
L
Khepri
ELysiumH20
Khepri
10,867
676
0
3,354
24,653
35,659
294
14,601
8,811
48,677
0
L
Baron Samedi
Harlekin_39
Baron Samedi
18,322
1,499
4,244
9,183
19,559
18,153
444
12,954
5,571
91,789
0
W
15,785
3,174
1,989
7,336
29,010
29,945
1,204
9,901
19,109
0
78,855
W
Discordia
Only Likzxy
Discordia
28,698
3,204
0
3,419
14,077
7,090
1,596
6,686
7,391
112,741
0
W
Ganesha
xManvir
Ganesha
10,234
1,224
0
3,713
28,768
44,687
607
13,632
15,136
41,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,764
Gold Earned
46,991
213
Minions Killed
289
0
Camps Cleared
0
1,410,882
Distance Traveled
1,364,793
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,206
608
71
3
0
477,555
3
L
Khepri
15,850
634
60
2
0
490,368
8
L
Baron Samedi
14,708
588
82
3
0
442,959
4
W
Nike
15,955
638
125
5
0
468,091
1
W
Discordia
15,265
611
156
6
0
457,907
6
W
Ganesha
15,771
631
8
0
0
438,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role