Player Matchup

Hercules
Hercules
ErRaghe
Hercules
Level 147
God Stats
3W - 1L
1,725 SR
Queue Stats
104W - 86L
1,534 Elo+
Party 1
Merlin
Merlin
Jesufito
Merlin
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 174L
1,551 Elo+
Party 1
Anhur
Anhur
Keitro
Anhur
Level 23
God Stats
18W - 4L
1,642 SR
Queue Stats
34W - 19L
1,613 Elo+
Party 1
Sylvanus
Sylvanus
manuelorantes
Sylvanus
Level 150
God Stats
2W - 1L
1,687 SR
Queue Stats
109W - 108L
1,475 Elo+
Party 1
Susano
Susano
Σvolve
Susano
Level 150
God Stats
13W - 3L
1,694 SR
Queue Stats
55W - 46L
1,574 Elo+
Party 1
Team Averages
Level 126
1,649 SR
1,550 Elo+

VS

Team Averages
Level 69
1,482 SR
1,611 Elo+
Discordia
Discordia
Mastertartaru
Discordia
Level 28
God Stats
1W - 2L
1,545 SR
Queue Stats
7W - 9L
1,459 Elo+
Party 2
Bellona
Bellona
Nurakamy
Bellona
Level 39
God Stats
12W - 13L
1,478 SR
Queue Stats
73W - 84L
1,451 Elo+
Solo
Terra
Terra
Rozver
Terra
Level 88
God Stats
0W - 3L
1,149 SR
Queue Stats
21W - 15L
1,585 Elo+
Party 2
Hercules
Hercules
SamugTheGod
Hercules
Level 121
God Stats
0W - 3L
1,335 SR
Queue Stats
26W - 15L
1,629 Elo+
Party 2
Sylvanus
Sylvanus
WonskiBanan
Sylvanus
Level 69
God Stats
9W - 6L
1,902 SR
Queue Stats
17W - 7L
1,928 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ErRaghe
Hercules
20
7 / 5 / 22
14,840
512
20,134
36,370
34,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Jesufito
Merlin
19
2 / 3 / 12
13,236
456
16,277
10,808
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Keitro
Anhur
20
11 / 5 / 9
14,890
513
18,687
19,513
7,846
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
manuelorantes
Sylvanus
20
1 / 2 / 13
13,774
475
17,052
27,090
37,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Σvolve
Susano
20
15 / 2 / 8
16,270
561
25,021
23,936
10,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mastertartaru
Discordia
19
1 / 7 / 3
12,834
443
13,688
14,795
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Nurakamy
Bellona
20
1 / 3 / 1
14,097
486
13,605
23,617
31,035
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Rozver
Terra
16
1 / 8 / 11
10,911
376
10,224
27,771
27,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
SamugTheGod
Hercules
19
6 / 9 / 2
13,383
461
21,080
33,772
20,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
WonskiBanan
Sylvanus
19
7 / 9 / 4
13,019
449
19,023
23,081
13,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
36
Kills
16
17
Deaths
36
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
ErRaghe
Hercules
7
5
22
3.6
W
Merlin
Jesufito
Merlin
2
3
12
2.67
W
Anhur
Keitro
Anhur
11
5
9
3.1
L
Discordia
Mastertartaru
Discordia
1
7
3
0.36
L
Bellona
Nurakamy
Bellona
1
3
1
0.5
L
Terra
Rozver
Terra
1
8
11
0.81
L
Hercules
SamugTheGod
Hercules
6
9
2
0.78
L
Sylvanus
WonskiBanan
Sylvanus
7
9
4
1
W
Sylvanus
manuelorantes
Sylvanus
1
2
13
3.75
W
Susano
Σvolve
Susano
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,171
Damage
77,620
117,717
Taken
123,036
94,887
Mitigated
99,379
46,214
Healing
27,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ErRaghe
Hercules
20,134
6,416
0
8,417
36,370
34,192
512
18,919
16,798
0
56,711
W
Merlin
Jesufito
Merlin
16,277
1,069
0
482
10,808
4,537
414
5,992
4,816
91,491
0
W
Anhur
Keitro
Anhur
18,687
8,425
0
8,855
19,513
7,846
4,190
8,992
10,383
0
99,085
L
Discordia
Mastertartaru
Discordia
13,688
589
0
2,481
14,795
6,508
811
4,150
10,645
91,689
0
L
Bellona
Nurakamy
Bellona
13,605
3,034
0
5,318
23,617
31,035
2,298
9,844
13,773
624
103,854
L
Terra
Rozver
Terra
10,224
1,440
2,826
3,180
27,771
27,535
193
6,401
21,370
35,881
0
L
Hercules
SamugTheGod
Hercules
21,080
7,522
0
7,311
33,772
20,549
0
6,244
27,528
0
95,341
L
Sylvanus
WonskiBanan
Sylvanus
19,023
6,591
3,450
3,227
23,081
13,752
711
6,804
16,277
82,914
10,745
W
Sylvanus
manuelorantes
Sylvanus
17,052
3,369
7,318
13,352
27,090
37,348
1,186
5,341
20,991
84,783
0
W
Susano
Σvolve
Susano
25,021
5,693
0
7,790
23,936
10,964
439
4,360
19,336
0
137,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,010
Gold Earned
64,244
649
Minions Killed
686
0
Camps Cleared
0
2,572,590
Distance Traveled
2,556,329
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,840
512
65
2
0
580,881
9
W
Merlin
13,236
456
138
5
0
361,270
1
W
Anhur
14,890
513
136
5
0
508,362
4
L
Discordia
12,834
443
161
6
0
461,269
3
L
Bellona
14,097
486
224
8
0
523,500
11
L
Terra
10,911
376
33
1
0
560,759
15
L
Hercules
13,383
461
131
5
0
539,245
1
L
Sylvanus
13,019
449
137
5
0
471,556
3
W
Sylvanus
13,774
475
144
5
0
483,464
5
W
Susano
16,270
561
166
6
0
638,613
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role