Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Athena
Athena
Doudou Mafou
Athena
Level 61
God Stats
4W - 9L
1,193 SR
Queue Stats
79W - 121L
1,322 Elo+
Party 2
Neith
Neith
YlanovTV
Neith
Level 27
God Stats
6W - 14L
1,212 SR
Queue Stats
8W - 28L
1,158 Elo+
Party 2
Chaac
Chaac
partytime-marv
Chaac
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
161W - 169L
1,550 Elo+
Party 4
Team Averages
Level 52
1,381 SR
1,406 Elo+

VS

Team Averages
Level 56
1,443 SR
1,315 Elo+
Erlang Shen
Erlang Shen
LayDownMadPipe
Erlang Shen
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 102L
1,276 Elo+
Solo
Danzaburou
Danzaburou
TheNippleNibbler
Danzaburou
Level 27
God Stats
16W - 22L
1,290 SR
Queue Stats
45W - 48L
1,314 Elo+
Party 1
Vamana
Vamana
XIMWHERE
Vamana
Level 27
God Stats
7W - 5L
1,483 SR
Queue Stats
48W - 47L
1,420 Elo+
Party 3
Jormungandr
Jormungandr
jesjesma
Jormungandr
Level 67
God Stats
7W - 7L
1,625 SR
Queue Stats
21W - 18L
1,357 Elo+
Party 3
Hera
Hera
zuigtemkut
Hera
Level 59
God Stats
3W - 5L
1,319 SR
Queue Stats
27W - 35L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 2 / 1
8,500
531
6,171
11,600
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
 
Kukulkan
14
0 / 2 / 2
8,124
508
2,476
7,453
2,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
9
1 / 3 / 1
6,756
422
3,138
12,544
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
YlanovTV
Neith
10
1 / 2 / 1
6,444
403
6,808
5,257
1,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 0
8,536
534
9,375
9,595
9,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LayDownMadPipe
Erlang Shen
16
2 / 0 / 4
9,376
586
6,804
7,792
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
TheNippleNibbler
Danzaburou
13
4 / 2 / 2
8,330
521
7,439
9,057
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
XIMWHERE
Vamana
15
0 / 3 / 0
8,390
524
5,108
12,416
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Jormungandr
jesjesma
Jormungandr
14
1 / 0 / 6
7,461
466
6,238
10,547
8,157
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 3 / 0
8,365
523
4,650
6,112
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
9
10
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
1
1.75
L
Kukulkan
 
Kukulkan
0
2
2
0.5
L
Athena
1
3
1
0.5
W
Erlang Shen
LayDownMadPipe
Erlang Shen
2
0
4
4
W
Danzaburou
TheNippleNibbler
Danzaburou
4
2
2
2.5
W
Vamana
XIMWHERE
Vamana
0
3
0
0
L
Neith
YlanovTV
Neith
1
2
1
0.75
W
Jormungandr
jesjesma
Jormungandr
1
0
6
4
L
3
1
0
3
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,968
Damage
30,239
46,449
Taken
45,924
26,321
Mitigated
28,838
12,264
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,171
3,086
0
1,022
11,600
5,108
101
2,115
9,485
0
64,104
L
Kukulkan
 
Kukulkan
2,476
352
0
1,996
7,453
2,599
137
3,054
4,399
48,546
0
L
Athena
3,138
735
663
2,753
12,544
7,742
0
3,481
9,063
18,052
0
W
Erlang Shen
LayDownMadPipe
Erlang Shen
6,804
3,894
0
2,309
7,792
6,549
0
550
7,183
0
81,222
W
Danzaburou
TheNippleNibbler
Danzaburou
7,439
3,524
465
3,381
9,057
2,927
2,667
1,281
7,726
0
40,533
W
Vamana
XIMWHERE
Vamana
5,108
2,659
255
4,212
12,416
9,362
966
0
11,816
0
51,967
L
Neith
YlanovTV
Neith
6,808
3,045
381
1,111
5,257
1,817
311
1,666
3,591
0
31,536
W
Jormungandr
jesjesma
Jormungandr
6,238
2,464
1,173
1,173
10,547
8,157
583
2,240
8,197
32,051
0
L
9,375
1,906
0
4,338
9,595
9,055
308
572
8,438
0
55,870
W
4,650
986
0
0
6,112
1,843
338
1,234
4,666
56,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
41,922
432
Minions Killed
457
0
Camps Cleared
0
1,378,112
Distance Traveled
1,535,041
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,500
531
112
7
0
334,041
4
L
Kukulkan
8,124
508
121
8
0
291,158
3
L
Athena
6,756
422
30
2
0
241,703
0
W
Erlang Shen
9,376
586
132
8
0
359,991
4
W
Danzaburou
8,330
521
79
5
0
276,911
2
W
Vamana
8,390
524
92
6
0
302,421
1
L
Neith
6,444
403
60
4
0
223,588
1
W
Jormungandr
7,461
466
41
3
0
304,999
4
L
Chaac
8,536
534
109
7
0
287,622
5
W
Hera
8,365
523
113
7
0
290,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role