Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Akator100
Baron Samedi
Bronze III
Level 32
God Stats
0W - 2L
1,580 SR
Queue Stats
77W - 77L
1,500 MMR
Solo
Ares
Ares
Bronze III
Argoking10
Ares
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
El-Jojo400
Chernobog
Bronze III
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
Jhonny_LIEP
Ymir
Bronze III
Level 87
God Stats
2W - 2L
1,305 SR
Queue Stats
15W - 16L
1,500 MMR
Solo
Thor
Thor
Bronze III
dyste_la_licorne
Thor
Bronze III
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,477 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,453 SR
1,500 MMR
Heimdallr
Heimdallr
Gold III
GinTonicPlease_
Heimdallr
Gold III
Level 136
God Stats
19W - 16L
1,403 SR
Queue Stats
89W - 80L
1,682 MMR
Party 1
Athena
Athena
Silver I
Patriciasnikers
Athena
Silver I
Level 107
God Stats
12W - 13L
1,154 SR
Queue Stats
84W - 83L
1,323 MMR
Party 1
Sol
Sol
Gold V
TheOneDuffy
Sol
Gold V
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 66L
1,493 MMR
Solo
Poseidon
Poseidon
Bronze III
Vorhaben
Poseidon
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
hellinheaven___
Mercury
Bronze III
Level 102
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akator100
Baron Samedi
15
2 / 5 / 0
8,693
483
5,949
13,467
4,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
1 / 7 / 0
7,302
406
4,046
13,191
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
El-Jojo400
Chernobog
11
1 / 6 / 1
7,263
404
5,716
12,278
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 2
8,976
499
5,085
14,178
9,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 3
8,760
487
4,624
12,991
4,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
JormungandrNemesisXbalanqueCthulhuScylla

VS

Bans
DanzaburouNu WaAh Muzen CabSetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GinTonicPlease_
Heimdallr
18
8 / 1 / 7
11,586
644
17,393
13,387
6,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 0 / 6
9,664
537
3,792
8,076
7,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 0 / 4
10,140
563
5,538
7,511
4,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Vorhaben
Poseidon
16
0 / 5 / 2
10,288
572
6,239
8,754
3,122
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 2 / 6
12,074
671
13,825
12,388
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
24
24
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Akator100
Baron Samedi
2
5
0
0.4
L
1
7
0
0.14
L
Chernobog
El-Jojo400
Chernobog
1
6
1
0.25
W
Heimdallr
GinTonicPlease_
Heimdallr
8
1
7
11.5
L
2
3
2
1
W
5
0
6
8
W
1
0
4
3
W
Poseidon
Vorhaben
Poseidon
0
5
2
0.2
L
2
3
3
1.17
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
46,787
66,105
Taken
50,116
32,974
Mitigated
25,446
16,341
Healing
18,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Akator100
Baron Samedi
5,949
808
0
5,799
13,467
4,981
68
5,877
7,590
45,485
0
L
4,046
369
0
1,086
13,191
8,816
0
1,432
11,759
16,447
0
L
Chernobog
El-Jojo400
Chernobog
5,716
2,696
0
2,991
12,278
4,845
524
1,535
10,739
0
45,276
W
Heimdallr
GinTonicPlease_
Heimdallr
17,393
8,829
0
8,595
13,387
6,149
1,171
3,755
9,632
0
89,570
L
5,085
940
0
3,482
14,178
9,363
0
5,257
8,921
46,624
0
W
3,792
1,029
0
1,923
8,076
7,055
31
1,756
6,296
23,903
0
W
5,538
1,510
0
4,814
7,511
4,000
3,083
2,322
5,189
74,233
6,365
W
Poseidon
Vorhaben
Poseidon
6,239
1,102
0
2,425
8,754
3,122
248
4,873
3,451
64,736
0
L
4,624
1,117
0
2,983
12,991
4,969
0
1,323
11,668
0
59,390
W
13,825
9,244
0
500
12,388
5,120
0
1,870
10,468
0
89,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,994
Gold Earned
53,752
433
Minions Killed
571
0
Camps Cleared
0
1,584,207
Distance Traveled
1,747,630
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,693
483
92
5
0
319,758
5
L
Ares
7,302
406
27
2
0
280,663
0
L
Chernobog
7,263
404
88
5
0
334,285
7
W
Heimdallr
11,586
644
143
8
0
293,985
4
L
Ymir
8,976
499
115
6
0
306,576
0
W
Athena
9,664
537
30
2
0
353,908
2
W
Sol
10,140
563
124
7
0
332,605
2
W
Poseidon
10,288
572
135
8
0
325,330
3
L
Thor
8,760
487
111
6
0
342,925
2
W
Mercury
12,074
671
139
8
0
441,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role