Player Matchup

Yemoja
Yemoja
Igniangelus
Yemoja
Level 125
God Stats
3W - 1L
1,341 SR
Queue Stats
110W - 99L
1,675 Elo+
Party 3
Bastet
Bastet
MoonWolfrick
Bastet
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 9L
1,747 Elo+
Party 3
Tyr
Tyr
SummerCupcake
Tyr
Level 3
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 0L
1,808 Elo+
Party 3
Chang'e
Chang'e
ToadinaTopHat
Chang'e
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 38L
1,152 Elo+
Party 1
Jing Wei
Jing Wei
UndisputedLoser
Jing Wei
Level 49
God Stats
2W - 5L
1,183 SR
Queue Stats
10W - 38L
1,152 Elo+
Party 1
Team Averages
Level 60
1,448 SR
1,507 Elo+

VS

Team Averages
Level 59
1,499 SR
1,454 Elo+
Odin
Odin
ChiefTweek
Odin
Level 61
God Stats
1W - 4L
1,686 SR
Queue Stats
16W - 21L
1,508 Elo+
Party 4
Cthulhu
Cthulhu
PMF__33
Cthulhu
Level 129
God Stats
1W - 1L
1,631 SR
Queue Stats
10W - 21L
1,508 Elo+
Party 2
He Bo
He Bo
Pipewrench427
He Bo
Level 38
God Stats
3W - 2L
1,273 SR
Queue Stats
20W - 26L
1,523 Elo+
Party 4
Danzaburou
Danzaburou
hollow_inferno
Danzaburou
Level 16
God Stats
7W - 10L
1,417 SR
Queue Stats
11W - 17L
1,286 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tloy5000
Tsukuyomi
Level 49
God Stats
85W - 82L
1,487 SR
Queue Stats
230W - 254L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 0 / 17
16,912
995
13,845
13,104
21,296
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
20
20 / 2 / 11
18,471
1,087
48,470
24,038
10,892
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 4 / 10
16,981
999
21,647
31,201
31,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
20
0 / 2 / 14
14,170
834
6,217
12,587
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
20
4 / 6 / 15
15,147
891
24,434
25,303
11,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 8
14,791
870
14,485
22,103
21,672
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
PMF__33
Cthulhu
20
1 / 2 / 8
16,150
950
17,109
23,390
40,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
2 / 7 / 4
14,205
836
19,532
16,232
7,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
hollow_inferno
Danzaburou
20
1 / 14 / 3
14,229
837
12,120
30,902
14,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
tloy5000
Tsukuyomi
20
9 / 8 / 3
17,501
1,029
34,632
28,538
13,405
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
35
Kills
14
14
Deaths
35
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
W
Yemoja
1
0
17
9.5
W
Bastet
20
2
11
12.75
L
Cthulhu
PMF__33
Cthulhu
1
2
8
2.5
L
2
7
4
0.57
W
10
4
10
3.75
W
Chang'e
0
2
14
3.5
W
Jing Wei
4
6
15
1.92
L
Danzaburou
hollow_inferno
Danzaburou
1
14
3
0.18
L
Tsukuyomi
tloy5000
Tsukuyomi
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,613
Damage
97,878
106,233
Taken
121,165
82,043
Mitigated
96,805
31,154
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,485
5,879
1,257
4,223
22,103
21,672
0
5,325
16,778
0
26,502
W
Yemoja
13,845
1,381
8,146
2,959
13,104
21,296
0
4,956
8,148
43,857
0
W
Bastet
48,470
12,139
0
0
24,038
10,892
0
7,403
16,485
0
71,541
L
Cthulhu
PMF__33
Cthulhu
17,109
996
1,677
3,666
23,390
40,080
0
4,502
18,888
56,264
0
L
19,532
324
438
1,074
16,232
7,372
0
2,475
13,757
41,382
0
W
21,647
2,660
0
5,792
31,201
31,480
0
7,441
23,560
0
42,199
W
Chang'e
6,217
1,646
5,492
3,954
12,587
6,568
0
6,013
6,524
29,462
0
W
Jing Wei
24,434
22,236
0
4,811
25,303
11,807
0
10,828
14,400
0
46,581
L
Danzaburou
hollow_inferno
Danzaburou
12,120
6,775
0
4,014
30,902
14,276
0
3,579
27,323
0
42,303
L
Tsukuyomi
tloy5000
Tsukuyomi
34,632
15,731
279
1,240
28,538
13,405
0
4,181
24,357
0
77,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,681
Gold Earned
76,876
273
Minions Killed
335
7
Camps Cleared
14
1,585,370
Distance Traveled
1,509,831
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,791
870
37
2
0
329,682
1
W
Yemoja
16,912
995
48
3
1
282,055
0
W
Bastet
18,471
1,087
57
3
3
364,832
0
L
Cthulhu
16,150
950
102
6
0
309,357
0
L
He Bo
14,205
836
52
3
2
288,792
0
W
Tyr
16,981
999
48
3
1
352,314
0
W
Chang'e
14,170
834
74
4
2
297,986
0
W
Jing Wei
15,147
891
46
3
0
288,183
0
L
Danzaburou
14,229
837
69
4
2
245,969
0
L
Tsukuyomi
17,501
1,029
75
4
10
336,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role