Player Matchup

Cthulhu
Cthulhu
Cully Bear III
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,301 Elo+
Party 2
King Arthur
King Arthur
FNSD x Makaveli
King Arthur
Level 16
God Stats
1W - 3L
1,258 SR
Queue Stats
3W - 11L
1,158 Elo+
Solo
Thor
Thor
GoldenHorizon7
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,451 Elo+
Party 2
Team Averages
Level 22
1,419 SR
1,303 Elo+

VS

Team Averages
Level 33
1,376 SR
1,318 Elo+
Loki
Loki
Nc_Wesly_Germano
Loki
Level 28
God Stats
9W - 6L
1,514 SR
Queue Stats
84W - 103L
1,400 Elo+
Party 1
Mulan
Mulan
Nc_gabriel_alves
Mulan
Level 65
God Stats
2W - 1L
1,114 SR
Queue Stats
70W - 92L
1,388 Elo+
Party 1
Guan Yu
Guan Yu
Theredone0
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
8,679
668
8,721
7,504
7,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
FNSD x Makaveli
King Arthur
12
2 / 3 / 6
8,501
654
7,259
11,988
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 5 / 5
9,449
727
6,128
13,605
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
9,869
759
6,983
7,958
2,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 4 / 5
9,817
755
11,091
10,798
8,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Theredone0
Guan Yu
11
0 / 4 / 8
8,847
681
6,218
15,317
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
10
Kills
11
11
Deaths
10
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
L
King Arthur
FNSD x Makaveli
King Arthur
2
3
6
1.67
L
5
5
5
1.5
W
5
2
5
3.75
W
6
4
5
2.13
W
Guan Yu
Theredone0
Guan Yu
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
24,292
33,097
Taken
34,073
21,057
Mitigated
22,620
5,471
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,721
1,366
557
0
7,504
7,545
0
0
7,504
26,115
0
L
King Arthur
FNSD x Makaveli
King Arthur
7,259
1,056
0
3,830
11,988
8,109
21
0
11,988
0
13,480
L
6,128
3,177
0
1,084
13,605
5,403
0
0
13,605
0
20,752
W
6,983
1,447
306
1,300
7,958
2,808
0
1,385
6,473
0
32,486
W
11,091
1,274
0
895
10,798
8,904
204
2,520
8,058
0
33,108
W
Guan Yu
Theredone0
Guan Yu
6,218
567
2,100
6,595
15,317
10,908
203
4,822
10,176
0
18,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
28,533
88
Minions Killed
114
0
Camps Cleared
0
667,986
Distance Traveled
689,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,679
668
36
3
0
227,553
0
L
King Arthur
8,501
654
16
1
0
221,536
0
L
Thor
9,449
727
36
3
0
218,897
0
W
Loki
9,869
759
44
3
0
239,591
0
W
Mulan
9,817
755
47
4
0
220,860
0
W
Guan Yu
8,847
681
23
2
0
228,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role