Player Matchup

Poseidon
Poseidon
Fabiojn07
Poseidon
Level 29
God Stats
1W - 1L
1,275 SR
Queue Stats
60W - 64L
1,524 Elo+
Solo
King Arthur
King Arthur
Garchelof
King Arthur
Level 29
God Stats
23W - 26L
1,445 SR
Queue Stats
127W - 130L
1,624 Elo+
Solo
Danzaburou
Danzaburou
YvesStLaurent
Danzaburou
Level 10
God Stats
3W - 0L
1,741 SR
Queue Stats
4W - 1L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
bayola
Nu Wa
Level 18
God Stats
1W - 0L
1,270 SR
Queue Stats
6W - 3L
1,474 Elo+
Party 1
Nemesis
Nemesis
fawkjuice
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 27L
1,531 Elo+
Solo
Team Averages
Level 18
1,446 SR
1,539 Elo+

VS

Team Averages
Level 11
1,440 SR
1,372 Elo+
Ra
Ra
BLAD31010
Ra
Level 7
God Stats
2W - 4L
1,403 SR
Queue Stats
2W - 6L
1,352 Elo+
Party 2
Cerberus
Cerberus
Brass18
Cerberus
Level 8
God Stats
0W - 2L
1,197 SR
Queue Stats
0W - 4L
1,317 Elo+
Party 2
Vulcan
Vulcan
Jafas
Vulcan
Level 25
God Stats
3W - 2L
1,799 SR
Queue Stats
45W - 25L
1,738 Elo+
Solo
Guan Yu
Guan Yu
Paraconox
Guan Yu
Level 4
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 2
Geb
Geb
TheGoldenGod12
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fabiojn07
Poseidon
20
18 / 2 / 14
14,002
636
23,512
10,665
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Garchelof
King Arthur
17
8 / 1 / 17
11,598
527
13,062
23,327
17,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
YvesStLaurent
Danzaburou
17
18 / 2 / 8
13,685
622
21,438
18,346
6,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
bayola
Nu Wa
17
11 / 3 / 28
11,997
545
23,487
9,205
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
fawkjuice
Nemesis
19
8 / 2 / 8
12,369
562
8,374
13,990
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 0
7,679
349
2,915
15,035
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Brass18
Cerberus
12
0 / 19 / 4
8,239
375
5,286
28,892
11,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
Jafas
Vulcan
18
6 / 4 / 1
12,455
566
24,061
15,489
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Paraconox
Guan Yu
12
3 / 16 / 1
8,768
399
4,823
27,330
13,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 14 / 0
7,455
339
3,571
25,833
17,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
15
63
Kills
9
10
Deaths
65
75
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
Cerberus
Brass18
Cerberus
0
19
4
0.11
W
Poseidon
Fabiojn07
Poseidon
18
2
14
12.5
W
King Arthur
Garchelof
King Arthur
8
1
17
16.5
L
Vulcan
Jafas
Vulcan
6
4
1
1.63
L
Guan Yu
Paraconox
Guan Yu
3
16
1
0.22
L
0
14
0
0
W
Danzaburou
YvesStLaurent
Danzaburou
18
2
8
11
W
Nu Wa
bayola
Nu Wa
11
3
28
8.33
W
Nemesis
fawkjuice
Nemesis
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,873
Damage
40,656
75,533
Taken
112,579
36,795
Mitigated
53,481
30,770
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,915
385
491
775
15,035
4,674
165
5,839
8,983
40,160
0
L
Cerberus
Brass18
Cerberus
5,286
625
0
3,644
28,892
11,242
0
13,969
14,587
28,817
0
W
Poseidon
Fabiojn07
Poseidon
23,512
1,793
0
1,354
10,665
3,640
2,589
4,406
6,034
102,546
0
W
King Arthur
Garchelof
King Arthur
13,062
789
0
11,738
23,327
17,459
538
12,558
10,695
67
56,562
L
Vulcan
Jafas
Vulcan
24,061
6,860
0
0
15,489
6,164
31
4,716
10,319
81,198
0
L
Guan Yu
Paraconox
Guan Yu
4,823
1,391
371
3,470
27,330
13,676
555
10,759
16,122
0
23,106
L
3,571
414
0
1,144
25,833
17,725
259
10,703
14,500
20,634
0
W
Danzaburou
YvesStLaurent
Danzaburou
21,438
13,635
282
9,634
18,346
6,756
5,724
8,446
9,875
0
96,988
W
Nu Wa
bayola
Nu Wa
23,487
8,687
477
911
9,205
2,898
3,787
5,324
3,491
66,462
0
W
Nemesis
fawkjuice
Nemesis
8,374
3,943
0
6,374
13,990
6,042
5,102
5,099
8,866
0
95,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,651
Gold Earned
44,596
641
Minions Killed
326
0
Camps Cleared
0
1,973,657
Distance Traveled
1,723,807
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,679
349
73
3
0
307,265
0
L
Cerberus
8,239
375
48
2
0
298,225
0
W
Poseidon
14,002
636
157
7
0
444,064
0
W
King Arthur
11,598
527
93
4
0
411,587
2
L
Vulcan
12,455
566
150
7
0
429,440
1
L
Guan Yu
8,768
399
29
1
0
368,865
2
L
Geb
7,455
339
26
1
0
320,012
3
W
Danzaburou
13,685
622
130
6
0
368,642
0
W
Nu Wa
11,997
545
105
5
0
344,461
0
W
Nemesis
12,369
562
156
7
0
404,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role