Player Matchup

Ymir
Ymir
Geckola6039
Ymir
Level 49
God Stats
1W - 2L
1,255 SR
Queue Stats
13W - 20L
1,357 Elo+
Solo
Skadi
Skadi
Geuzewijk_030
Skadi
Level 46
God Stats
17W - 8L
1,750 SR
Queue Stats
114W - 128L
1,418 Elo+
Solo
Serqet
Serqet
Hex-CornVision
Serqet
Level 18
God Stats
3W - 4L
1,381 SR
Queue Stats
8W - 12L
1,307 Elo+
Party 2
Eset
Eset
Tequila_Whale
Eset
Level 64
God Stats
3W - 3L
1,565 SR
Queue Stats
56W - 67L
1,397 Elo+
Party 2
Nike
Nike
xMAX085151x
Nike
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 121L
1,334 Elo+
Party 2
Team Averages
Level 47
1,490 SR
1,363 Elo+

VS

Team Averages
Level 43
1,533 SR
1,395 Elo+
Osiris
Osiris
StormFifa97
Osiris
Level 65
God Stats
3W - 5L
1,540 SR
Queue Stats
60W - 73L
1,429 Elo+
Party 1
Neith
Neith
davidlecrom
Neith
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
devil-kaido
Achilles
Level 67
God Stats
2W - 1L
1,486 SR
Queue Stats
108W - 136L
1,413 Elo+
Party 1
Nemesis
Nemesis
djdante01
Nemesis
Level 43
God Stats
1W - 1L
1,850 SR
Queue Stats
32W - 54L
1,359 Elo+
Solo
Izanami
Izanami
rambini91
Izanami
Level 39
God Stats
88W - 103L
1,287 SR
Queue Stats
184W - 242L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 8
9,051
503
6,295
12,896
6,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 2 / 4
8,938
497
8,711
9,786
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 6
8,708
484
3,594
11,311
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 1 / 2
10,693
594
11,126
8,805
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 4
10,734
596
8,097
13,172
8,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
3 / 4 / 2
8,555
475
9,137
13,416
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 3
7,829
435
9,159
8,636
2,631
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
devil-kaido
Achilles
13
3 / 4 / 0
8,342
463
3,358
10,179
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
djdante01
Nemesis
10
0 / 4 / 0
6,606
367
3,767
12,539
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
rambini91
Izanami
13
0 / 6 / 0
7,740
430
4,742
11,800
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
8
8
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
W
4
2
4
3
W
2
0
6
5
L
Osiris
3
4
2
1
W
9
1
2
10
L
2
2
3
1.75
L
Achilles
devil-kaido
Achilles
3
4
0
0.75
L
Nemesis
djdante01
Nemesis
0
4
0
0
L
Izanami
rambini91
Izanami
0
6
0
0
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,823
Damage
30,163
55,970
Taken
56,570
24,951
Mitigated
26,866
24,179
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,295
1,052
612
6,074
12,896
6,498
108
36
12,860
30,948
0
W
8,711
4,359
0
3,387
9,786
2,899
1,468
0
9,786
0
48,464
W
3,594
807
0
5,314
11,311
3,589
1,042
38
11,273
0
36,447
L
Osiris
9,137
1,985
0
2,462
13,416
7,940
0
6,374
6,765
274
33,838
W
11,126
981
1,156
4,267
8,805
3,488
1,046
200
8,605
61,790
0
L
9,159
3,883
0
4,358
8,636
2,631
53
2,739
5,678
0
40,160
L
Achilles
devil-kaido
Achilles
3,358
1,414
0
2,195
10,179
9,088
338
1,431
8,373
0
40,998
L
Nemesis
djdante01
Nemesis
3,767
576
0
2,662
12,539
3,522
0
843
11,065
0
30,180
L
Izanami
rambini91
Izanami
4,742
2,712
0
3,409
11,800
3,685
630
6,034
5,666
0
44,155
W
8,097
1,641
0
3,369
13,172
8,477
4,250
0
12,847
766
60,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,124
Gold Earned
39,072
453
Minions Killed
317
0
Camps Cleared
0
1,674,810
Distance Traveled
1,626,960
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,051
503
51
3
0
360,297
8
W
Skadi
8,938
497
79
4
0
314,234
5
W
Serqet
8,708
484
59
3
0
385,933
4
L
Osiris
8,555
475
48
3
0
328,062
2
W
Eset
10,693
594
122
7
0
316,151
1
L
Neith
7,829
435
65
4
0
293,455
3
L
Achilles
8,342
463
66
4
0
327,352
3
L
Nemesis
6,606
367
51
3
0
374,271
0
L
Izanami
7,740
430
87
5
0
303,820
1
W
Nike
10,734
596
142
8
0
298,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role