Player Matchup

Hel
Hel
AlibyPaw
Hel
Level 73
God Stats
0W - 2L
1,311 SR
Queue Stats
102W - 111L
1,488 Elo+
Party 2
Chaac
Chaac
RewyJ
Chaac
Level 46
God Stats
1W - 5L
1,279 SR
Queue Stats
28W - 36L
1,400 Elo+
Party 2
Neith
Neith
XRangnaroKX
Neith
Level 69
God Stats
2W - 2L
1,524 SR
Queue Stats
8W - 11L
1,330 Elo+
Solo
Team Averages
Level 63
1,371 SR
1,406 Elo+

VS

Team Averages
Level 75
1,334 SR
1,488 Elo+
Chaac
Chaac
TheLuque10
Chaac
Level 68
God Stats
1W - 5L
1,246 SR
Queue Stats
20W - 24L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
jorcrax50
Danzaburou
Level 68
God Stats
1W - 0L
1,290 SR
Queue Stats
16W - 14L
1,493 Elo+
Party 1
Scylla
Scylla
omitrex
Scylla
Level 88
God Stats
2W - 1L
1,467 SR
Queue Stats
25W - 26L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
8,314
594
6,992
10,207
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
RewyJ
Chaac
13
3 / 4 / 0
10,041
717
7,893
22,158
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 5 / 2
8,182
584
5,168
11,358
3,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 2 / 9
9,589
685
8,971
12,223
12,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
jorcrax50
Danzaburou
13
2 / 1 / 9
9,663
690
11,782
9,596
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
omitrex
Scylla
14
7 / 1 / 4
10,534
752
16,214
8,358
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
11
11
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Chaac
RewyJ
Chaac
3
4
0
0.75
W
Chaac
2
2
9
3.25
L
0
5
2
0.2
W
Danzaburou
jorcrax50
Danzaburou
2
1
9
6.5
W
Scylla
omitrex
Scylla
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,053
Damage
36,967
43,723
Taken
30,177
21,809
Mitigated
19,071
22,957
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,992
552
6,859
6,082
10,207
3,407
453
3,602
6,217
20,983
0
L
Chaac
RewyJ
Chaac
7,893
2,017
0
8,426
22,158
14,943
440
6,193
15,080
0
22,660
W
Chaac
8,971
1,467
194
5,013
12,223
12,615
229
2,874
9,349
0
32,407
L
5,168
1,674
0
1,590
11,358
3,459
598
5,390
5,367
0
36,994
W
Danzaburou
jorcrax50
Danzaburou
11,782
5,522
0
3,986
9,596
3,689
1,461
2,481
7,115
0
41,058
W
Scylla
omitrex
Scylla
16,214
1,725
0
3,329
8,358
2,767
779
1,729
6,629
61,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
29,786
130
Minions Killed
179
0
Camps Cleared
0
767,897
Distance Traveled
771,881
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,314
594
25
2
0
279,048
2
L
Chaac
10,041
717
27
2
0
268,677
2
W
Chaac
9,589
685
33
2
0
263,751
2
L
Neith
8,182
584
78
6
0
220,172
2
W
Danzaburou
9,663
690
48
3
0
254,728
1
W
Scylla
10,534
752
98
7
0
253,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role