Player Matchup

Ao Kuang
Ao Kuang
BKCGibson4
Ao Kuang
Level 37
God Stats
4W - 2L
1,591 SR
Queue Stats
41W - 53L
1,360 Elo+
Solo
The Morrigan
The Morrigan
Bobateatime
The Morrigan
Level 61
God Stats
9W - 7L
1,495 SR
Queue Stats
42W - 34L
1,500 Elo+
Party 2
Neith
Neith
MelSh
Neith
Level 157
God Stats
22W - 25L
1,535 SR
Queue Stats
274W - 289L
1,293 Elo+
Party 1
Sylvanus
Sylvanus
Talalashechka
Sylvanus
Level 142
God Stats
26W - 22L
1,096 SR
Queue Stats
349W - 398L
1,420 Elo+
Party 1
Tyr
Tyr
exor1us
Tyr
Level 106
God Stats
4W - 1L
1,777 SR
Queue Stats
129W - 107L
1,500 Elo+
Party 2
Team Averages
Level 101
1,499 SR
1,415 Elo+

VS

Team Averages
Level 96
1,506 SR
1,460 Elo+
Neith
Neith
Carobane
Neith
Level 108
God Stats
6W - 6L
1,476 SR
Queue Stats
128W - 177L
1,375 Elo+
Solo
Cerberus
Cerberus
Glejdur
Cerberus
Level 94
God Stats
4W - 2L
1,556 SR
Queue Stats
154W - 153L
1,521 Elo+
Solo
Mercury
Mercury
MaukigproxD
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
OlarisRhea
Anubis
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 163L
1,403 Elo+
Solo
Rama
Rama
takes
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BKCGibson4
Ao Kuang
12
3 / 2 / 4
7,571
541
3,298
11,867
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Bobateatime
The Morrigan
14
5 / 0 / 3
8,708
622
4,165
3,266
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MelSh
Neith
15
7 / 0 / 3
8,951
639
10,660
6,935
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Talalashechka
Sylvanus
12
1 / 2 / 10
7,097
507
3,857
6,470
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
15
4 / 1 / 7
8,742
624
8,484
11,027
8,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carobane
Neith
13
1 / 4 / 0
7,374
527
3,292
6,721
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Glejdur
Cerberus
10
1 / 4 / 2
6,525
466
2,786
10,755
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
MaukigproxD
Mercury
12
0 / 3 / 4
6,859
490
3,815
9,426
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
OlarisRhea
Anubis
11
0 / 5 / 5
6,352
454
4,353
8,576
3,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
takes
Rama
12
3 / 4 / 1
6,915
494
5,240
7,877
2,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
5
5
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BKCGibson4
Ao Kuang
3
2
4
2.5
W
The Morrigan
Bobateatime
The Morrigan
5
0
3
6.5
L
Neith
Carobane
Neith
1
4
0
0.25
L
Cerberus
Glejdur
Cerberus
1
4
2
0.5
L
Mercury
MaukigproxD
Mercury
0
3
4
0.67
W
Neith
MelSh
Neith
7
0
3
8.5
L
Anubis
OlarisRhea
Anubis
0
5
5
0.5
W
Sylvanus
Talalashechka
Sylvanus
1
2
10
3
W
Tyr
4
1
7
7.5
L
Rama
takes
Rama
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,464
Damage
19,486
39,565
Taken
43,355
18,797
Mitigated
16,517
20,509
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BKCGibson4
Ao Kuang
3,298
1,117
0
5,910
11,867
3,491
0
2,222
9,645
39,763
0
W
The Morrigan
Bobateatime
The Morrigan
4,165
908
0
963
3,266
1,070
207
699
2,567
50,672
0
L
Neith
Carobane
Neith
3,292
1,498
0
629
6,721
2,288
836
399
6,147
0
43,150
L
Cerberus
Glejdur
Cerberus
2,786
111
213
3,848
10,755
5,421
0
1,387
9,368
24,199
0
L
Mercury
MaukigproxD
Mercury
3,815
1,158
0
3,217
9,426
2,953
0
2,582
6,736
0
43,586
W
Neith
MelSh
Neith
10,660
4,822
0
4,323
6,935
1,982
1,455
1,289
5,646
0
63,690
L
Anubis
OlarisRhea
Anubis
4,353
391
82
2,230
8,576
3,639
0
4,951
3,373
28,431
0
W
Sylvanus
Talalashechka
Sylvanus
3,857
1,169
1,697
1,425
6,470
4,166
586
1,767
4,703
16,677
3,608
W
Tyr
8,484
1,080
0
6,191
11,027
8,088
259
1,162
9,865
0
47,884
L
Rama
takes
Rama
5,240
4,168
0
1,697
7,877
2,216
0
1,511
6,341
0
35,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
34,025
425
Minions Killed
358
0
Camps Cleared
0
1,437,909
Distance Traveled
1,307,843
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,571
541
84
6
0
296,374
2
W
The Morrigan
8,708
622
114
8
0
289,521
6
L
Neith
7,374
527
97
7
0
212,332
4
L
Cerberus
6,525
466
45
3
0
288,667
12
L
Mercury
6,859
490
89
6
0
327,600
4
W
Neith
8,951
639
103
7
0
249,072
1
L
Anubis
6,352
454
45
3
0
216,816
3
W
Sylvanus
7,097
507
38
3
0
279,617
8
W
Tyr
8,742
624
86
6
0
323,325
3
L
Rama
6,915
494
82
6
0
262,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role