Player Matchup

Raijin
Raijin
BLKPxRoyalty
Raijin
Level 68
God Stats
2W - 1L
1,831 SR
Queue Stats
144W - 76L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
Tyd70123
Danzaburou
Level 120
God Stats
1W - 0L
1,746 SR
Queue Stats
79W - 41L
1,661 Elo+
Party 1
Yemoja
Yemoja
sivart11
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 46L
1,661 Elo+
Party 1
Team Averages
Level 104
1,692 SR
1,647 Elo+

VS

Team Averages
Level 102
1,585 SR
1,659 Elo+
Kuzenbo
Kuzenbo
Onceshipp
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,821 Elo+
Party 2
Thanatos
Thanatos
UltraNoice
Thanatos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,300 Elo+
Solo
He Bo
He Bo
zombieman3
He Bo
Level 85
God Stats
3W - 1L
1,756 SR
Queue Stats
4W - 1L
1,855 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
6 / 4 / 10
10,650
761
9,991
9,026
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Tyd70123
Danzaburou
15
7 / 3 / 6
11,298
807
10,345
7,676
2,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
sivart11
Yemoja
13
3 / 2 / 12
10,827
773
7,914
10,954
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Onceshipp
Kuzenbo
12
4 / 4 / 5
10,624
759
7,497
16,141
22,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
UltraNoice
Thanatos
12
3 / 6 / 4
9,196
657
6,592
12,070
4,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
13
2 / 6 / 4
9,205
658
6,957
9,073
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
16
Kills
9
9
Deaths
16
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
4
10
2.75
L
Kuzenbo
Onceshipp
Kuzenbo
4
4
5
1.63
W
Danzaburou
Tyd70123
Danzaburou
7
3
6
3.33
L
Thanatos
UltraNoice
Thanatos
3
6
4
0.83
W
Yemoja
sivart11
Yemoja
3
2
12
4.5
L
He Bo
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,250
Damage
21,046
27,656
Taken
37,284
15,895
Mitigated
30,498
7,150
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
9,991
704
0
404
9,026
3,277
822
3,893
5,077
42,973
0
L
Kuzenbo
Onceshipp
Kuzenbo
7,497
2,308
0
3,534
16,141
22,627
96
7,408
8,434
20,293
0
W
Danzaburou
Tyd70123
Danzaburou
10,345
4,794
0
1,169
7,676
2,849
1,089
4,849
2,665
0
53,058
L
Thanatos
UltraNoice
Thanatos
6,592
916
0
5,864
12,070
4,738
454
5,012
6,832
0
28,789
W
Yemoja
sivart11
Yemoja
7,914
1,906
1,808
3,769
10,954
9,769
603
5,250
5,424
22,280
0
L
He Bo
6,957
248
102
1,798
9,073
3,133
215
4,763
4,040
35,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,775
Gold Earned
29,025
171
Minions Killed
127
0
Camps Cleared
0
716,114
Distance Traveled
710,091
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,650
761
81
6
0
212,771
1
L
Kuzenbo
10,624
759
12
1
0
252,260
4
W
Danzaburou
11,298
807
66
5
0
254,698
0
L
Thanatos
9,196
657
42
3
0
247,952
1
W
Yemoja
10,827
773
24
2
0
248,645
2
L
He Bo
9,205
658
73
5
0
209,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role