Player Matchup

Baron Samedi
Baron Samedi
Wickison
Baron Samedi
Level 96
God Stats
14W - 13L
1,579 SR
Queue Stats
107W - 135L
1,425 Elo+
Party 2
Bellona
Bellona
misleeeee
Bellona
Level 29
God Stats
20W - 30L
1,317 SR
Queue Stats
149W - 203L
1,347 Elo+
Solo
Medusa
Medusa
uhhlu
Medusa
Level 24
God Stats
27W - 42L
1,394 SR
Queue Stats
118W - 155L
1,382 Elo+
Party 2
Team Averages
Level 50
1,430 SR
1,385 Elo+

VS

Team Averages
Level 40
1,579 SR
1,354 Elo+
Merlin
Merlin
Fanoogan2053
Merlin
Level 69
God Stats
5W - 4L
1,568 SR
Queue Stats
196W - 245L
1,396 Elo+
Party 1
Kuzenbo
Kuzenbo
J_Mike5150
Kuzenbo
Level 28
God Stats
2W - 3L
1,668 SR
Queue Stats
84W - 107L
1,348 Elo+
Party 1
Nemesis
Nemesis
MONSTRO_I_
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Wickison
Baron Samedi
18
7 / 0 / 7
13,277
699
11,466
13,188
5,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
misleeeee
Bellona
15
5 / 2 / 9
12,664
667
8,270
17,124
9,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
uhhlu
Medusa
14
3 / 4 / 12
11,883
625
12,795
15,107
4,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 2 / 1
11,968
630
23,435
9,018
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
J_Mike5150
Kuzenbo
13
0 / 3 / 3
10,235
539
8,701
19,452
17,616
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
MONSTRO_I_
Nemesis
10
1 / 10 / 2
10,065
530
3,700
12,740
4,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
5
6
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
2
1
2.25
L
Kuzenbo
J_Mike5150
Kuzenbo
0
3
3
0.5
L
Nemesis
MONSTRO_I_
Nemesis
1
10
2
0.2
W
Baron Samedi
Wickison
Baron Samedi
7
0
7
10.5
W
Bellona
misleeeee
Bellona
5
2
9
4.75
W
Medusa
uhhlu
Medusa
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,531
Damage
35,836
45,419
Taken
41,210
19,471
Mitigated
26,049
20,333
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
23,435
173
1,380
3,456
9,018
3,674
0
3,773
5,245
102,272
0
L
Kuzenbo
J_Mike5150
Kuzenbo
8,701
2,009
0
2,623
19,452
17,616
0
5,939
13,513
21,908
0
L
Nemesis
MONSTRO_I_
Nemesis
3,700
612
0
1,022
12,740
4,759
0
1,880
10,860
0
12,948
W
Baron Samedi
Wickison
Baron Samedi
11,466
260
3,293
5,816
13,188
5,399
557
9,869
3,319
78,501
0
W
Bellona
misleeeee
Bellona
8,270
3,257
1,349
6,086
17,124
9,087
874
10,484
6,640
0
57,582
W
Medusa
uhhlu
Medusa
12,795
5,218
975
2,814
15,107
4,985
1,224
12,113
2,994
0
50,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,824
Gold Earned
32,268
257
Minions Killed
195
0
Camps Cleared
0
975,205
Distance Traveled
896,436
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,968
630
148
8
0
319,532
1
L
Kuzenbo
10,235
539
30
2
0
325,775
0
L
Nemesis
10,065
530
17
1
0
251,129
1
W
Baron Samedi
13,277
699
104
5
0
336,323
0
W
Bellona
12,664
667
67
4
0
348,340
5
W
Medusa
11,883
625
86
5
0
290,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role