Player Matchup

Jing Wei
Jing Wei
KHlvl100ELXRPOT
Jing Wei
Level 18
God Stats
8W - 6L
1,500 SR
Queue Stats
187W - 158L
1,576 Elo+
Solo
Guan Yu
Guan Yu
McGrongo
Guan Yu
Level 17
God Stats
4W - 1L
2,020 SR
Queue Stats
38W - 26L
1,653 Elo+
Solo
Sylvanus
Sylvanus
ThraxxLord
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZAFRAMANUEL
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,310 Elo+
Solo
Poseidon
Poseidon
riqkardio
Poseidon
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 37L
1,705 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,542 Elo+

VS

Team Averages
Level 35
1,496 SR
1,590 Elo+
Agni
Agni
Crocodile Jim
Agni
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 177L
1,550 Elo+
Party 1
Neith
Neith
Cryosmite
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
NATUREBOYZ1
Ymir
Level 5
God Stats
2W - 1L
1,478 SR
Queue Stats
7W - 3L
1,858 Elo+
Party 1
Chaac
Chaac
erick4327
Chaac
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 121L
1,422 Elo+
Solo
Bakasura
Bakasura
yayeet99
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
4 / 2 / 1
11,976
570
8,246
13,009
4,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
McGrongo
Guan Yu
20
13 / 2 / 6
13,263
632
22,403
22,384
19,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
ThraxxLord
Sylvanus
11
0 / 6 / 6
8,607
410
1,494
11,750
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ZAFRAMANUEL
Tsukuyomi
14
1 / 8 / 3
9,528
454
2,650
11,937
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
riqkardio
Poseidon
18
6 / 7 / 6
11,280
537
14,209
13,155
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 6
10,771
513
15,735
15,102
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Cryosmite
Neith
14
2 / 5 / 10
9,476
451
5,846
9,973
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 3 / 10
11,590
552
12,592
15,670
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
erick4327
Chaac
16
4 / 5 / 1
10,397
495
5,586
12,727
13,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
yayeet99
Bakasura
17
5 / 5 / 1
10,768
513
6,326
21,651
11,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
53
24
Kills
25
25
Deaths
25
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
L
Neith
Cryosmite
Neith
2
5
10
1.4
W
Jing Wei
4
2
1
2.25
W
Guan Yu
McGrongo
Guan Yu
13
2
6
8
L
8
3
10
4.33
W
Sylvanus
ThraxxLord
Sylvanus
0
6
6
0.5
W
Tsukuyomi
ZAFRAMANUEL
Tsukuyomi
1
8
3
0.31
L
Chaac
erick4327
Chaac
4
5
1
0.9
W
Poseidon
riqkardio
Poseidon
6
7
6
1.29
L
Bakasura
yayeet99
Bakasura
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,002
Damage
46,085
72,235
Taken
75,123
41,587
Mitigated
46,277
22,256
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,735
547
0
2,994
15,102
4,391
0
5,694
8,969
63,062
0
L
Neith
Cryosmite
Neith
5,846
2,167
0
1,847
9,973
3,070
90
3,223
6,614
0
26,324
W
Jing Wei
8,246
6,343
0
4,620
13,009
4,975
5,164
3,237
9,732
0
87,186
W
Guan Yu
McGrongo
Guan Yu
22,403
6,744
1,679
10,279
22,384
19,284
903
5,044
16,654
0
102,732
L
12,592
3,181
0
1,306
15,670
14,146
0
3,975
11,509
44,183
0
W
Sylvanus
ThraxxLord
Sylvanus
1,494
630
1,555
2,181
11,750
7,222
115
8,715
2,736
5,725
0
W
Tsukuyomi
ZAFRAMANUEL
Tsukuyomi
2,650
538
0
1,556
11,937
4,507
605
4,570
7,120
0
37,151
L
Chaac
erick4327
Chaac
5,586
1,935
0
3,518
12,727
13,309
829
965
11,692
0
40,350
W
Poseidon
riqkardio
Poseidon
14,209
2,074
0
386
13,155
5,599
64
5,770
6,941
86,680
0
L
Bakasura
yayeet99
Bakasura
6,326
4,799
0
4,120
21,651
11,361
0
899
20,636
0
85,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,654
Gold Earned
53,002
535
Minions Killed
473
0
Camps Cleared
0
1,826,832
Distance Traveled
1,831,154
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,771
513
138
7
0
364,053
3
L
Neith
9,476
451
58
3
0
325,439
1
W
Jing Wei
11,976
570
155
7
0
363,104
0
W
Guan Yu
13,263
632
142
7
0
451,569
1
L
Ymir
11,590
552
63
3
0
396,434
0
W
Sylvanus
8,607
410
10
0
0
283,198
1
W
Tsukuyomi
9,528
454
78
4
0
361,005
0
L
Chaac
10,397
495
72
3
0
310,642
0
W
Poseidon
11,280
537
150
7
0
367,956
3
L
Bakasura
10,768
513
142
7
0
434,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role