Player Matchup

Thor
Thor
Atlas2800
Thor
Level 83
God Stats
0W - 3L
1,285 SR
Queue Stats
52W - 31L
1,531 Elo+
Party 1
Yemoja
Yemoja
BoodyBandit1219
Yemoja
Level 15
God Stats
23W - 7L
1,662 SR
Queue Stats
72W - 48L
1,614 Elo+
Party 1
Scylla
Scylla
WKN Ares
Scylla
Level 24
God Stats
24W - 5L
1,725 SR
Queue Stats
160W - 90L
1,649 Elo+
Party 1
Team Averages
Level 41
1,557 SR
1,598 Elo+

VS

Team Averages
Level 58
1,413 SR
1,442 Elo+
Jing Wei
Jing Wei
Draagonki
Jing Wei
Level 55
God Stats
3W - 1L
1,440 SR
Queue Stats
78W - 64L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
XteLZik
Kukulkan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
tigrao-boy
Amaterasu
Level 103
God Stats
3W - 4L
1,300 SR
Queue Stats
116W - 110L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
9 / 8 / 3
14,110
641
12,247
19,582
8,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 7 / 11
12,322
560
10,468
21,668
20,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
WKN Ares
Scylla
18
4 / 4 / 8
14,321
651
13,704
10,830
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Draagonki
Jing Wei
19
9 / 4 / 9
16,478
749
17,017
14,099
4,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
XteLZik
Kukulkan
18
3 / 5 / 11
14,026
638
8,991
12,145
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
tigrao-boy
Amaterasu
19
6 / 4 / 9
14,810
673
9,682
19,915
7,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
13
Kills
18
19
Deaths
13
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
9
8
3
1.31
L
0
7
11
0.79
W
Jing Wei
Draagonki
Jing Wei
9
4
9
3.38
L
Scylla
WKN Ares
Scylla
4
4
8
2
W
Kukulkan
XteLZik
Kukulkan
3
5
11
1.7
W
Amaterasu
tigrao-boy
Amaterasu
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,419
Damage
35,690
52,080
Taken
46,159
32,830
Mitigated
16,972
7,698
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
12,247
2,639
698
1,852
19,582
8,129
549
1,469
18,113
0
50,257
L
10,468
2,371
1,841
1,539
21,668
20,960
215
5,843
15,825
37,579
0
W
Jing Wei
Draagonki
Jing Wei
17,017
10,763
0
4,101
14,099
4,929
1,308
7,179
6,770
0
104,251
L
Scylla
WKN Ares
Scylla
13,704
495
872
896
10,830
3,741
534
1,759
9,071
77,292
0
W
Kukulkan
XteLZik
Kukulkan
8,991
871
0
2,576
12,145
4,281
366
5,492
6,443
52,391
0
W
Amaterasu
tigrao-boy
Amaterasu
9,682
4,654
0
8,675
19,915
7,762
615
10,905
8,664
0
53,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,753
Gold Earned
45,314
220
Minions Killed
267
0
Camps Cleared
0
1,075,023
Distance Traveled
1,194,823
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,110
641
66
3
0
354,208
1
L
Yemoja
12,322
560
37
2
0
364,976
0
W
Jing Wei
16,478
749
123
6
0
404,861
4
L
Scylla
14,321
651
117
5
0
355,839
2
W
Kukulkan
14,026
638
89
4
0
366,535
3
W
Amaterasu
14,810
673
55
3
0
423,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role