Player Matchup

Fenrir
Fenrir
Bronze III
GOHWarPhantom75
Fenrir
Bronze III
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
Soulstes
Heimdallr
Gold III
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
375W - 378L
1,493 MMR
Solo
King Arthur
King Arthur
Bronze III
ThatBoyXy
King Arthur
Bronze III
Level 31
God Stats
30W - 27L
1,710 SR
Queue Stats
152W - 129L
1,500 MMR
Solo
Ra
Ra
Gold IV
Willz4207
Ra
Gold IV
Level 144
God Stats
6W - 10L
1,392 SR
Queue Stats
717W - 702L
1,494 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
rustic-shadow21
Kumbhakarna
Bronze III
Level 146
God Stats
1W - 1L
1,800 SR
Queue Stats
7W - 9L
1,496 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,581 SR
1,497 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,595 SR
1,496 MMR
Nemesis
Nemesis
Gold III
AJ_MOARA_
Nemesis
Gold III
Level 86
God Stats
6W - 7L
1,763 SR
Queue Stats
69W - 66L
1,491 MMR
Solo
Ymir
Ymir
Bronze III
Dull7048
Ymir
Bronze III
Level 57
God Stats
12W - 21L
1,500 SR
Queue Stats
156W - 161L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
JAG930
Zhong Kui
Bronze III
Level 113
God Stats
41W - 38L
1,461 SR
Queue Stats
123W - 109L
1,403 MMR
Party 1
Ullr
Ullr
Bronze III
Winter1399
Ullr
Bronze III
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 97L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
leadnurhead49
Cu Chulainn
Gold V
Level 118
God Stats
4W - 3L
1,751 SR
Queue Stats
110W - 96L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 2
5,756
443
2,018
9,441
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
Soulstes
Heimdallr
10
2 / 4 / 3
6,357
489
5,471
7,932
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
ThatBoyXy
King Arthur
12
1 / 3 / 0
6,676
514
5,615
13,317
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
5 / 3 / 1
7,903
608
4,616
8,810
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
rustic-shadow21
Kumbhakarna
9
0 / 5 / 5
6,239
480
2,154
10,903
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneSetErlang ShenPersephoneTsukuyomi

VS

Bans
DanzaburouJanusMercuryBacchusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AJ_MOARA_
Nemesis
14
6 / 1 / 6
8,165
628
6,331
9,868
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
11
2 / 2 / 8
7,259
558
6,249
8,106
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
JAG930
Zhong Kui
14
4 / 1 / 3
9,013
693
7,885
8,018
5,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 4 / 4
7,461
574
7,057
7,791
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
leadnurhead49
Cu Chulainn
14
3 / 1 / 3
7,918
609
8,161
7,817
4,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
22
22
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AJ_MOARA_
Nemesis
6
1
6
9
W
Ymir
2
2
8
3
L
1
7
2
0.29
W
Zhong Kui
JAG930
Zhong Kui
4
1
3
5.5
L
Heimdallr
Soulstes
Heimdallr
2
4
3
0.88
L
King Arthur
ThatBoyXy
King Arthur
1
3
0
0.33
L
5
3
1
1.83
W
7
4
4
2.25
W
Cu Chulainn
leadnurhead49
Cu Chulainn
3
1
3
4.5
L
Kumbhakarna
rustic-shadow21
Kumbhakarna
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
35,683
50,403
Taken
41,600
21,699
Mitigated
22,342
14,240
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AJ_MOARA_
Nemesis
6,331
2,778
0
588
9,868
5,758
62
1,358
8,407
0
52,634
W
Ymir
6,249
1,084
0
1,835
8,106
3,921
70
1,176
6,917
24,911
0
L
2,018
258
0
1,934
9,441
3,039
0
3,978
5,463
0
17,445
W
Zhong Kui
JAG930
Zhong Kui
7,885
511
0
3,430
8,018
5,417
807
2,315
5,401
52,930
0
L
Heimdallr
Soulstes
Heimdallr
5,471
1,424
0
2,023
7,932
2,674
0
2,172
5,760
0
30,790
L
King Arthur
ThatBoyXy
King Arthur
5,615
511
0
4,926
13,317
7,958
0
1,085
12,232
0
37,877
L
4,616
420
1,093
2,162
8,810
3,405
0
3,857
4,953
39,554
0
W
7,057
3,912
0
1,498
7,791
2,485
1,188
1,537
6,200
0
28,718
W
Cu Chulainn
leadnurhead49
Cu Chulainn
8,161
1,455
0
2,975
7,817
4,761
28
0
7,442
4,071
44,208
L
Kumbhakarna
rustic-shadow21
Kumbhakarna
2,154
191
0
2,102
10,903
4,623
0
3,685
7,218
13,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
39,816
268
Minions Killed
383
0
Camps Cleared
0
1,111,908
Distance Traveled
1,285,928
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,165
628
95
7
0
300,537
0
W
Ymir
7,259
558
47
4
0
259,746
2
L
Fenrir
5,756
443
42
3
0
215,884
0
W
Zhong Kui
9,013
693
109
8
0
222,046
1
L
Heimdallr
6,357
489
51
4
0
189,061
0
L
King Arthur
6,676
514
71
5
0
241,620
4
L
Ra
7,903
608
86
7
0
237,391
8
W
Ullr
7,461
574
43
3
0
249,399
0
W
Cu Chulainn
7,918
609
89
7
0
254,200
5
L
Kumbhakarna
6,239
480
18
1
0
227,952
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role