Player Matchup

Hercules
Hercules
AlMiLLo_5
Hercules
Level 22
God Stats
10W - 9L
1,367 SR
Queue Stats
72W - 72L
1,365 Elo+
Party 1
Baron Samedi
Baron Samedi
BUSTO_23
Baron Samedi
Level 25
God Stats
21W - 15L
1,448 SR
Queue Stats
74W - 75L
1,365 Elo+
Party 1
Skadi
Skadi
D4A_GnZH
Skadi
Level 58
God Stats
2W - 2L
1,701 SR
Queue Stats
70W - 69L
1,384 Elo+
Party 1
Team Averages
Level 35
1,506 SR
1,372 Elo+

VS

Team Averages
Level 28
1,517 SR
1,387 Elo+
Ra
Ra
AstroAeraa
Ra
Level 8
God Stats
0W - 1L
1,655 SR
Queue Stats
2W - 3L
1,354 Elo+
Solo
Bellona
Bellona
FrenchyCNHK
Bellona
Level 69
God Stats
1W - 4L
1,396 SR
Queue Stats
71W - 76L
1,296 Elo+
Party 2
Neith
Neith
MaxSimon9765
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 121L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlMiLLo_5
Hercules
16
1 / 1 / 9
12,451
566
9,295
32,205
18,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
BUSTO_23
Baron Samedi
17
7 / 4 / 4
14,110
641
12,967
15,553
10,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
D4A_GnZH
Skadi
18
5 / 4 / 6
13,980
635
20,892
17,106
6,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
13,162
598
20,387
16,693
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
FrenchyCNHK
Bellona
17
4 / 3 / 5
13,483
613
15,399
18,986
17,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 5 / 5
12,785
581
13,413
17,042
7,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
9
9
Deaths
13
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlMiLLo_5
Hercules
1
1
9
5.5
L
3
5
5
1.1
W
Baron Samedi
BUSTO_23
Baron Samedi
7
4
4
2.25
W
Skadi
D4A_GnZH
Skadi
5
4
6
2
L
Bellona
FrenchyCNHK
Bellona
4
3
5
2.17
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,154
Damage
49,199
64,864
Taken
52,721
36,148
Mitigated
31,984
22,716
Healing
19,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlMiLLo_5
Hercules
9,295
1,420
0
10,337
32,205
18,425
535
8,703
23,502
0
32,713
L
20,387
1,128
4,009
5,600
16,693
6,892
0
4,049
12,644
83,068
0
W
Baron Samedi
BUSTO_23
Baron Samedi
12,967
392
2,463
2,929
15,553
10,835
858
7,132
8,421
51,281
0
W
Skadi
D4A_GnZH
Skadi
20,892
9,838
1,020
5,967
17,106
6,888
2,190
4,620
12,486
0
109,071
L
Bellona
FrenchyCNHK
Bellona
15,399
5,873
1,009
5,593
18,986
17,827
2,062
4,574
14,412
0
68,149
L
13,413
5,297
729
2,717
17,042
7,265
941
4,673
12,369
0
58,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
39,430
237
Minions Killed
254
0
Camps Cleared
0
1,097,045
Distance Traveled
1,117,141
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,451
566
34
2
0
425,506
2
L
Ra
13,162
598
112
5
0
373,655
4
W
Baron Samedi
14,110
641
57
3
0
350,118
4
W
Skadi
13,980
635
146
7
0
321,421
2
L
Bellona
13,483
613
75
3
0
381,872
1
L
Neith
12,785
581
67
3
0
361,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role