Player Matchup

Guan Yu
Guan Yu
AloushMan
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,747 Elo+
Solo
Cthulhu
Cthulhu
Chill4you
Cthulhu
Level 18
God Stats
4W - 3L
1,705 SR
Queue Stats
5W - 7L
1,464 Elo+
Party 2
Anubis
Anubis
Ichitaka
Anubis
Level 11
God Stats
4W - 4L
1,363 SR
Queue Stats
22W - 19L
1,492 Elo+
Solo
Khepri
Khepri
Kajus36000
Khepri
Level 5
God Stats
1W - 3L
1,278 SR
Queue Stats
5W - 6L
1,527 Elo+
Party 2
Raijin
Raijin
dcragas221
Raijin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,527 Elo+
Party 2
Team Averages
Level 14
1,469 SR
1,552 Elo+

VS

Team Averages
Level 16
1,463 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
BaldurYo
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,661 Elo+
Party 1
Ra
Ra
JayDRex
Ra
Level 3
God Stats
3W - 3L
1,720 SR
Queue Stats
14W - 10L
1,661 Elo+
Party 1
Bacchus
Bacchus
JoeDaley
Bacchus
Level 7
God Stats
1W - 3L
1,348 SR
Queue Stats
32W - 33L
1,302 Elo+
Party 1
Baron Samedi
Baron Samedi
MaloMargarinu
Baron Samedi
Level 14
God Stats
5W - 5L
1,500 SR
Queue Stats
38W - 37L
1,577 Elo+
Solo
Fenrir
Fenrir
William Foxes
Fenrir
Level 7
God Stats
24W - 32L
1,248 SR
Queue Stats
33W - 40L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AloushMan
Guan Yu
19
10 / 2 / 26
13,163
1,097
15,687
14,237
16,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Chill4you
Cthulhu
18
4 / 2 / 28
12,042
1,004
18,132
18,825
22,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Ichitaka
Anubis
19
12 / 2 / 20
13,182
1,099
29,375
11,314
7,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Kajus36000
Khepri
19
5 / 1 / 25
13,209
1,101
8,723
10,740
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
dcragas221
Raijin
19
10 / 3 / 24
13,481
1,123
25,401
8,848
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BaldurYo
Cu Chulainn
17
2 / 7 / 5
11,132
928
12,860
26,797
13,938
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 7 / 5
11,096
925
15,433
16,433
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
JoeDaley
Bacchus
17
2 / 8 / 6
12,258
1,022
8,686
22,538
25,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
MaloMargarinu
Baron Samedi
16
1 / 9 / 5
10,537
878
17,227
20,546
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 10 / 2
11,021
918
4,942
18,692
5,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
33
41
Kills
10
10
Deaths
41
123
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AloushMan
Guan Yu
10
2
26
11.5
L
Cu Chulainn
BaldurYo
Cu Chulainn
2
7
5
0.64
W
Cthulhu
Chill4you
Cthulhu
4
2
28
9
W
Anubis
Ichitaka
Anubis
12
2
20
11
L
1
7
5
0.5
L
Bacchus
JoeDaley
Bacchus
2
8
6
0.63
W
Khepri
Kajus36000
Khepri
5
1
25
17.5
L
Baron Samedi
MaloMargarinu
Baron Samedi
1
9
5
0.39
L
4
10
2
0.5
W
Raijin
dcragas221
Raijin
10
3
24
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,318
Damage
59,148
63,964
Taken
105,006
67,384
Mitigated
57,978
13,567
Healing
17,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AloushMan
Guan Yu
15,687
2,355
3,016
2,928
14,237
16,177
0
10,214
4,023
0
26,820
L
Cu Chulainn
BaldurYo
Cu Chulainn
12,860
2,969
0
0
26,797
13,938
0
22,153
4,294
0
22,600
W
Cthulhu
Chill4you
Cthulhu
18,132
1,368
1,401
510
18,825
22,851
0
12,408
6,417
31,122
0
W
Anubis
Ichitaka
Anubis
29,375
792
0
4,579
11,314
7,005
0
6,342
4,972
55,167
0
L
15,433
2,369
3,904
2,178
16,433
6,176
0
12,885
3,473
44,133
0
L
Bacchus
JoeDaley
Bacchus
8,686
1,328
2,460
1,651
22,538
25,322
0
17,059
5,059
18,708
0
W
Khepri
Kajus36000
Khepri
8,723
741
0
1,133
10,740
16,667
0
7,165
3,575
26,225
0
L
Baron Samedi
MaloMargarinu
Baron Samedi
17,227
2,487
4,581
2,422
20,546
6,961
0
16,167
4,156
37,880
0
L
4,942
663
0
0
18,692
5,581
0
12,676
5,716
0
12,829
W
Raijin
dcragas221
Raijin
25,401
2,014
0
0
8,848
4,684
0
5,217
3,631
45,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,077
Gold Earned
56,044
206
Minions Killed
158
4
Camps Cleared
3
1,104,973
Distance Traveled
1,003,749
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,163
1,097
24
2
1
242,751
0
L
Cu Chulainn
11,132
928
20
2
0
198,729
0
W
Cthulhu
12,042
1,004
37
3
0
245,714
2
W
Anubis
13,182
1,099
66
6
2
194,646
2
L
Ra
11,096
925
50
4
0
190,171
1
L
Bacchus
12,258
1,022
15
1
0
178,510
0
W
Khepri
13,209
1,101
34
3
1
216,972
3
L
Baron Samedi
10,537
878
58
5
2
190,782
0
L
Fenrir
11,021
918
15
1
1
245,557
0
W
Raijin
13,481
1,123
45
4
0
204,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role