Player Matchup

Scylla
Scylla
AngeArcadia
Scylla
Level 18
God Stats
30W - 29L
1,404 SR
Queue Stats
53W - 61L
1,473 Elo+
Solo
Izanami
Izanami
Kunsaeed23
Izanami
Level 5
God Stats
13W - 6L
1,583 SR
Queue Stats
21W - 16L
1,608 Elo+
Solo
Ra
Ra
KusTuZ
Ra
Level 5
God Stats
1W - 4L
1,288 SR
Queue Stats
52W - 102L
1,323 Elo+
Solo
Anubis
Anubis
Perillaloca
Anubis
Level 28
God Stats
49W - 68L
1,378 SR
Queue Stats
327W - 362L
1,360 Elo+
Solo
Ganesha
Ganesha
ПодземныйПовар
Ganesha
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,430 SR
1,453 Elo+

VS

Team Averages
Level 24
1,524 SR
1,589 Elo+
Hades
Hades
CapMaj
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CursedRaider
Tsukuyomi
Level 29
God Stats
2W - 2L
1,703 SR
Queue Stats
7W - 3L
1,731 Elo+
Party 1
Da Ji
Da Ji
JohnRacial
Da Ji
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,544 Elo+
Party 1
Ra
Ra
TheCrazyGod
Ra
Level 23
God Stats
1W - 1L
1,198 SR
Queue Stats
7W - 3L
1,544 Elo+
Party 1
Hachiman
Hachiman
javiman233
Hachiman
Level 28
God Stats
10W - 14L
1,717 SR
Queue Stats
17W - 27L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 5 / 7
10,399
1,040
11,367
12,119
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Kunsaeed23
Izanami
16
9 / 5 / 3
11,877
1,188
12,243
10,537
3,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
14
1 / 15 / 6
9,054
905
4,164
15,791
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
16
2 / 11 / 10
9,986
999
10,267
16,256
9,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
0 / 6 / 12
10,698
1,070
4,741
14,790
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

39

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CapMaj
Hades
17
0 / 4 / 25
9,866
987
11,476
10,625
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
CursedRaider
Tsukuyomi
18
7 / 3 / 27
11,624
1,162
17,450
10,743
3,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
20
15 / 5 / 21
12,891
1,289
10,878
12,101
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 25
11,319
1,132
14,315
4,625
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
javiman233
Hachiman
18
13 / 1 / 16
12,599
1,260
12,842
8,031
2,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
156
14
Kills
42
42
Deaths
14
38
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
5
7
1.1
W
Hades
CapMaj
Hades
0
4
25
3.13
W
Tsukuyomi
CursedRaider
Tsukuyomi
7
3
27
6.83
W
Da Ji
15
5
21
5.1
L
Izanami
Kunsaeed23
Izanami
9
5
3
2.1
L
Ra
1
15
6
0.27
L
Anubis
2
11
10
0.64
W
7
1
25
19.5
W
Hachiman
javiman233
Hachiman
13
1
16
21
L
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,782
Damage
66,961
69,493
Taken
46,125
38,159
Mitigated
15,540
5,051
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,367
337
0
411
12,119
3,722
0
4,389
7,730
28,973
0
W
Hades
CapMaj
Hades
11,476
726
208
907
10,625
4,280
0
7,176
3,272
19,224
0
W
Tsukuyomi
CursedRaider
Tsukuyomi
17,450
4,865
0
793
10,743
3,124
0
7,257
3,308
0
38,305
W
Da Ji
10,878
3,581
0
838
12,101
4,170
0
6,913
5,091
0
19,029
L
Izanami
Kunsaeed23
Izanami
12,243
7,755
231
967
10,537
3,971
0
2,831
7,706
0
33,889
L
Ra
4,164
779
0
0
15,791
5,638
0
3,639
12,152
10,889
0
L
Anubis
10,267
763
0
2,186
16,256
9,472
0
8,302
7,954
36,442
0
W
14,315
700
2,221
2,092
4,625
1,634
0
2,400
2,159
35,706
0
W
Hachiman
javiman233
Hachiman
12,842
9,363
0
1,430
8,031
2,332
0
5,989
1,756
0
32,572
L
4,741
365
0
1,256
14,790
15,356
0
6,630
8,160
16,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,014
Gold Earned
58,299
184
Minions Killed
197
6
Camps Cleared
4
749,018
Distance Traveled
862,375
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,399
1,040
53
5
1
163,821
0
W
Hades
9,866
987
15
2
0
103,113
0
W
Tsukuyomi
11,624
1,162
45
5
0
191,896
0
W
Da Ji
12,891
1,289
26
3
1
176,303
2
L
Izanami
11,877
1,188
47
5
4
178,550
0
L
Ra
9,054
905
17
2
0
100,341
0
L
Anubis
9,986
999
67
7
1
142,004
0
W
Ra
11,319
1,132
55
6
3
202,117
0
W
Hachiman
12,599
1,260
56
6
0
188,946
0
L
Ganesha
10,698
1,070
0
0
0
164,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role