Player Matchup

Geb
Geb
Silver IV
BaGuá
Geb
Silver IV
Level 44
God Stats
5W - 5L
1,500 SR
Queue Stats
86W - 113L
1,027 MMR
Solo
Nemesis
Nemesis
Bronze III
ESADOF08
Nemesis
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
exeunit
Kukulkan
Silver II
Level 144
God Stats
6W - 5L
1,500 SR
Queue Stats
110W - 114L
1,079 MMR
Solo
Awilix
Awilix
Bronze III
expz
Awilix
Bronze III
Level 38
God Stats
1W - 2L
1,650 SR
Queue Stats
7W - 14L
1,029 MMR
Solo
Achilles
Achilles
Silver II
sparagonlord
Achilles
Silver II
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 66L
1,085 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,530 SR
1,144 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,522 SR
1,302 MMR
Cernunnos
Cernunnos
Silver I
Gmvalban
Cernunnos
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver II
PaNiery
Chang'e
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze IV
lNeyde
Fenrir
Bronze IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver IV
uMetal
Xing Tian
Silver IV
Level 127
God Stats
6W - 5L
1,752 SR
Queue Stats
34W - 34L
1,146 MMR
Solo
Apollo
Apollo
Silver III
xComics
Apollo
Silver III
Level 147
God Stats
26W - 20L
1,360 SR
Queue Stats
253W - 262L
866 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BaGuá
Geb
12
0 / 9 / 7
8,186
409
5,827
18,442
16,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
ESADOF08
Nemesis
13
3 / 6 / 2
8,668
433
5,607
17,506
7,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
exeunit
Kukulkan
17
1 / 2 / 2
10,176
509
12,280
9,443
4,093
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
expz
Awilix
11
6 / 9 / 0
8,188
409
10,564
14,899
5,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
sparagonlord
Achilles
12
1 / 5 / 1
7,834
392
8,901
18,445
14,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouPersephoneTsukuyomiNu WaCthulhu

VS

Bans
SetCupidHun BatzKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gmvalban
Cernunnos
20
8 / 3 / 8
13,433
672
19,301
15,928
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
PaNiery
Chang'e
18
6 / 1 / 6
11,837
592
10,200
14,378
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
lNeyde
Fenrir
18
7 / 0 / 7
11,944
597
11,557
16,134
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
uMetal
Xing Tian
15
1 / 4 / 15
10,477
524
8,827
14,780
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
xComics
Apollo
17
9 / 3 / 6
11,495
575
13,935
15,244
8,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
11
Kills
31
31
Deaths
11
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Geb
BaGuá
Geb
0
9
7
0.39
L
Nemesis
ESADOF08
Nemesis
3
6
2
0.67
W
Cernunnos
Gmvalban
Cernunnos
8
3
8
4
W
Chang'e
PaNiery
Chang'e
6
1
6
9
L
Kukulkan
exeunit
Kukulkan
1
2
2
1
L
Awilix
expz
Awilix
6
9
0
0.67
W
Fenrir
lNeyde
Fenrir
7
0
7
10.5
L
Achilles
sparagonlord
Achilles
1
5
1
0.3
W
Xing Tian
uMetal
Xing Tian
1
4
15
2.13
W
Apollo
xComics
Apollo
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,179
Damage
63,820
78,735
Taken
76,464
47,108
Mitigated
43,130
14,716
Healing
35,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
BaGuá
Geb
5,827
587
0
1,063
18,442
16,248
33
4,607
13,810
24,951
0
L
Nemesis
ESADOF08
Nemesis
5,607
1,743
0
4,177
17,506
7,382
637
3,840
13,591
0
40,240
W
Cernunnos
Gmvalban
Cernunnos
19,301
11,610
0
10,214
15,928
5,786
3,928
1,881
14,047
0
106,381
W
Chang'e
PaNiery
Chang'e
10,200
688
4,279
10,213
14,378
5,831
2,464
5,004
9,374
77,557
0
L
Kukulkan
exeunit
Kukulkan
12,280
643
0
2,826
9,443
4,093
258
3,228
6,215
87,389
0
L
Awilix
expz
Awilix
10,564
4,524
696
2,186
14,899
5,035
0
2,874
11,975
0
35,699
W
Fenrir
lNeyde
Fenrir
11,557
1,819
0
5,338
16,134
10,482
0
2,195
13,939
0
69,258
L
Achilles
sparagonlord
Achilles
8,901
2,037
0
3,768
18,445
14,350
297
4,478
13,642
0
35,449
W
Xing Tian
uMetal
Xing Tian
8,827
975
0
2,519
14,780
12,686
105
4,299
10,481
32,677
0
W
Apollo
xComics
Apollo
13,935
7,663
0
2,737
15,244
8,345
3,196
4,728
10,516
0
79,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
59,186
414
Minions Killed
572
0
Camps Cleared
0
1,853,746
Distance Traveled
2,008,687
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,186
409
34
2
0
391,601
3
L
Nemesis
8,668
433
79
4
0
405,938
4
W
Cernunnos
13,433
672
146
7
0
346,996
5
W
Chang'e
11,837
592
156
8
0
385,691
7
L
Kukulkan
10,176
509
180
9
0
363,213
9
L
Awilix
8,188
409
56
3
0
333,233
0
W
Fenrir
11,944
597
132
7
0
448,852
1
L
Achilles
7,834
392
65
3
0
359,761
8
W
Xing Tian
10,477
524
30
2
0
422,887
6
W
Apollo
11,495
575
108
5
0
404,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role