Player Matchup

Ares
Ares
Jurx
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 131L
1,749 Elo+
Party 1
Ao Kuang
Ao Kuang
Mounouk
Ao Kuang
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 126L
1,487 Elo+
Party 1
Bellona
Bellona
Nurakamy
Bellona
Level 38
God Stats
12W - 13L
1,489 SR
Queue Stats
73W - 84L
1,456 Elo+
Solo
Nu Wa
Nu Wa
RyoLPB
Nu Wa
Level 106
God Stats
6W - 2L
1,794 SR
Queue Stats
121W - 126L
1,503 Elo+
Party 1
Anhur
Anhur
vixshmine
Anhur
Level 31
God Stats
9W - 15L
1,588 SR
Queue Stats
438W - 475L
1,512 Elo+
Solo
Team Averages
Level 54
1,574 SR
1,541 Elo+

VS

Team Averages
Level 57
1,693 SR
1,695 Elo+
Arachne
Arachne
INaeblis
Arachne
Level 103
God Stats
1W - 0L
1,864 SR
Queue Stats
21W - 21L
1,714 Elo+
Party 2
Kuzenbo
Kuzenbo
Mcr7771
Kuzenbo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,870 Elo+
Party 3
Danzaburou
Danzaburou
Mriom
Danzaburou
Level 69
God Stats
2W - 1L
1,847 SR
Queue Stats
48W - 40L
1,651 Elo+
Party 3
Chang'e
Chang'e
Seralyne
Chang'e
Level 46
God Stats
2W - 1L
1,757 SR
Queue Stats
27W - 17L
1,526 Elo+
Solo
Bellona
Bellona
StuHWulf
Bellona
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
19W - 18L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jurx
Ares
12
2 / 10 / 2
9,201
418
9,774
25,521
20,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
Mounouk
Ao Kuang
17
7 / 8 / 2
11,660
530
11,886
22,104
8,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Nurakamy
Bellona
17
1 / 6 / 3
10,692
486
10,020
18,627
21,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
RyoLPB
Nu Wa
16
2 / 7 / 1
10,747
489
13,621
13,832
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
vixshmine
Anhur
15
2 / 9 / 2
9,900
450
8,466
17,584
6,186
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
INaeblis
Arachne
20
13 / 3 / 7
14,420
655
17,298
18,452
10,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Mcr7771
Kuzenbo
18
8 / 3 / 17
13,432
611
10,078
19,260
22,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Mriom
Danzaburou
20
12 / 3 / 9
15,486
704
20,102
20,451
8,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Seralyne
Chang'e
19
4 / 1 / 15
13,354
607
15,489
15,918
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
StuHWulf
Bellona
17
3 / 4 / 2
12,362
562
13,260
20,465
20,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
14
Kills
40
40
Deaths
14
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Arachne
INaeblis
Arachne
13
3
7
5.5
L
Ares
Jurx
Ares
2
10
2
0.3
W
Kuzenbo
Mcr7771
Kuzenbo
8
3
17
5.5
L
Ao Kuang
Mounouk
Ao Kuang
7
8
2
1
W
Danzaburou
Mriom
Danzaburou
12
3
9
5.5
L
Bellona
Nurakamy
Bellona
1
6
3
0.42
L
Nu Wa
RyoLPB
Nu Wa
2
7
1
0.36
W
Chang'e
Seralyne
Chang'e
4
1
15
11.5
W
Bellona
StuHWulf
Bellona
3
4
2
1
L
Anhur
vixshmine
Anhur
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,767
Damage
76,227
97,668
Taken
94,546
62,427
Mitigated
68,482
17,931
Healing
40,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
INaeblis
Arachne
17,298
10,937
0
5,499
18,452
10,371
8,017
8,254
10,154
0
97,148
L
Ares
Jurx
Ares
9,774
462
0
4,081
25,521
20,332
56
8,187
17,134
29,821
0
W
Kuzenbo
Mcr7771
Kuzenbo
10,078
3,317
0
3,921
19,260
22,443
0
8,877
10,362
36,729
0
L
Ao Kuang
Mounouk
Ao Kuang
11,886
3,359
0
6,758
22,104
8,987
58
3,177
18,747
51,366
0
W
Danzaburou
Mriom
Danzaburou
20,102
11,230
0
12,517
20,451
8,590
5,597
6,304
14,097
0
126,997
L
Bellona
Nurakamy
Bellona
10,020
3,723
0
4,196
18,627
21,561
0
1,284
16,804
159
69,364
L
Nu Wa
RyoLPB
Nu Wa
13,621
3,167
0
875
13,832
5,361
2,226
6,417
7,026
69,377
0
W
Chang'e
Seralyne
Chang'e
15,489
1,453
5,018
10,058
15,918
6,228
2,227
8,278
7,640
76,806
0
W
Bellona
StuHWulf
Bellona
13,260
5,586
0
3,829
20,465
20,850
443
7,435
12,530
193
61,282
L
Anhur
vixshmine
Anhur
8,466
5,670
0
2,021
17,584
6,186
596
5,973
11,545
0
59,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
69,054
500
Minions Killed
564
0
Camps Cleared
0
1,860,055
Distance Traveled
2,083,857
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,420
655
133
6
0
473,368
5
L
Ares
9,201
418
28
1
0
381,245
9
W
Kuzenbo
13,432
611
26
1
0
445,280
9
L
Ao Kuang
11,660
530
74
3
0
395,314
6
W
Danzaburou
15,486
704
151
7
0
413,330
1
L
Bellona
10,692
486
142
6
0
356,083
3
L
Nu Wa
10,747
489
147
7
0
350,820
9
W
Chang'e
13,354
607
135
6
0
426,403
12
W
Bellona
12,362
562
119
5
0
325,476
3
L
Anhur
9,900
450
109
5
0
376,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role