Player Matchup

Hercules
Hercules
ForrestGump4329
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Goofycarlos
Ravana
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 20L
1,536 Elo+
Solo
Neith
Neith
equest_girl110
Neith
Level 27
God Stats
31W - 32L
1,528 SR
Queue Stats
109W - 108L
1,588 Elo+
Party 1
Da Ji
Da Ji
mashmelloes3
Da Ji
Level 4
God Stats
1W - 1L
1,655 SR
Queue Stats
1W - 2L
1,454 Elo+
Solo
Thoth
Thoth
nominal266
Thoth
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
81W - 86L
1,594 Elo+
Party 1
Team Averages
Level 16
1,537 SR
1,535 Elo+

VS

Team Averages
Level 17
1,459 SR
1,503 Elo+
Agni
Agni
Marques caua 99
Agni
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
45W - 39L
1,482 Elo+
Solo
Guan Yu
Guan Yu
Wasahhbi
Guan Yu
Level 27
God Stats
6W - 8L
1,305 SR
Queue Stats
120W - 116L
1,546 Elo+
Solo
Jing Wei
Jing Wei
ZokLeore
Jing Wei
Level 23
God Stats
30W - 37L
1,490 SR
Queue Stats
363W - 401L
1,465 Elo+
Solo
Aphrodite
Aphrodite
lissymaeb2
Aphrodite
Level 18
God Stats
27W - 30L
1,499 SR
Queue Stats
72W - 81L
1,506 Elo+
Solo
Camazotz
Camazotz
snoopy-koala8
Camazotz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 0 / 3
6,447
461
2,667
4,888
3,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
14
12 / 2 / 7
9,122
652
12,626
8,084
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 0 / 4
8,163
583
7,694
5,552
2,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 10 / 2
5,358
383
1,090
8,927
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
11
3 / 5 / 0
6,638
474
4,210
7,262
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,999
429
3,505
5,932
1,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Wasahhbi
Guan Yu
15
12 / 1 / 1
9,609
686
10,697
8,770
8,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
ZokLeore
Jing Wei
10
1 / 4 / 1
6,027
431
3,776
8,873
3,685
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
lissymaeb2
Aphrodite
9
0 / 5 / 0
5,727
409
2,988
9,393
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
snoopy-koala8
Camazotz
9
1 / 7 / 1
5,654
404
1,890
12,175
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
21
Kills
14
17
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
0
3
1.5
L
Ravana
12
2
7
7.75
W
0
4
3
0.38
W
Guan Yu
Wasahhbi
Guan Yu
12
1
1
12.5
W
Jing Wei
ZokLeore
Jing Wei
1
4
1
0.38
L
5
0
4
7
W
Aphrodite
lissymaeb2
Aphrodite
0
5
0
0
L
1
10
2
0.2
L
Thoth
3
5
0
0.6
W
Camazotz
snoopy-koala8
Camazotz
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,287
Damage
22,856
34,713
Taken
45,143
12,235
Mitigated
20,629
7,788
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,667
1,197
0
652
4,888
3,271
578
560
4,103
0
20,544
L
Ravana
12,626
4,741
0
2,533
8,084
3,052
389
1,534
6,525
0
48,257
W
3,505
777
0
0
5,932
1,241
0
703
5,229
21,105
0
W
Guan Yu
Wasahhbi
Guan Yu
10,697
912
0
4,000
8,770
8,160
0
1,206
7,539
0
48,369
W
Jing Wei
ZokLeore
Jing Wei
3,776
2,926
0
1,499
8,873
3,685
1,193
249
8,624
0
30,727
L
7,694
3,453
0
3,137
5,552
2,132
737
1,616
3,936
0
54,152
W
Aphrodite
lissymaeb2
Aphrodite
2,988
481
1,790
4,122
9,393
4,483
155
352
8,997
25,030
2,797
L
1,090
697
0
0
8,927
2,209
106
1,778
6,979
0
3,887
L
Thoth
4,210
1,644
0
1,466
7,262
1,571
803
907
6,280
34,472
0
W
Camazotz
snoopy-koala8
Camazotz
1,890
263
0
4,150
12,175
3,060
42
1,700
10,475
0
19,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
33,016
290
Minions Killed
292
0
Camps Cleared
0
1,373,746
Distance Traveled
1,317,392
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,447
461
52
4
0
271,645
1
L
Ravana
9,122
652
87
6
0
294,595
0
W
Agni
5,999
429
41
3
0
226,690
1
W
Guan Yu
9,609
686
104
7
0
289,577
2
W
Jing Wei
6,027
431
61
4
0
281,110
5
L
Neith
8,163
583
99
7
0
268,389
5
W
Aphrodite
5,727
409
64
5
0
237,323
2
L
Da Ji
5,358
383
8
1
0
294,598
2
L
Thoth
6,638
474
44
3
0
244,519
1
W
Camazotz
5,654
404
22
2
0
282,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role