Player Matchup

Cthulhu
Cthulhu
Anneslace1536
Cthulhu
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 119L
1,427 Elo+
Solo
Mercury
Mercury
HVG0420
Mercury
Level 28
God Stats
29W - 30L
1,613 SR
Queue Stats
87W - 112L
1,377 Elo+
Solo
Danzaburou
Danzaburou
UndyingEliteOne
Danzaburou
Level 18
God Stats
6W - 3L
1,794 SR
Queue Stats
11W - 9L
1,655 Elo+
Solo
Apollo
Apollo
ZurenX
Apollo
Level 13
God Stats
12W - 7L
1,673 SR
Queue Stats
16W - 13L
1,605 Elo+
Solo
Ra
Ra
power102
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,724 Elo+
Solo
Team Averages
Level 18
1,616 SR
1,558 Elo+

VS

Team Averages
Level 25
1,494 SR
1,543 Elo+
Nu Wa
Nu Wa
Crimms3
Nu Wa
Level 24
God Stats
46W - 37L
1,500 SR
Queue Stats
142W - 116L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
DinoCreek
Baron Samedi
Level 16
God Stats
2W - 0L
1,690 SR
Queue Stats
16W - 26L
1,199 Elo+
Solo
Kukulkan
Kukulkan
Markeiee
Kukulkan
Level 27
God Stats
5W - 6L
1,186 SR
Queue Stats
125W - 131L
1,289 Elo+
Solo
Artemis
Artemis
NotZerx
Artemis
Level 27
God Stats
26W - 17L
1,592 SR
Queue Stats
244W - 177L
1,675 Elo+
Solo
Cerberus
Cerberus
Zerroxius
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
1 / 11 / 17
12,482
960
12,932
34,538
28,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
HVG0420
Mercury
17
0 / 15 / 7
11,094
853
5,346
25,751
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
UndyingEliteOne
Danzaburou
19
11 / 6 / 8
15,434
1,187
23,843
20,743
14,606
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
ZurenX
Apollo
19
4 / 7 / 12
12,286
945
23,201
18,428
5,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 6 / 11
13,508
1,039
23,502
19,956
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crimms3
Nu Wa
20
8 / 1 / 32
13,916
1,070
24,972
12,189
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DinoCreek
Baron Samedi
18
2 / 15 / 16
11,598
892
13,116
22,837
12,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Markeiee
Kukulkan
19
5 / 4 / 17
12,367
951
14,782
11,544
6,080
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
NotZerx
Artemis
20
23 / 3 / 17
16,947
1,304
44,999
25,717
17,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Zerroxius
Cerberus
20
7 / 2 / 31
16,045
1,234
14,630
24,489
42,457
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
158
24
Kills
45
45
Deaths
25
55
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
11
17
0.86
W
Nu Wa
Crimms3
Nu Wa
8
1
32
24
W
Baron Samedi
DinoCreek
Baron Samedi
2
15
16
0.67
L
Mercury
HVG0420
Mercury
0
15
7
0.23
W
Kukulkan
Markeiee
Kukulkan
5
4
17
3.38
W
Artemis
NotZerx
Artemis
23
3
17
10.5
L
Danzaburou
UndyingEliteOne
Danzaburou
11
6
8
2.5
W
Cerberus
Zerroxius
Cerberus
7
2
31
11.25
L
Apollo
ZurenX
Apollo
4
7
12
1.43
L
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,824
Damage
112,499
119,416
Taken
96,776
62,573
Mitigated
85,020
9,901
Healing
24,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,932
1,578
86
492
34,538
28,883
0
23,321
11,217
34,631
0
W
Nu Wa
Crimms3
Nu Wa
24,972
10,099
470
2,155
12,189
6,568
0
5,792
6,272
47,706
0
W
Baron Samedi
DinoCreek
Baron Samedi
13,116
2,991
1,226
1,013
22,837
12,777
0
9,580
13,107
20,290
0
L
Mercury
HVG0420
Mercury
5,346
1,620
0
589
25,751
6,614
0
13,089
12,662
0
28,018
W
Kukulkan
Markeiee
Kukulkan
14,782
584
0
96
11,544
6,080
0
3,911
7,533
37,677
0
W
Artemis
NotZerx
Artemis
44,999
33,460
0
13,142
25,717
17,138
0
8,447
17,145
0
69,250
L
Danzaburou
UndyingEliteOne
Danzaburou
23,843
7,392
0
2,765
20,743
14,606
0
10,458
10,285
1,038
46,893
W
Cerberus
Zerroxius
Cerberus
14,630
1,506
496
5,715
24,489
42,457
0
8,679
15,610
43,141
0
L
Apollo
ZurenX
Apollo
23,201
12,852
0
1,234
18,428
5,622
0
6,895
11,533
0
52,396
L
23,502
864
2,686
2,049
19,956
6,848
0
13,737
6,219
55,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,804
Gold Earned
70,873
271
Minions Killed
269
7
Camps Cleared
3
1,228,062
Distance Traveled
1,058,791
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,482
960
39
3
2
233,752
0
W
Nu Wa
13,916
1,070
53
4
0
219,369
0
W
Baron Samedi
11,598
892
17
1
0
154,257
0
L
Mercury
11,094
853
45
3
1
281,829
2
W
Kukulkan
12,367
951
58
4
3
231,240
1
W
Artemis
16,947
1,304
70
5
0
220,070
0
L
Danzaburou
15,434
1,187
55
4
3
223,595
0
W
Cerberus
16,045
1,234
71
5
0
233,855
1
L
Apollo
12,286
945
54
4
1
230,933
0
L
Ra
13,508
1,039
78
6
0
257,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role