Player Matchup

Anhur
Anhur
Gold III
Chloroboo
Anhur
Gold III
Level 146
God Stats
3W - 5L
1,506 SR
Queue Stats
15W - 14L
1,637 MMR
Solo
Ganesha
Ganesha
Silver I
ThirstyEnchilada
Ganesha
Silver I
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 68L
1,644 MMR
Solo
Janus
Janus
Gold IV
hellolamers
Janus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Platinum V
yeyovac
Kali
Platinum V
Level 156
God Stats
280W - 223L
1,644 SR
Queue Stats
405W - 395L
1,790 MMR
Party 2
Chaac
Chaac
Platinum V
zeroshikiiiii
Chaac
Platinum V
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 181L
1,677 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,530 SR
1,650 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 157
1,522 SR
1,632 MMR
Fafnir
Fafnir
Gold III
Andre
Fafnir
Gold III
Level 154
God Stats
1W - 1L
1,342 SR
Queue Stats
20W - 22L
1,637 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
CaptainDrÜpy
Tsukuyomi
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
Havoc1234
Sun Wukong
Gold I
Level 158
God Stats
14W - 16L
1,648 SR
Queue Stats
161W - 171L
1,670 MMR
Solo
Vulcan
Vulcan
Gold I
KishØ
Vulcan
Gold I
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
229W - 228L
1,696 MMR
Party 1
Loki
Loki
Gold I
bapbop
Loki
Gold I
Level 152
God Stats
144W - 103L
1,618 SR
Queue Stats
381W - 351L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chloroboo
Anhur
16
1 / 8 / 1
10,307
412
4,955
17,829
8,638
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 5 / 5
10,898
436
8,104
22,438
26,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 12 / 4
11,049
442
12,448
15,879
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
yeyovac
Kali
16
4 / 9 / 2
10,845
434
8,952
24,275
12,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
2 / 6 / 1
11,796
472
15,668
28,829
37,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ApolloSetNu WaPersephoneYemoja

VS

Bans
NemesisKumbhakarnaKhepriSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Andre
Fafnir
19
6 / 0 / 15
14,343
574
10,198
17,389
22,606
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
CaptainDrÜpy
Tsukuyomi
20
9 / 4 / 9
14,502
580
16,598
20,484
13,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Havoc1234
Sun Wukong
20
7 / 2 / 12
15,785
631
21,016
27,879
32,171
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
KishØ
Vulcan
20
10 / 2 / 6
16,360
654
23,302
12,887
6,304
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
bapbop
Loki
20
8 / 2 / 6
16,751
670
13,993
14,229
5,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
10
Kills
40
40
Deaths
10
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Andre
Fafnir
6
0
15
13.5
W
Tsukuyomi
CaptainDrÜpy
Tsukuyomi
9
4
9
3.38
L
Anhur
Chloroboo
Anhur
1
8
1
0.19
W
Sun Wukong
Havoc1234
Sun Wukong
7
2
12
6.5
W
Vulcan
KishØ
Vulcan
10
2
6
6.5
L
1
5
5
0.7
W
Loki
bapbop
Loki
8
2
6
5.5
L
2
12
4
0.33
L
Kali
yeyovac
Kali
4
9
2
0.56
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,127
Damage
85,107
109,250
Taken
92,868
91,996
Mitigated
79,754
20,397
Healing
25,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Andre
Fafnir
10,198
3,003
0
5,953
17,389
22,606
2,339
6,800
10,319
36,496
0
W
Tsukuyomi
CaptainDrÜpy
Tsukuyomi
16,598
4,281
0
6,998
20,484
13,024
3,502
4,231
16,006
0
97,210
L
Anhur
Chloroboo
Anhur
4,955
2,282
0
1,883
17,829
8,638
0
3,909
13,920
0
61,587
W
Sun Wukong
Havoc1234
Sun Wukong
21,016
4,432
0
9,792
27,879
32,171
3,255
5,023
22,050
9,213
101,977
W
Vulcan
KishØ
Vulcan
23,302
8,075
0
2,095
12,887
6,304
2,261
4,640
7,962
140,103
0
L
8,104
854
0
2,396
22,438
26,550
0
9,508
12,732
41,752
0
W
Loki
bapbop
Loki
13,993
6,089
0
626
14,229
5,649
2,512
1,257
12,942
0
124,353
L
12,448
575
0
212
15,879
6,392
0
5,637
10,082
80,721
0
L
Kali
yeyovac
Kali
8,952
2,766
0
5,533
24,275
12,617
0
8,003
16,058
0
73,280
L
15,668
1,841
0
10,373
28,829
37,799
0
8,290
20,454
1,180
93,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,895
Gold Earned
77,741
617
Minions Killed
760
0
Camps Cleared
0
2,296,201
Distance Traveled
2,659,709
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,343
574
41
2
0
502,263
10
W
Tsukuyomi
14,502
580
109
4
0
555,738
6
L
Anhur
10,307
412
139
6
0
388,626
1
W
Sun Wukong
15,785
631
200
8
0
527,876
1
W
Vulcan
16,360
654
212
8
0
529,605
5
L
Ganesha
10,898
436
25
1
0
478,607
10
W
Loki
16,751
670
198
8
0
544,227
9
L
Janus
11,049
442
150
6
0
510,592
9
L
Kali
10,845
434
120
5
0
447,427
8
L
Chaac
11,796
472
183
7
0
470,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role