Player Matchup

Chaac
Chaac
Donacheti
Chaac
Level 125
God Stats
13W - 9L
1,692 SR
Queue Stats
292W - 283L
1,605 Elo+
Party 2
Nox
Nox
EugeniyKiller
Nox
Level 29
God Stats
0W - 2L
1,479 SR
Queue Stats
37W - 30L
1,547 Elo+
Solo
Danzaburou
Danzaburou
GargoDuty
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,608 Elo+
Party 2
Team Averages
Level 61
1,557 SR
1,587 Elo+

VS

Team Averages
Level 51
1,680 SR
1,554 Elo+
Erlang Shen
Erlang Shen
Cheker2500
Erlang Shen
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 84L
1,404 Elo+
Party 1
Ra
Ra
Hellthunder56
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,356 Elo+
Party 1
Apollo
Apollo
SugmaDeekBoy
Apollo
Level 26
God Stats
5W - 0L
2,041 SR
Queue Stats
9W - 1L
1,903 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Donacheti
Chaac
11
0 / 3 / 3
7,158
651
9,122
10,035
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 8 / 1
6,328
575
2,226
8,449
3,214
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GargoDuty
Danzaburou
9
3 / 4 / 0
7,389
672
5,278
7,860
3,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cheker2500
Erlang Shen
10
1 / 2 / 9
7,810
710
5,275
6,735
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 4
7,825
711
4,011
4,635
1,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
13
10 / 1 / 2
9,330
848
11,616
9,350
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
15
15
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cheker2500
Erlang Shen
1
2
9
2.75
L
Chaac
Donacheti
Chaac
0
3
3
0.5
L
0
8
1
0.06
L
Danzaburou
GargoDuty
Danzaburou
3
4
0
0.75
W
4
0
4
6
W
Apollo
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,626
Damage
20,902
26,344
Taken
20,720
17,468
Mitigated
10,472
5,201
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cheker2500
Erlang Shen
5,275
2,910
358
1,523
6,735
4,383
0
1,092
5,555
0
24,171
L
Chaac
Donacheti
Chaac
9,122
576
0
3,774
10,035
11,204
0
1,475
8,560
0
42,223
L
2,226
164
0
650
8,449
3,214
0
1,574
6,875
9,553
0
L
Danzaburou
GargoDuty
Danzaburou
5,278
2,914
0
777
7,860
3,050
175
998
6,862
0
14,310
W
4,011
1,280
2,143
1,150
4,635
1,479
156
1,125
3,360
18,412
0
W
Apollo
11,616
7,558
0
3,357
9,350
4,610
463
356
8,708
0
40,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,875
Gold Earned
24,965
94
Minions Killed
129
0
Camps Cleared
0
615,854
Distance Traveled
584,977
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,810
710
35
3
0
202,715
1
L
Chaac
7,158
651
53
5
0
232,586
5
L
Nox
6,328
575
14
1
0
180,724
4
L
Danzaburou
7,389
672
27
2
0
202,544
0
W
Ra
7,825
711
32
3
0
183,707
1
W
Apollo
9,330
848
62
6
0
198,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role