Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Raffles10
Neith
Level 5
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
lhomme___
Da Ji
Level 18
God Stats
1W - 1L
1,663 SR
Queue Stats
10W - 16L
1,454 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,485 Elo+

VS

Team Averages
Level 19
1,500 SR
1,536 Elo+
Ares
Ares
OMG_itsCescBone
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,202 Elo+
Solo
Artemis
Artemis
Woddeln
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,376 Elo+
Solo
Hades
Hades
WsH II Demize
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 54L
2,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 5 / 4
8,023
802
6,519
11,219
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Raffles10
Neith
10
1 / 4 / 8
7,242
724
3,835
5,811
1,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
lhomme___
Da Ji
11
5 / 4 / 3
7,858
786
8,343
7,538
2,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 6
7,907
791
4,388
8,182
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
Woddeln
Artemis
11
4 / 4 / 4
9,031
903
5,630
5,872
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 4 / 4
9,170
917
8,554
13,209
8,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
13
13
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
5
4
1.4
W
1
3
6
1.33
L
Neith
Raffles10
Neith
1
4
8
1.25
W
Artemis
Woddeln
Artemis
4
4
4
1.5
W
8
4
4
2.5
L
Da Ji
lhomme___
Da Ji
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,697
Damage
18,572
24,568
Taken
27,263
13,240
Mitigated
15,979
4,659
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,519
2,119
441
3,446
11,219
8,517
0
6,435
4,784
0
21,430
W
4,388
229
183
1,146
8,182
5,015
141
230
7,952
11,799
0
L
Neith
Raffles10
Neith
3,835
2,289
0
45
5,811
1,991
411
3,764
2,047
0
17,015
W
Artemis
Woddeln
Artemis
5,630
3,119
0
244
5,872
2,389
274
0
5,872
0
11,344
W
8,554
1,506
802
6,504
13,209
8,575
587
34
13,175
47,952
0
L
Da Ji
lhomme___
Da Ji
8,343
2,782
0
727
7,538
2,732
0
2,877
4,661
0
26,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,123
Gold Earned
26,108
85
Minions Killed
108
0
Camps Cleared
0
549,521
Distance Traveled
511,056
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,023
802
24
2
0
196,043
1
W
Ares
7,907
791
8
1
0
184,393
0
L
Neith
7,242
724
31
3
0
186,135
0
W
Artemis
9,031
903
13
1
0
153,344
0
W
Hades
9,170
917
87
9
0
173,319
1
L
Da Ji
7,858
786
30
3
0
167,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role