Player Matchup

Kukulkan
Kukulkan
CrotasSword716
Kukulkan
Level 29
God Stats
41W - 31L
1,559 SR
Queue Stats
62W - 55L
1,490 Elo+
Solo
Scylla
Scylla
GrimGoDHaNDz
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,503 Elo+
Solo
Thor
Thor
oNoITZPHILLY
Thor
Level 4
God Stats
7W - 3L
1,511 SR
Queue Stats
7W - 3L
1,682 Elo+
Solo
Vamana
Vamana
xRavenkingx
Vamana
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,665 Elo+
Solo
Ullr
Ullr
youngShreddy
Ullr
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 40L
1,391 Elo+
Solo
Team Averages
Level 13
1,514 SR
1,546 Elo+

VS

Team Averages
Level 18
1,591 SR
1,454 Elo+
Cerberus
Cerberus
Houston22
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,290 Elo+
Solo
Bellona
Bellona
JUNIN93
Bellona
Level 29
God Stats
10W - 11L
1,855 SR
Queue Stats
186W - 187L
1,650 Elo+
Solo
Hel
Hel
Vortt
Hel
Level 17
God Stats
22W - 20L
1,602 SR
Queue Stats
99W - 115L
1,566 Elo+
Party 1
Thanatos
Thanatos
Vorttjr
Thanatos
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
cabru1996
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
5 / 11 / 19
18,553
1,031
50,360
25,898
13,846
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
20
2 / 14 / 18
16,157
898
30,612
26,617
10,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 6 / 13
17,272
960
18,682
21,058
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
20
15 / 4 / 7
17,533
974
31,326
28,855
24,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 1 / 1
12,629
702
1,120
991
291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Houston22
Cerberus
19
0 / 14 / 4
14,192
788
1,702
34,295
39,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
JUNIN93
Bellona
20
21 / 4 / 12
20,983
1,166
39,743
37,706
39,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
Vortt
Hel
20
2 / 1 / 17
16,451
914
11,414
22,206
10,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Vorttjr
Thanatos
20
13 / 8 / 15
18,831
1,046
31,226
34,634
12,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
cabru1996
Cthulhu
20
0 / 5 / 17
15,260
848
14,264
24,601
30,195
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
101
31
Kills
36
36
Deaths
32
58
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
11
19
1.32
L
Scylla
2
14
18
0.79
W
Cerberus
Houston22
Cerberus
0
14
4
0.14
W
Bellona
JUNIN93
Bellona
21
4
12
6.75
W
Hel
Vortt
Hel
2
1
17
10.5
W
Thanatos
Vorttjr
Thanatos
13
8
15
2.56
W
Cthulhu
cabru1996
Cthulhu
0
5
17
1.7
L
9
6
13
2.58
L
Vamana
15
4
7
4.63
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,100
Damage
98,349
103,419
Taken
153,442
57,212
Mitigated
132,510
7,834
Healing
54,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
50,360
4,521
464
2,263
25,898
13,846
0
3,320
22,503
104,401
0
L
Scylla
30,612
5,234
0
0
26,617
10,283
0
5,462
20,980
50,264
0
W
Cerberus
Houston22
Cerberus
1,702
1,220
0
1,553
34,295
39,253
0
9,130
23,082
12,151
0
W
Bellona
JUNIN93
Bellona
39,743
19,895
0
2,939
37,706
39,804
0
17,432
20,274
0
93,202
W
Hel
Vortt
Hel
11,414
950
19,698
11,760
22,206
10,466
0
14,219
7,987
34,905
0
W
Thanatos
Vorttjr
Thanatos
31,226
12,387
2,073
15,288
34,634
12,792
0
24,188
10,446
0
48,863
W
Cthulhu
cabru1996
Cthulhu
14,264
675
1,035
595
24,601
30,195
0
16,003
8,598
32,701
0
L
18,682
4,526
0
641
21,058
8,540
0
9,507
11,526
0
38,589
L
Vamana
31,326
19,389
0
4,462
28,855
24,252
0
8,449
20,181
0
64,740
L
1,120
459
0
4
991
291
0
142
849
0
2,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,144
Gold Earned
85,717
275
Minions Killed
280
13
Camps Cleared
6
1,286,507
Distance Traveled
1,525,185
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
18,553
1,031
112
6
3
284,863
0
L
Scylla
16,157
898
50
3
1
296,144
0
W
Cerberus
14,192
788
36
2
2
244,240
0
W
Bellona
20,983
1,166
121
7
0
365,968
2
W
Hel
16,451
914
33
2
2
377,956
1
W
Thanatos
18,831
1,046
46
3
1
337,295
0
W
Cthulhu
15,260
848
44
2
1
199,726
0
L
Thor
17,272
960
40
2
1
326,015
0
L
Vamana
17,533
974
68
4
8
350,243
0
L
Ullr
12,629
702
5
0
0
29,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role