Player Matchup

Fenrir
Fenrir
JGuix365
Fenrir
Level 149
God Stats
5W - 3L
1,297 SR
Queue Stats
235W - 210L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Kingchaos1990
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,654 Elo+
Solo
Persephone
Persephone
Robagallinas_ESP
Persephone
Level 87
God Stats
5W - 9L
1,732 SR
Queue Stats
232W - 210L
1,685 Elo+
Party 1
Heimdallr
Heimdallr
aniquilo-_-
Heimdallr
Level 104
God Stats
13W - 15L
1,448 SR
Queue Stats
670W - 538L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cristian372003
Cu Chulainn
Level 108
God Stats
46W - 36L
1,856 SR
Queue Stats
560W - 498L
1,736 Elo+
Party 1
Team Averages
Level 119
1,567 SR
1,626 Elo+

VS

Team Averages
Level 104
1,630 SR
1,588 Elo+
Khepri
Khepri
DaveTheDay
Khepri
Level 78
God Stats
5W - 4L
1,725 SR
Queue Stats
261W - 279L
1,604 Elo+
Solo
Ullr
Ullr
FrK_DaiZen
Ullr
Level 144
God Stats
3W - 1L
1,884 SR
Queue Stats
108W - 78L
1,623 Elo+
Party 2
Awilix
Awilix
Game-Hunter-34
Awilix
Level 97
God Stats
5W - 5L
1,499 SR
Queue Stats
391W - 300L
1,561 Elo+
Party 2
Ao Kuang
Ao Kuang
ItsmeAdam05
Ao Kuang
Level 116
God Stats
2W - 1L
1,758 SR
Queue Stats
21W - 15L
1,625 Elo+
Solo
Hera
Hera
PandAFfable
Hera
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
110W - 118L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JGuix365
Fenrir
18
9 / 4 / 3
13,131
525
6,904
20,744
14,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
16
1 / 5 / 11
11,228
449
10,446
25,050
20,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
Robagallinas_ESP
Persephone
19
6 / 6 / 10
13,540
542
20,985
14,329
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
aniquilo-_-
Heimdallr
20
14 / 6 / 6
15,072
603
28,008
19,945
11,801
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
cristian372003
Cu Chulainn
20
5 / 2 / 5
14,358
574
24,280
24,796
21,871
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DaveTheDay
Khepri
15
1 / 4 / 11
10,709
428
6,664
16,820
12,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
11 / 8 / 5
12,919
517
23,329
23,580
11,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 5 / 3
11,974
479
7,560
20,127
8,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
ItsmeAdam05
Ao Kuang
20
2 / 6 / 4
13,079
523
17,562
30,796
17,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 12 / 5
10,845
434
10,933
18,995
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
50
35
Kills
22
23
Deaths
35
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
DaveTheDay
Khepri
1
4
11
1.63
L
11
8
5
1.69
L
6
5
3
1.5
L
Ao Kuang
ItsmeAdam05
Ao Kuang
2
6
4
0.67
W
Fenrir
JGuix365
Fenrir
9
4
3
2.63
W
Cthulhu
1
5
11
1.3
L
2
12
5
0.38
W
Persephone
Robagallinas_ESP
Persephone
6
6
10
1.83
W
Heimdallr
aniquilo-_-
Heimdallr
14
6
6
2.83
W
Cu Chulainn
cristian372003
Cu Chulainn
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,623
Damage
66,048
104,864
Taken
110,318
74,252
Mitigated
57,157
31,406
Healing
26,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DaveTheDay
Khepri
6,664
663
0
3,473
16,820
12,280
0
6,176
10,373
14,286
0
L
23,329
11,034
0
3,161
23,580
11,297
442
6,904
16,434
0
82,999
L
7,560
2,314
0
6,582
20,127
8,974
0
5,521
14,351
0
84,984
L
Ao Kuang
ItsmeAdam05
Ao Kuang
17,562
4,778
0
10,856
30,796
17,891
0
5,705
24,965
78,586
0
W
Fenrir
JGuix365
Fenrir
6,904
2,112
0
7,198
20,744
14,531
0
3,123
17,519
0
88,792
W
Cthulhu
10,446
425
2,034
5,484
25,050
20,535
35
6,526
18,371
34,995
0
L
10,933
2,578
0
2,497
18,995
6,715
316
8,180
10,351
66,302
0
W
Persephone
Robagallinas_ESP
Persephone
20,985
405
0
2,917
14,329
5,514
222
5,085
9,062
78,879
0
W
Heimdallr
aniquilo-_-
Heimdallr
28,008
14,820
0
5,007
19,945
11,801
2,451
4,460
15,485
0
120,861
W
Cu Chulainn
cristian372003
Cu Chulainn
24,280
6,126
0
8,766
24,796
21,871
1,178
15,483
9,263
9,097
102,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,329
Gold Earned
59,526
601
Minions Killed
503
0
Camps Cleared
0
2,349,174
Distance Traveled
2,396,404
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,709
428
17
1
0
481,209
5
L
Ullr
12,919
517
134
5
0
444,355
5
L
Awilix
11,974
479
119
5
0
570,793
2
L
Ao Kuang
13,079
523
111
4
0
421,920
2
W
Fenrir
13,131
525
110
4
0
475,744
2
W
Cthulhu
11,228
449
42
2
0
504,486
6
L
Hera
10,845
434
122
5
0
478,127
0
W
Persephone
13,540
542
120
5
0
454,644
2
W
Heimdallr
15,072
603
150
6
0
416,509
2
W
Cu Chulainn
14,358
574
179
7
0
497,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role