Player Matchup

Ares
Ares
CupraMan96
Ares
Level 8
God Stats
12W - 8L
1,500 SR
Queue Stats
46W - 48L
1,263 Elo+
Party 2
Chernobog
Chernobog
KarimKhaneZand
Chernobog
Level 15
God Stats
34W - 15L
1,630 SR
Queue Stats
320W - 325L
1,527 Elo+
Solo
Neith
Neith
Sameusername
Neith
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 50L
1,460 Elo+
Party 2
Chaac
Chaac
erodente
Chaac
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Thor
Thor
ligmaballzzboii
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 52L
1,220 Elo+
Party 2
Team Averages
Level 15
1,526 SR
1,394 Elo+

VS

Team Averages
Level 12
1,397 SR
1,405 Elo+
Bellona
Bellona
Biorling
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 1
Susano
Susano
Cliffer
Susano
Level 4
God Stats
0W - 2L
1,165 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 1
Ganesha
Ganesha
Mokumoon
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,508 Elo+
Party 3
Medusa
Medusa
Takumotobro
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,553 Elo+
Party 3
Pele
Pele
kychkata1234
Pele
Level 18
God Stats
0W - 3L
1,320 SR
Queue Stats
16W - 14L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 19
10,242
466
8,070
16,686
16,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
KarimKhaneZand
Chernobog
17
7 / 4 / 19
11,480
522
19,834
15,247
7,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
14 / 4 / 13
11,710
532
27,967
20,296
9,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
erodente
Chaac
18
12 / 3 / 8
12,135
552
13,899
16,823
14,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 2 / 13
11,172
508
8,966
15,381
6,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Biorling
Bellona
16
2 / 10 / 5
10,081
458
12,687
19,814
18,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
Cliffer
Susano
15
8 / 6 / 3
10,917
496
13,779
13,476
5,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Mokumoon
Ganesha
12
0 / 11 / 7
7,883
358
5,846
24,654
12,683
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
12
1 / 9 / 3
7,853
357
13,166
18,945
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 5 / 4
10,797
491
10,355
19,333
9,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
41
Kills
17
17
Deaths
41
72
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Biorling
Bellona
2
10
5
0.45
L
Susano
Cliffer
Susano
8
6
3
1.58
W
3
4
19
3.13
W
Chernobog
KarimKhaneZand
Chernobog
7
4
19
4.13
L
Ganesha
Mokumoon
Ganesha
0
11
7
0.32
W
14
4
13
5.13
L
Medusa
1
9
3
0.28
W
Chaac
erodente
Chaac
12
3
8
5.33
L
6
5
4
1.6
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,736
Damage
55,833
84,433
Taken
96,222
54,227
Mitigated
51,780
30,788
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Biorling
Bellona
12,687
3,245
0
1,720
19,814
18,253
0
1,395
18,419
775
58,820
L
Susano
Cliffer
Susano
13,779
4,306
0
1,020
13,476
5,373
524
1,186
12,290
0
28,885
W
8,070
1,271
0
3,376
16,686
16,101
438
1,517
15,094
18,312
0
W
Chernobog
KarimKhaneZand
Chernobog
19,834
12,347
0
4,996
15,247
7,729
1,015
534
14,688
0
70,068
L
Ganesha
Mokumoon
Ganesha
5,846
297
0
1,002
24,654
12,683
0
3,612
21,042
17,985
0
W
27,967
17,305
0
10,443
20,296
9,149
3,611
2,871
17,350
0
77,797
L
Medusa
13,166
5,891
0
3,801
18,945
6,148
0
1,400
17,545
0
34,980
W
Chaac
erodente
Chaac
13,899
4,097
0
6,119
16,823
14,393
2,899
562
15,786
2,296
56,017
L
10,355
1,148
0
3,262
19,333
9,323
902
850
18,483
0
52,473
W
8,966
2,788
0
5,854
15,381
6,855
602
1,137
14,194
0
73,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,739
Gold Earned
47,531
439
Minions Killed
307
0
Camps Cleared
0
2,053,384
Distance Traveled
1,588,952
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,081
458
97
4
0
302,387
1
L
Susano
10,917
496
50
2
0
356,507
0
W
Ares
10,242
466
15
1
0
383,736
2
W
Chernobog
11,480
522
99
5
0
467,475
4
L
Ganesha
7,883
358
7
0
0
305,123
2
W
Neith
11,710
532
106
5
0
353,088
1
L
Medusa
7,853
357
60
3
0
310,037
5
W
Chaac
12,135
552
100
5
0
429,521
0
L
Pele
10,797
491
93
4
0
314,898
1
W
Thor
11,172
508
119
5
0
419,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role