Player Matchup

Nu Wa
Nu Wa
BloodSageSix
Nu Wa
Level 22
God Stats
8W - 10L
1,436 SR
Queue Stats
44W - 53L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
Broken_Show1
Erlang Shen
Level 22
God Stats
4W - 1L
1,796 SR
Queue Stats
45W - 46L
1,612 Elo+
Solo
Danzaburou
Danzaburou
KuleRcvRv
Danzaburou
Level 6
God Stats
17W - 8L
1,633 SR
Queue Stats
98W - 108L
1,595 Elo+
Solo
Ares
Ares
Mr-APK-ROM-Man
Ares
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Chaac
Chaac
molinimun
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,450 Elo+
Solo
Team Averages
Level 14
1,573 SR
1,532 Elo+

VS

Team Averages
Level 20
1,726 SR
1,586 Elo+
Kali
Kali
Factory-Settings
Kali
Level 28
God Stats
15W - 9L
1,737 SR
Queue Stats
188W - 163L
1,652 Elo+
Solo
Apollo
Apollo
adosagunshottt
Apollo
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 98L
1,541 Elo+
Solo
Anubis
Anubis
cahenrique46
Anubis
Level 12
God Stats
14W - 9L
1,674 SR
Queue Stats
68W - 93L
1,561 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jopcx99
Kumbhakarna
Level 24
God Stats
4W - 1L
1,960 SR
Queue Stats
28W - 24L
1,529 Elo+
Party 1
Ra
Ra
oliveira20007
Ra
Level 13
God Stats
11W - 12L
1,758 SR
Queue Stats
38W - 65L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 8
6,844
570
8,042
5,417
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Broken_Show1
Erlang Shen
9
6 / 2 / 4
6,649
554
6,962
7,731
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
KuleRcvRv
Danzaburou
12
8 / 2 / 2
7,664
639
6,221
6,029
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 1 / 8
6,199
517
5,710
5,605
3,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
molinimun
Chaac
8
0 / 7 / 1
5,357
446
1,154
7,109
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 1
7,162
597
5,563
9,513
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 1 / 4
7,645
637
7,425
9,585
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
8
1 / 6 / 4
5,581
465
2,246
7,829
2,734
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
jopcx99
Kumbhakarna
7
1 / 4 / 4
5,718
477
2,642
8,422
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 6 / 1
4,697
391
1,645
6,083
1,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
20
Kills
14
16
Deaths
21
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
Erlang Shen
Broken_Show1
Erlang Shen
6
2
4
4
L
7
4
1
1.88
W
Danzaburou
KuleRcvRv
Danzaburou
8
2
2
4.5
W
3
1
8
7
L
5
1
4
7
L
Anubis
1
6
4
0.5
L
Kumbhakarna
jopcx99
Kumbhakarna
1
4
4
0.75
W
Chaac
molinimun
Chaac
0
7
1
0.07
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
19,521
31,891
Taken
41,432
15,678
Mitigated
14,041
7,450
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,042
1,546
0
90
5,417
1,321
1,195
1,467
3,950
36,164
0
W
Erlang Shen
Broken_Show1
Erlang Shen
6,962
3,943
0
2,418
7,731
4,333
0
1,380
6,351
0
29,414
L
5,563
3,143
0
3,336
9,513
3,201
0
2,354
7,159
0
25,757
W
Danzaburou
KuleRcvRv
Danzaburou
6,221
1,927
0
2,638
6,029
1,786
0
1,805
4,224
0
39,236
W
5,710
167
0
1,800
5,605
3,628
0
1,271
4,334
16,627
0
L
7,425
4,170
0
4,252
9,585
3,618
1,607
2,241
7,169
0
48,111
L
Anubis
2,246
256
297
1,326
7,829
2,734
118
2,962
4,842
17,521
0
L
Kumbhakarna
jopcx99
Kumbhakarna
2,642
498
338
763
8,422
3,031
0
3,986
4,436
10,631
0
W
Chaac
molinimun
Chaac
1,154
142
0
504
7,109
4,610
0
610
6,499
0
15,016
L
1,645
417
294
449
6,083
1,457
140
2,209
3,874
14,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
30,803
205
Minions Killed
201
0
Camps Cleared
0
1,126,492
Distance Traveled
1,073,782
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,844
570
50
4
0
183,961
0
W
Erlang Shen
6,649
554
49
4
0
264,184
0
L
Kali
7,162
597
49
4
0
240,153
3
W
Danzaburou
7,664
639
68
6
0
218,589
3
W
Ares
6,199
517
16
1
0
246,967
4
L
Apollo
7,645
637
78
7
0
221,601
3
L
Anubis
5,581
465
27
2
0
170,423
0
L
Kumbhakarna
5,718
477
19
2
0
255,824
1
W
Chaac
5,357
446
22
2
0
212,791
0
L
Ra
4,697
391
28
2
0
185,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role