Player Matchup

Danzaburou
Danzaburou
Jrr171
Danzaburou
Level 24
God Stats
23W - 25L
1,571 SR
Queue Stats
57W - 63L
1,453 Elo+
Solo
Ymir
Ymir
TuChiquitoMiau
Ymir
Level 18
God Stats
3W - 0L
1,890 SR
Queue Stats
14W - 1L
1,819 Elo+
Party 1
Chaac
Chaac
memecillo21
Chaac
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 2L
1,907 Elo+
Party 1
Team Averages
Level 16
1,654 SR
1,727 Elo+

VS

Team Averages
Level 46
1,616 SR
1,358 Elo+
Achilles
Achilles
CyborgMage375
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,221 Elo+
Party 2
Nox
Nox
JoxHusky
Nox
Level 68
God Stats
2W - 2L
1,714 SR
Queue Stats
72W - 102L
1,429 Elo+
Party 2
Bellona
Bellona
memechaser
Bellona
Level 67
God Stats
2W - 3L
1,634 SR
Queue Stats
58W - 93L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jrr171
Danzaburou
11
7 / 3 / 17
9,086
909
8,533
6,117
2,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
9 / 1 / 13
9,113
911
10,236
9,459
7,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 0 / 16
9,340
934
9,251
9,836
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CyborgMage375
Achilles
7
0 / 9 / 3
6,195
620
2,845
10,670
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 10 / 1
7,864
786
5,985
10,115
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
memechaser
Bellona
10
1 / 5 / 2
7,105
711
4,818
12,646
8,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
24
Kills
4
4
Deaths
24
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
CyborgMage375
Achilles
0
9
3
0.17
L
3
10
1
0.35
W
Danzaburou
Jrr171
Danzaburou
7
3
17
5.17
W
9
1
13
15.5
L
Bellona
memechaser
Bellona
1
5
2
0.4
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,020
Damage
13,648
25,412
Taken
33,431
19,669
Mitigated
19,509
8,074
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CyborgMage375
Achilles
2,845
1,335
0
384
10,670
7,364
0
2,859
7,661
0
5,223
L
5,985
482
0
90
10,115
3,791
0
3,307
6,658
21,230
0
W
Danzaburou
Jrr171
Danzaburou
8,533
3,566
0
1,619
6,117
2,142
1,445
2,594
3,341
0
27,020
W
10,236
1,990
0
1,870
9,459
7,444
565
2,063
7,214
37,521
992
L
Bellona
memechaser
Bellona
4,818
907
0
1,898
12,646
8,354
0
4,030
8,366
2,878
20,270
W
9,251
1,717
0
4,585
9,836
10,083
516
2,026
7,646
0
25,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,539
Gold Earned
21,164
112
Minions Killed
71
0
Camps Cleared
0
568,313
Distance Traveled
446,120
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,195
620
7
1
0
125,937
0
L
Nox
7,864
786
32
3
0
136,092
0
W
Danzaburou
9,086
909
37
4
0
156,119
0
W
Ymir
9,113
911
51
5
0
195,094
4
L
Bellona
7,105
711
32
3
0
184,091
2
W
Chaac
9,340
934
24
2
0
217,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role