Player Matchup

Chaac
Chaac
B0Zi 919
Chaac
Level 105
God Stats
28W - 23L
1,533 SR
Queue Stats
556W - 492L
1,492 Elo+
Party 3
Izanami
Izanami
ChaotikHaZe
Izanami
Level 105
God Stats
72W - 69L
1,470 SR
Queue Stats
193W - 211L
1,474 Elo+
Party 3
Hel
Hel
Kuro_kishi22
Hel
Level 124
God Stats
2W - 0L
1,694 SR
Queue Stats
192W - 160L
1,665 Elo+
Party 1
Yemoja
Yemoja
Satur0328
Yemoja
Level 73
God Stats
4W - 3L
1,544 SR
Queue Stats
195W - 168L
1,451 Elo+
Party 1
Pele
Pele
SinsOfOzzy
Pele
Level 79
God Stats
44W - 21L
1,673 SR
Queue Stats
512W - 462L
1,453 Elo+
Party 3
Team Averages
Level 97
1,583 SR
1,507 Elo+

VS

Team Averages
Level 97
1,566 SR
1,507 Elo+
Guan Yu
Guan Yu
Il Grape II
Guan Yu
Level 100
God Stats
4W - 5L
1,605 SR
Queue Stats
151W - 133L
1,514 Elo+
Party 2
Bacchus
Bacchus
JonnySins--
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 67L
1,524 Elo+
Solo
Anhur
Anhur
McFallen Over
Anhur
Level 118
God Stats
11W - 12L
1,724 SR
Queue Stats
118W - 111L
1,503 Elo+
Party 2
Zeus
Zeus
SonantParrot810
Zeus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,432 Elo+
Party 2
Izanami
Izanami
UltraPotMan
Izanami
Level 102
God Stats
19W - 13L
1,500 SR
Queue Stats
377W - 349L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B0Zi 919
Chaac
13
2 / 1 / 2
7,603
543
6,479
13,094
7,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ChaotikHaZe
Izanami
12
2 / 0 / 5
7,180
513
5,572
6,245
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 1 / 2
8,694
621
9,756
10,564
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Satur0328
Yemoja
11
0 / 2 / 7
7,241
517
3,235
11,694
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 0 / 2
7,788
556
5,967
7,060
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Il Grape II
Guan Yu
13
1 / 1 / 0
7,250
518
5,989
11,612
11,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
JonnySins--
Bacchus
9
0 / 2 / 0
5,838
417
3,904
9,718
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 3
6,461
462
3,093
9,834
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 0
6,358
454
5,857
7,696
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
UltraPotMan
Izanami
11
2 / 3 / 0
6,947
496
5,229
6,834
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
4
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
B0Zi 919
Chaac
2
1
2
3
W
Izanami
ChaotikHaZe
Izanami
2
0
5
4.5
L
Guan Yu
Il Grape II
Guan Yu
1
1
0
1
L
Bacchus
JonnySins--
Bacchus
0
2
0
0
W
6
1
2
7
L
0
3
3
0.5
W
Yemoja
Satur0328
Yemoja
0
2
7
1.75
W
5
0
2
6
L
1
6
0
0.17
L
Izanami
UltraPotMan
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
24,072
48,657
Taken
45,694
22,740
Mitigated
24,304
28,032
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
B0Zi 919
Chaac
6,479
1,068
0
5,782
13,094
7,620
764
359
12,334
0
35,126
W
Izanami
ChaotikHaZe
Izanami
5,572
2,955
0
2,062
6,245
2,907
5,263
1,549
4,652
0
43,394
L
Guan Yu
Il Grape II
Guan Yu
5,989
1,032
186
5,268
11,612
11,730
0
1,021
10,545
0
36,848
L
Bacchus
JonnySins--
Bacchus
3,904
305
0
1,632
9,718
5,214
0
2,963
6,659
14,421
0
W
9,756
128
3,057
7,178
10,564
4,026
185
3,436
6,996
59,620
0
L
3,093
1,523
0
4,272
9,834
2,826
0
2,807
6,929
0
32,625
W
Yemoja
Satur0328
Yemoja
3,235
932
2,862
3,893
11,694
5,797
332
3,414
8,098
10,708
0
W
5,967
1,789
0
3,198
7,060
2,390
482
689
6,315
0
44,341
L
5,857
815
0
445
7,696
2,548
0
4,552
2,884
33,253
0
L
Izanami
UltraPotMan
Izanami
5,229
3,064
0
1,555
6,834
1,986
0
1,106
5,686
0
50,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
32,854
399
Minions Killed
344
0
Camps Cleared
0
1,269,102
Distance Traveled
1,269,139
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,603
543
76
5
0
239,918
3
W
Izanami
7,180
513
102
7
0
217,922
4
L
Guan Yu
7,250
518
89
6
0
291,239
2
L
Bacchus
5,838
417
11
1
0
270,434
1
W
Hel
8,694
621
123
9
0
288,527
1
L
Anhur
6,461
462
68
5
0
257,735
3
W
Yemoja
7,241
517
13
1
0
248,455
0
W
Pele
7,788
556
85
6
0
274,280
7
L
Zeus
6,358
454
67
5
0
202,826
1
L
Izanami
6,947
496
109
8
0
246,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role