Player Matchup

Thanatos
Thanatos
Giga_Disaster
Thanatos
Level 116
God Stats
15W - 21L
1,431 SR
Queue Stats
459W - 446L
1,498 Elo+
Solo
Medusa
Medusa
ItsJaylin546
Medusa
Level 68
God Stats
24W - 18L
1,756 SR
Queue Stats
826W - 716L
1,601 Elo+
Solo
Scylla
Scylla
Kohvra
Scylla
Level 127
God Stats
2W - 5L
1,792 SR
Queue Stats
239W - 214L
1,630 Elo+
Party 2
Fafnir
Fafnir
StarGodRival
Fafnir
Level 117
God Stats
1W - 2L
1,612 SR
Queue Stats
284W - 299L
1,467 Elo+
Solo
Sylvanus
Sylvanus
llamasentience
Sylvanus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,408 Elo+
Party 2
Team Averages
Level 102
1,618 SR
1,521 Elo+

VS

Team Averages
Level 131
1,538 SR
1,561 Elo+
Osiris
Osiris
InFaMouSxMoDZz
Osiris
Level 119
God Stats
13W - 6L
1,500 SR
Queue Stats
81W - 88L
1,744 Elo+
Party 1
Neith
Neith
InFxRipper
Neith
Level 141
God Stats
12W - 11L
1,513 SR
Queue Stats
169W - 177L
1,534 Elo+
Party 1
Mercury
Mercury
Jindoro
Mercury
Level 125
God Stats
8W - 10L
1,664 SR
Queue Stats
44W - 41L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Kuro1Sensei
Baron Samedi
Level 159
God Stats
15W - 20L
1,511 SR
Queue Stats
194W - 191L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
platinumwater
Kuzenbo
Level 109
God Stats
9W - 7L
1,500 SR
Queue Stats
171W - 165L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Giga_Disaster
Thanatos
12
2 / 5 / 1
7,144
476
3,640
10,727
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
13
2 / 3 / 1
7,190
479
7,614
8,957
3,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Kohvra
Scylla
13
4 / 2 / 3
8,244
550
5,584
7,438
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
13
1 / 2 / 0
7,418
495
4,535
12,516
15,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
0 / 0 / 3
5,966
398
3,668
5,844
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 0
9,780
652
6,720
10,463
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
13
2 / 1 / 2
7,501
500
5,315
7,009
2,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Jindoro
Mercury
15
6 / 2 / 1
9,010
601
4,718
8,350
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Kuro1Sensei
Baron Samedi
14
2 / 4 / 7
8,232
549
5,992
8,928
3,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
12
0 / 1 / 3
7,287
486
5,560
8,398
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
12
12
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Giga_Disaster
Thanatos
2
5
1
0.5
W
2
1
0
2
W
Neith
2
1
2
3
L
Medusa
2
3
1
0.83
W
Mercury
Jindoro
Mercury
6
2
1
3.25
L
Scylla
Kohvra
Scylla
4
2
3
2.75
W
Baron Samedi
Kuro1Sensei
Baron Samedi
2
4
7
1.38
L
Fafnir
1
2
0
0.5
L
Sylvanus
0
0
3
1.5
W
Kuzenbo
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
28,305
45,482
Taken
43,148
29,061
Mitigated
20,824
17,062
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Giga_Disaster
Thanatos
3,640
1,032
0
6,592
10,727
3,803
0
1,930
8,797
0
45,979
W
6,720
3,327
0
7,572
10,463
5,971
164
4,124
6,339
0
74,797
W
Neith
5,315
2,379
0
2,751
7,009
2,332
579
1,064
5,895
0
47,054
L
Medusa
7,614
2,553
0
504
8,957
3,371
0
4,115
4,842
0
53,836
W
Mercury
Jindoro
Mercury
4,718
3,041
0
3,022
8,350
2,809
487
1,870
6,305
0
53,647
L
Scylla
Kohvra
Scylla
5,584
646
0
748
7,438
2,640
0
2,955
4,483
45,028
0
W
Baron Samedi
Kuro1Sensei
Baron Samedi
5,992
469
83
2,848
8,928
3,973
489
3,690
4,964
41,546
0
L
Fafnir
4,535
1,720
0
6,082
12,516
15,664
0
890
11,626
38,921
0
L
Sylvanus
3,668
1,266
1,120
2,016
5,844
3,583
0
1,662
4,182
15,400
0
W
Kuzenbo
5,560
1,964
0
1,596
8,398
5,739
480
2,214
5,858
22,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
41,810
399
Minions Killed
475
0
Camps Cleared
0
1,306,300
Distance Traveled
1,481,801
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,144
476
73
5
0
313,839
9
W
Osiris
9,780
652
145
10
0
294,480
7
W
Neith
7,501
500
106
7
0
250,567
3
L
Medusa
7,190
479
110
7
0
261,680
4
W
Mercury
9,010
601
101
7
0
366,404
1
L
Scylla
8,244
550
101
7
0
261,840
4
W
Baron Samedi
8,232
549
83
6
0
266,501
8
L
Fafnir
7,418
495
78
5
0
209,814
3
L
Sylvanus
5,966
398
37
2
0
259,127
0
W
Kuzenbo
7,287
486
40
3
0
303,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role