Player Matchup

Ravana
Ravana
BloodLenin
Ravana
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 25L
1,291 Elo+
Party 2
Rama
Rama
PlásticoBolha
Rama
Level 29
God Stats
3W - 5L
1,295 SR
Queue Stats
25W - 29L
1,306 Elo+
Party 2
Bacchus
Bacchus
Ucaiton
Bacchus
Level 26
God Stats
3W - 2L
1,542 SR
Queue Stats
68W - 57L
1,545 Elo+
Solo
Merlin
Merlin
bezerrinha
Merlin
Level 2
God Stats
6W - 4L
1,295 SR
Queue Stats
18W - 11L
1,304 Elo+
Party 2
Nox
Nox
dracojuega
Nox
Level 13
God Stats
17W - 22L
1,518 SR
Queue Stats
25W - 37L
1,427 Elo+
Solo
Team Averages
Level 20
1,430 SR
1,375 Elo+

VS

Team Averages
Level 13
1,550 SR
1,442 Elo+
Neith
Neith
CyphaBelmont
Neith
Level 24
God Stats
25W - 22L
1,765 SR
Queue Stats
120W - 110L
1,545 Elo+
Solo
Yemoja
Yemoja
Okaipora
Yemoja
Level 10
God Stats
6W - 5L
1,485 SR
Queue Stats
9W - 19L
1,320 Elo+
Solo
Apollo
Apollo
ZLeoniM10Z
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
s3v3ngh0zt
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 1
Camazotz
Camazotz
zKyuT
Camazotz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BloodLenin
Ravana
17
8 / 2 / 11
10,894
1,089
13,370
7,522
3,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
11 / 0 / 9
11,762
1,176
23,159
8,719
3,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Ucaiton
Bacchus
17
3 / 0 / 14
11,182
1,118
9,863
8,664
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
bezerrinha
Merlin
16
0 / 3 / 19
9,394
939
7,295
5,148
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 1 / 10
9,779
978
9,842
4,142
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

331

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,397
840
3,875
10,262
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Okaipora
Yemoja
15
1 / 6 / 1
9,651
965
7,025
18,221
17,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
ZLeoniM10Z
Apollo
14
2 / 7 / 1
8,892
889
6,084
12,435
4,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
s3v3ngh0zt
Nemesis
14
2 / 7 / 1
8,614
861
7,527
18,868
7,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Camazotz
zKyuT
Camazotz
13
1 / 3 / 0
8,276
828
3,795
9,296
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
26
Kills
6
6
Deaths
26
63
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
BloodLenin
Ravana
8
2
11
6.75
L
0
3
1
0.17
L
Yemoja
Okaipora
Yemoja
1
6
1
0.25
W
11
0
9
15.5
W
Bacchus
Ucaiton
Bacchus
3
0
14
10
L
Apollo
ZLeoniM10Z
Apollo
2
7
1
0.36
W
Merlin
bezerrinha
Merlin
0
3
19
3.17
W
4
1
10
9
L
Nemesis
s3v3ngh0zt
Nemesis
2
7
1
0.36
L
Camazotz
zKyuT
Camazotz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,529
Damage
28,306
34,195
Taken
69,082
18,894
Mitigated
37,423
6,479
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BloodLenin
Ravana
13,370
4,574
0
1,990
7,522
3,527
0
1,967
5,509
0
24,429
L
3,875
1,838
0
960
10,262
3,550
0
2,446
7,816
0
17,690
L
Yemoja
Okaipora
Yemoja
7,025
659
440
600
18,221
17,425
0
7,768
10,453
26,379
0
W
23,159
19,436
0
3,001
8,719
3,689
0
2,164
6,505
0
45,134
W
Bacchus
Ucaiton
Bacchus
9,863
1,291
0
1,301
8,664
8,101
0
824
7,702
18,564
0
L
Apollo
ZLeoniM10Z
Apollo
6,084
3,886
0
343
12,435
4,568
0
3,204
9,231
0
20,047
W
Merlin
bezerrinha
Merlin
7,295
1,029
0
187
5,148
1,879
0
1,387
3,736
20,994
0
W
9,842
396
0
0
4,142
1,698
0
683
3,409
24,084
0
L
Nemesis
s3v3ngh0zt
Nemesis
7,527
3,939
0
2,430
18,868
7,447
0
9,065
9,803
0
10,277
L
Camazotz
zKyuT
Camazotz
3,795
1,103
0
949
9,296
4,433
0
4,517
4,779
0
8,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,011
Gold Earned
43,830
150
Minions Killed
108
7
Camps Cleared
2
954,776
Distance Traveled
736,696
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,894
1,089
23
2
1
187,822
5
L
Neith
8,397
840
29
3
1
115,055
0
L
Yemoja
9,651
965
37
4
1
148,827
0
W
Rama
11,762
1,176
55
6
4
177,293
1
W
Bacchus
11,182
1,118
21
2
0
228,401
1
L
Apollo
8,892
889
30
3
0
164,481
1
W
Merlin
9,394
939
26
3
1
159,781
2
W
Nox
9,779
978
25
3
1
201,479
4
L
Nemesis
8,614
861
2
0
0
194,223
0
L
Camazotz
8,276
828
10
1
0
114,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role