Player Matchup

Sun Wukong
Sun Wukong
Folklore84
Sun Wukong
Level 26
God Stats
3W - 3L
1,282 SR
Queue Stats
46W - 48L
1,332 Elo+
Solo
Rama
Rama
LokiPoLoki
Rama
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,519 Elo+
Party 2
Ymir
Ymir
Mrtvi1312
Ymir
Level 8
God Stats
12W - 14L
1,582 SR
Queue Stats
21W - 26L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RoyalFrn
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,469 Elo+
Solo
Ra
Ra
uRaXu
Ra
Level 29
God Stats
4W - 0L
1,732 SR
Queue Stats
12W - 12L
1,542 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,476 Elo+

VS

Team Averages
Level 27
1,660 SR
1,539 Elo+
Zhong Kui
Zhong Kui
GurksalladXD
Zhong Kui
Level 26
God Stats
3W - 4L
1,715 SR
Queue Stats
58W - 72L
1,502 Elo+
Party 1
Ullr
Ullr
IMaxwellI
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Mehea
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,529 Elo+
Solo
Bakasura
Bakasura
Toxickavengers
Bakasura
Level 28
God Stats
13W - 11L
1,889 SR
Queue Stats
138W - 103L
1,682 Elo+
Solo
Izanami
Izanami
Twicemas
Izanami
Level 31
God Stats
5W - 10L
1,698 SR
Queue Stats
79W - 77L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Folklore84
Sun Wukong
17
3 / 1 / 3
10,447
522
9,631
12,358
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
13 / 2 / 4
11,576
579
21,376
12,537
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
13
1 / 4 / 14
9,356
468
5,917
14,000
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
RoyalFrn
Tsukuyomi
17
5 / 4 / 4
10,391
520
11,024
14,760
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
15
3 / 2 / 4
9,398
470
8,729
13,580
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GurksalladXD
Zhong Kui
15
2 / 4 / 5
9,852
493
10,533
15,225
10,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
0 / 4 / 2
8,906
445
6,164
12,031
4,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Mehea
Ymir
12
0 / 6 / 5
8,565
428
3,823
16,403
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
18
7 / 5 / 1
11,547
577
10,243
16,970
8,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Twicemas
Izanami
14
4 / 6 / 2
9,392
470
12,227
12,971
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
25
Kills
13
13
Deaths
25
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Folklore84
Sun Wukong
3
1
3
4.5
L
Zhong Kui
GurksalladXD
Zhong Kui
2
4
5
1.13
L
Ullr
0
4
2
0.25
W
13
2
4
7.5
L
Ymir
Mehea
Ymir
0
6
5
0.42
W
Ymir
1
4
14
2
W
Tsukuyomi
RoyalFrn
Tsukuyomi
5
4
4
1.75
L
Bakasura
7
5
1
1.5
L
Izanami
Twicemas
Izanami
4
6
2
0.83
W
Ra
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,677
Damage
42,990
67,235
Taken
73,600
40,145
Mitigated
38,232
23,790
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Folklore84
Sun Wukong
9,631
2,006
0
6,017
12,358
9,905
604
410
11,738
0
63,100
L
Zhong Kui
GurksalladXD
Zhong Kui
10,533
1,556
0
2,448
15,225
10,524
1,295
3,581
11,619
51,940
0
L
Ullr
6,164
2,958
0
1,771
12,031
4,186
674
1,668
9,988
0
38,504
W
21,376
16,797
0
5,312
12,537
6,749
246
2,052
10,083
0
74,921
L
Ymir
Mehea
Ymir
3,823
484
0
894
16,403
11,432
459
4,223
12,180
20,274
0
W
Ymir
5,917
1,029
0
773
14,000
9,787
0
3,845
10,155
21,385
0
W
Tsukuyomi
RoyalFrn
Tsukuyomi
11,024
3,446
0
2,037
14,760
8,007
238
4,715
9,989
0
79,696
L
Bakasura
10,243
7,204
0
2,565
16,970
8,136
1,123
3,280
13,615
0
67,251
L
Izanami
Twicemas
Izanami
12,227
7,878
0
3,616
12,971
3,954
2,166
1,894
11,050
0
61,884
W
Ra
8,729
423
2,818
6,833
13,580
5,697
466
3,508
9,207
63,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,168
Gold Earned
48,262
487
Minions Killed
406
0
Camps Cleared
0
1,816,730
Distance Traveled
1,790,033
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,447
522
131
7
0
356,720
8
L
Zhong Kui
9,852
493
92
5
0
318,191
6
L
Ullr
8,906
445
80
4
0
368,195
2
W
Rama
11,576
579
101
5
0
337,878
4
L
Ymir
8,565
428
25
1
0
337,078
8
W
Ymir
9,356
468
31
2
0
352,806
0
W
Tsukuyomi
10,391
520
109
5
0
386,372
1
L
Bakasura
11,547
577
122
6
0
444,915
2
L
Izanami
9,392
470
87
4
0
321,654
5
W
Ra
9,398
470
115
6
0
382,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role