Player Matchup

Ymir
Ymir
Gold IV
C1trus0
Ymir
Gold IV
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 98L
1,424 MMR
Solo
Danzaburou
Danzaburou
Gold IV
EricGP8
Danzaburou
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
LeoDTR
Hun Batz
Gold V
Level 108
God Stats
5W - 4L
1,622 SR
Queue Stats
35W - 44L
1,444 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Matrix
Guan Yu
Bronze III
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,438 MMR
Solo
Kukulkan
Kukulkan
Bronze III
rcprew01
Kukulkan
Bronze III
Level 121
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,458 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,481 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,539 SR
1,447 MMR
Cupid
Cupid
Silver II
RazaKurama
Cupid
Silver II
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 25L
1,419 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Thejunpap
Baron Samedi
Bronze III
Level 101
God Stats
4W - 2L
1,101 SR
Queue Stats
15W - 15L
1,500 MMR
Solo
Athena
Athena
Silver III
landonx102
Athena
Silver III
Level 110
God Stats
4W - 1L
1,821 SR
Queue Stats
26W - 28L
1,413 MMR
Party 1
Ne Zha
Ne Zha
Silver III
matt4meatballz
Ne Zha
Silver III
Level 33
God Stats
6W - 1L
1,778 SR
Queue Stats
30W - 22L
1,445 MMR
Party 1
Anubis
Anubis
Gold IV
snowmanmike
Anubis
Gold IV
Level 144
God Stats
113W - 86L
1,497 SR
Queue Stats
227W - 235L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
C1trus0
Ymir
9
0 / 3 / 2
5,776
525
2,869
9,039
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
EricGP8
Danzaburou
11
3 / 1 / 0
6,675
607
4,286
7,228
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
LeoDTR
Hun Batz
10
1 / 4 / 1
5,984
544
2,634
9,137
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Matrix
Guan Yu
11
4 / 2 / 0
6,461
587
4,732
5,407
3,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
rcprew01
Kukulkan
9
0 / 5 / 0
5,486
499
6,064
6,396
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
PersephoneTsukuyomiYemojaAphroditeCthulhu

VS

Bans
TerraCu ChulainnSetCerberusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
0 / 2 / 2
5,499
500
2,703
5,797
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Thejunpap
Baron Samedi
12
6 / 1 / 5
7,530
685
6,451
7,011
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
landonx102
Athena
11
3 / 1 / 5
6,492
590
4,655
8,393
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 7
7,053
641
7,070
7,499
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
2 / 4 / 0
6,659
605
2,058
6,722
2,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
8
Kills
15
15
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
C1trus0
Ymir
0
3
2
0.33
L
Danzaburou
EricGP8
Danzaburou
3
1
0
3
L
Hun Batz
LeoDTR
Hun Batz
1
4
1
0.38
L
Guan Yu
Matrix
Guan Yu
4
2
0
2
W
Cupid
0
2
2
0.5
W
Baron Samedi
Thejunpap
Baron Samedi
6
1
5
8.5
W
Athena
landonx102
Athena
3
1
5
5.5
W
4
0
7
7.5
L
Kukulkan
rcprew01
Kukulkan
0
5
0
0
W
Anubis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,585
Damage
22,937
37,207
Taken
35,422
16,452
Mitigated
13,260
9,916
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
C1trus0
Ymir
2,869
286
0
1,277
9,039
6,081
0
4,030
5,009
21,603
0
L
Danzaburou
EricGP8
Danzaburou
4,286
1,457
0
3,497
7,228
2,036
180
865
6,363
0
39,092
L
Hun Batz
LeoDTR
Hun Batz
2,634
602
0
2,927
9,137
2,958
0
2,546
6,591
0
30,450
L
Guan Yu
Matrix
Guan Yu
4,732
856
0
1,455
5,407
3,153
52
1,952
3,455
0
31,502
W
Cupid
2,703
1,585
0
1,746
5,797
1,498
0
596
5,201
0
24,132
W
Baron Samedi
Thejunpap
Baron Samedi
6,451
602
1,457
3,584
7,011
3,004
564
3,108
3,903
43,468
0
W
Athena
landonx102
Athena
4,655
1,551
0
3,413
8,393
3,611
0
2,668
5,725
21,751
0
W
7,070
2,374
0
3,148
7,499
3,056
0
2,561
4,938
0
37,154
L
Kukulkan
rcprew01
Kukulkan
6,064
796
0
760
6,396
2,224
0
3,771
2,625
31,041
0
W
Anubis
2,058
65
0
2,044
6,722
2,091
376
0
6,447
35,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
33,233
323
Minions Killed
310
0
Camps Cleared
0
1,057,793
Distance Traveled
1,058,843
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,776
525
40
4
0
226,675
2
L
Danzaburou
6,675
607
87
8
0
200,528
6
L
Hun Batz
5,984
544
76
7
0
234,756
0
L
Guan Yu
6,461
587
64
6
0
195,326
0
W
Cupid
5,499
500
43
4
0
190,801
2
W
Baron Samedi
7,530
685
79
7
0
195,209
3
W
Athena
6,492
590
39
4
0
238,930
2
W
Ne Zha
7,053
641
69
6
0
260,245
2
L
Kukulkan
5,486
499
56
5
0
200,508
1
W
Anubis
6,659
605
80
7
0
173,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role